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UnrealEngineUWP/Samples/PixelStreaming/WebServers/SignallingWebServer/platform_scripts/bash/docker-stop-cirrus.sh

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Add two docker containers (Dockerfile and .dockerignore files) and corresponding scripts to create those docker images, start and stop them. Also, minor script fixes. #JIRA UE-138171 #rb Luke.Bermingham, Aidan.Possemiers [FYI] Mattias.Jansson #preflight trivial #ROBOMERGE-AUTHOR: sandor.hadas #ROBOMERGE-SOURCE: CL 18705692 in //UE5/Release-5.0/... via CL 18705717 via CL 18706245 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472) [CL 18706262 by sandor hadas in ue5-main branch]
2022-01-24 02:43:52 -05:00
#!/bin/bash
# Copyright Epic Games, Inc. All Rights Reserved.
# Stop the docker container
PSID=$(docker ps -a -q --filter="name=cirrus_latest")
if [ -z "$PSID" ]; then
echo "Docker stun is not running, no stopping will be done"
exit 1;
fi
echo "Stopping stun server ..."
docker stop cirrus_latest
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