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33 lines
781 B
C
33 lines
781 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/UnrealString.h"
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#include "MetasoundFrontendController.h"
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#include "MetasoundFrontendTransform.h"
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#include "MetasoundFrontendDocument.h"
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#include "UObject/NameTypes.h"
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namespace Metasound
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{
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namespace Frontend
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{
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/** Base class for versioning a document. */
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class METASOUNDFRONTEND_API FVersionDocument : public IDocumentTransform
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{
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const FName Name;
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const FString& Path;
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public:
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static FMetasoundFrontendVersionNumber GetMaxVersion()
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{
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return FMetasoundFrontendVersionNumber { 1, 10 };
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}
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FVersionDocument(FName InName, const FString& InPath);
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bool Transform(FDocumentHandle InDocument) const override;
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};
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} // namespace Frontend
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} // namespace Metasound
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