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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Config/BaseMetasound.ini

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[CoreRedirects]
; 5.0
+PropertyRedirects=(OldName="MetaSoundSettings.AutoUpdateBlacklist",NewName="AutoUpdateDenylist")
+PropertyRedirects=(OldName="MetaSoundSettings.AutoUpdateAssetBlacklist",NewName="AutoUpdateDenylist")
- Rename & redirect MetaSoundEditorGraph<Input>Literals to MetaSoundEditorGraph<DefaultMember>Literals - First pass at consolidating editor code for API members/vertices where possible - Make Variables & Output now use default literal for input value (so user doesn't have to hunt down literal box in graph) Various bug fixes: - Fixes crash in post undo after updating a variable default - Fixes ':Array' flavor showing up in new SearchableComboBox when selecting `Is Array` for literal type - Synchronize variable setter default literal with variable interface default literal - Provide default literal field for outputs & variables for consistency - Added win is widget support for single input/output types (i.e. floats for now) - Don't show trigger simulate option on non-transmissible inputs (ex. OnPlay) - Set simulate button visibility to only show when parameter transmission is supported by input - Make simulate buttons in graph only visible when sound plays - Start sounds automatically when clicking simulate in inspector - Fixed initial condition "holding" trigger state for trigger routing now that Transmission System is only used inter-MetaSound (not intra-MetaSound) and we are deprecating Send/Receives #rb phil.popp #rnx #jira UE-135813 #jira UE-132900 #jira UE-135844 #jira UE-116867 #jira UE-135366 #jira UE-137310 #preflight 61b7afe4fc570891338fea08 #ROBOMERGE-AUTHOR: rob.gay #ROBOMERGE-SOURCE: CL 18450046 in //UE5/Release-5.0/... via CL 18450065 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271) [CL 18450072 by rob gay in ue5-release-engine-test branch]
2021-12-13 18:15:01 -05:00
+StructRedirects=(OldName="MetasoundEditorGraphInputBoolRef",NewName="MetasoundEditorGraphMemberDefaultBoolRef")
+StructRedirects=(OldName="MetasoundEditorGraphInputIntRef",NewName="MetasoundEditorGraphMemberDefaultIntRef")
+StructRedirects=(OldName="MetasoundEditorGraphInputObjectRef",NewName="MetasoundEditorGraphMemberDefaultObjectRef")
+ClassRedirects=(OldName="MetasoundEditorGraphInputLiteral",NewName="MetasoundEditorGraphMemberDefaultLiteral")
+ClassRedirects=(OldName="MetasoundEditorGraphInputBool",NewName="MetasoundEditorGraphMemberDefaultBool")
+ClassRedirects=(OldName="MetasoundEditorGraphInputBoolArray",NewName="MetasoundEditorGraphMemberDefaultBoolArray")
+ClassRedirects=(OldName="MetasoundEditorGraphInputInt",NewName="MetasoundEditorGraphMemberDefaultInt")
+ClassRedirects=(OldName="MetasoundEditorGraphInputIntArray",NewName="MetasoundEditorGraphMemberDefaultIntArray")
+ClassRedirects=(OldName="MetasoundEditorGraphInputFloat",NewName="MetasoundEditorGraphMemberDefaultFloat")
+ClassRedirects=(OldName="MetasoundEditorGraphInputFloatArray",NewName="MetasoundEditorGraphMemberDefaultFloatArray")
+ClassRedirects=(OldName="MetasoundEditorGraphInputString",NewName="MetasoundEditorGraphMemberDefaultString")
+ClassRedirects=(OldName="MetasoundEditorGraphInputStringArray",NewName="MetasoundEditorGraphMemberDefaultStringArray")
+ClassRedirects=(OldName="MetasoundEditorGraphInputObject",NewName="MetasoundEditorGraphMemberDefaultObject")
+ClassRedirects=(OldName="MetasoundEditorGraphInputObjectArray",NewName="MetasoundEditorGraphMemberDefaultObjectArray")
; 5.1
+ClassRedirects=(OldName="MetaSound",NewName="MetaSoundPatch")