2019-12-26 14:45:42 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2019-02-27 11:57:17 -05:00
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#include "WindowsPlatformFeatures.h"
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#include "WmfPrivate.h"
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#include "WindowsVideoRecordingSystem.h"
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#include "Misc/CommandLine.h"
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IMPLEMENT_MODULE(FWindowsPlatformFeaturesModule, WindowsPlatformFeatures);
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WINDOWSPLATFORMFEATURES_START
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FWindowsPlatformFeaturesModule::FWindowsPlatformFeaturesModule()
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{
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}
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IVideoRecordingSystem* FWindowsPlatformFeaturesModule::GetVideoRecordingSystem()
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{
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static FWindowsVideoRecordingSystem VideoRecordingSystem;
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return &VideoRecordingSystem;
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}
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2019-11-26 17:28:51 -05:00
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void FWindowsPlatformFeaturesModule::StartupModule()
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2019-02-27 11:57:17 -05:00
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{
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FModuleManager::Get().LoadModule(TEXT("GameplayMediaEncoder"));
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}
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WINDOWSPLATFORMFEATURES_END
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