Files
UnrealEngineUWP/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/Graph/ControlRigGraphNode.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "Graph/ControlRigGraphNode.h"
#include "EdGraph/EdGraphPin.h"
#include "Graph/ControlRigGraph.h"
#include "Graph/ControlRigGraphSchema.h"
#include "Kismet2/BlueprintEditorUtils.h"
#include "Kismet2/KismetDebugUtilities.h"
#include "Kismet2/WatchedPin.h"
#include "KismetCompiler.h"
#include "BlueprintNodeSpawner.h"
#include "EditorCategoryUtils.h"
#include "BlueprintActionDatabaseRegistrar.h"
#include "ControlRig.h"
#include "Textures/SlateIcon.h"
#include "Units/RigUnit.h"
#include "ControlRigBlueprint.h"
#include "PropertyPathHelpers.h"
#include "Kismet2/Kismet2NameValidators.h"
#include "ScopedTransaction.h"
#include "StructReference.h"
#include "UObject/PropertyPortFlags.h"
#include "ControlRigBlueprintUtils.h"
#include "Curves/CurveFloat.h"
#include "RigVMCore/RigVMExecuteContext.h"
#include "ControlRigDeveloper.h"
#include "ControlRigObjectVersion.h"
#include "GraphEditAction.h"
#include "RigVMModel/Nodes/RigVMAggregateNode.h"
#include "RigVMModel/Nodes/RigVMFunctionReferenceNode.h"
#include "RigVMModel/Nodes/RigVMFunctionEntryNode.h"
#include "RigVMModel/Nodes/RigVMFunctionReturnNode.h"
#include "RigVMModel/Nodes/RigVMCollapseNode.h"
#include "RigVMModel/Nodes/RigVMInvokeEntryNode.h"
#if WITH_EDITOR
#include "IControlRigEditorModule.h"
#endif //WITH_EDITOR
#define LOCTEXT_NAMESPACE "ControlRigGraphNode"
UControlRigGraphNode::UControlRigGraphNode()
: Dimensions(0.0f, 0.0f)
, NodeTitle(FText::GetEmpty())
, FullNodeTitle(FText::GetEmpty())
, NodeTopologyVersion(INDEX_NONE)
, CachedTitleColor(FLinearColor(0.f, 0.f, 0.f, 0.f))
, CachedNodeColor(FLinearColor(0.f, 0.f, 0.f, 0.f))
#if WITH_EDITOR
, bEnableProfiling(false)
#endif
, CachedTemplate(nullptr)
{
bHasCompilerMessage = false;
ErrorType = (int32)EMessageSeverity::Info + 1;
}
FText UControlRigGraphNode::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
if(NodeTitle.IsEmpty())
{
FString SubTitle;
if(URigVMNode* ModelNode = GetModelNode())
{
if (URigVMUnitNode* UnitNode = Cast<URigVMUnitNode>(ModelNode))
{
const UScriptStruct* ScriptStruct = UnitNode->GetScriptStruct();
if (ScriptStruct && ScriptStruct->IsChildOf(FRigUnit::StaticStruct()))
{
if (TSharedPtr<FStructOnScope> StructOnScope = UnitNode->ConstructStructInstance())
{
FRigUnit* RigUnit = (FRigUnit*)StructOnScope->GetStructMemory();
NodeTitle = FText::FromString(RigUnit->GetUnitLabel());
}
}
}
else if(URigVMFunctionReferenceNode* FunctionReferenceNode = Cast<URigVMFunctionReferenceNode>(ModelNode))
{
if(URigVMLibraryNode* ReferencedNode = FunctionReferenceNode->GetReferencedNode())
{
UPackage* ReferencedPackage = ReferencedNode->GetOutermost();
if(ReferencedPackage != ModelNode->GetOutermost())
{
SubTitle = FString::Printf(TEXT("From %s"), *ReferencedPackage->GetName());
}
else
{
static const FString LocalFunctionString = TEXT("Local Function");
SubTitle = LocalFunctionString;
}
}
}
else if(URigVMCollapseNode* CollapseNode = Cast<URigVMCollapseNode>(ModelNode))
{
if(!CollapseNode->IsA<URigVMAggregateNode>())
{
static const FString CollapseNodeString = TEXT("Collapsed Graph");
SubTitle = CollapseNodeString;
}
}
else if(URigVMVariableNode* VariableNode = Cast<URigVMVariableNode>(ModelNode))
{
if(VariableNode->IsLocalVariable())
{
static const FString LocalVariableString = TEXT("Local Variable");
const FString DefaultValue = VariableNode->GetVariableDescription().DefaultValue;
if(DefaultValue.IsEmpty())
{
SubTitle = LocalVariableString;
}
else
{
SubTitle = FString::Printf(TEXT("%s\nDefault %s"), *LocalVariableString, *DefaultValue);
}
}
else if (VariableNode->IsInputArgument())
{
SubTitle = TEXT("Input parameter");
}
else
{
if(UBlueprint* Blueprint = GetBlueprint())
{
const FName VariableName = VariableNode->GetVariableName();
for(const FBPVariableDescription& NewVariable : Blueprint->NewVariables)
{
if(NewVariable.VarName == VariableName)
{
FString DefaultValue = NewVariable.DefaultValue;
if(DefaultValue.IsEmpty())
{
static const FString VariableString = TEXT("Variable");
SubTitle = VariableString;
}
else
{
// Change the order of values in rotators so that they match the pin order
if (!NewVariable.VarType.IsContainer() && NewVariable.VarType.PinSubCategoryObject == TBaseStructure<FRotator>::Get())
{
TArray<FString> Values;
DefaultValue.ParseIntoArray(Values, TEXT(","));
if (Values.Num() == 3)
{
Values.Swap(0, 1);
Values.Swap(0, 2);
}
DefaultValue = FString::Join(Values, TEXT(","));
}
SubTitle = FString::Printf(TEXT("Default %s"), *DefaultValue);
}
break;
}
}
}
}
if(SubTitle.Len() > 40)
{
SubTitle = SubTitle.Left(36) + TEXT(" ...");
}
}
if (NodeTitle.IsEmpty())
{
NodeTitle = FText::FromString(ModelNode->GetNodeTitle());
}
}
if(IsDeprecated())
{
NodeTitle = FText::FromString(FString::Printf(TEXT("%s (Deprecated)"), *NodeTitle.ToString()));
}
FullNodeTitle = NodeTitle;
if(!SubTitle.IsEmpty())
{
FullNodeTitle = FText::FromString(FString::Printf(TEXT("%s\n%s"), *NodeTitle.ToString(), *SubTitle));
}
}
if(TitleType == ENodeTitleType::FullTitle)
{
return FullNodeTitle;
}
return NodeTitle;
}
void UControlRigGraphNode::ReconstructNode()
{
ReconstructNode_Internal();
}
void UControlRigGraphNode::ReconstructNode_Internal(bool bForce)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
UControlRigGraph* RigGraph = Cast<UControlRigGraph>(GetOuter());
if (RigGraph && !bForce)
{
if (RigGraph->bIsTemporaryGraphForCopyPaste)
{
return;
}
// if this node has been saved prior to our custom version,
// don't reset the node
int32 LinkerVersion = RigGraph->GetLinkerCustomVersion(FControlRigObjectVersion::GUID);
if (LinkerVersion < FControlRigObjectVersion::SwitchedToRigVM)
{
return;
}
}
#if WITH_EDITOR
bEnableProfiling = false;
if(RigGraph)
{
if(UControlRigBlueprint* RigBlueprint = RigGraph->GetBlueprint())
{
bEnableProfiling = RigBlueprint->VMRuntimeSettings.bEnableProfiling;
}
}
#endif
// Clear previously set messages
ErrorMsg.Reset();
// Move the existing pins to a saved array
TArray<UEdGraphPin*> OldPins(Pins);
Pins.Reset();
// Recreate the new pins
CachedPins.Reset();
CachedModelPins.Reset();
ReallocatePinsDuringReconstruction(OldPins);
// Maintain watches up to date
if (URigVMNode* Node = GetModelNode())
{
UBlueprint* Blueprint = GetBlueprint();
for (UEdGraphPin* NewPin : Pins)
{
const FString PinName = NewPin->GetName();
FString Left, Right = PinName;
URigVMPin::SplitPinPathAtStart(PinName, Left, Right);
if (URigVMPin* ModelPin = Node->FindPin(Right))
{
if (ModelPin->RequiresWatch())
{
FKismetDebugUtilities::AddPinWatch(Blueprint, FBlueprintWatchedPin(NewPin));
}
}
}
}
RewireOldPinsToNewPins(OldPins, Pins);
// Let subclasses do any additional work
PostReconstructNode();
if (RigGraph)
{
RigGraph->NotifyGraphChanged();
}
}
bool UControlRigGraphNode::IsDeprecated() const
{
if(URigVMNode* ModelNode = GetModelNode())
{
if(URigVMUnitNode* StructModelNode = Cast<URigVMUnitNode>(ModelNode))
{
return StructModelNode->IsDeprecated();
}
}
return Super::IsDeprecated();
}
More fixes/improvements to Blueprint graph node deprecation UI. Change summary: - Added "(deprecated)" to the display bar UI at the top of user-defined Blueprint event and function graphs. - Added FEdGraphNodeDeprecationResponse along with EEdGraphNodeDeprecationType and EEdGraphNodeDeprecationMessageType enums. - Added UEdGraphNode::HasDeprecatedReference() to differentiate between IsDeprecated() (which now means the node itself is deprecated) vs. a reference to a deprecated class member (e.g. variable, function). - Deprecated UEdGraphNode::GetDeprecationMessage() and UEdGraphNode::ShouldWarnOnDeprecation() APIs in favor of UEdGraphNode::GetDeprecationResponse() (new). Node subclasses should override this when they need to override the message type (EEdGraphNodeDeprecationMessageType) and/or the message text based on the type of deprecation that's being reported by the node (EEdGraphNodeDeprecationType). - A default deprecation response is now constructed for both cases by UEdGraphNode. - Added a case for deprecation "notes" to FGraphCompilerContext::ValidateNode(). These are currently used to visually identify deprecated function entry nodes and event nodes in the Blueprint class in which they are deprecated, as these represent the definitions of those functions and not actual usage or call site (which we continue to warn about). - Modified various node subclasses in which it was necessary to convert over to using a GetDeprecationResponse() method override. #rb Dan.OConnor #jira UE-72938, UE-73322 [CL 6676710 by Phillip Kavan in Dev-Framework branch]
2019-05-30 12:18:07 -04:00
FEdGraphNodeDeprecationResponse UControlRigGraphNode::GetDeprecationResponse(EEdGraphNodeDeprecationType DeprecationType) const
{
More fixes/improvements to Blueprint graph node deprecation UI. Change summary: - Added "(deprecated)" to the display bar UI at the top of user-defined Blueprint event and function graphs. - Added FEdGraphNodeDeprecationResponse along with EEdGraphNodeDeprecationType and EEdGraphNodeDeprecationMessageType enums. - Added UEdGraphNode::HasDeprecatedReference() to differentiate between IsDeprecated() (which now means the node itself is deprecated) vs. a reference to a deprecated class member (e.g. variable, function). - Deprecated UEdGraphNode::GetDeprecationMessage() and UEdGraphNode::ShouldWarnOnDeprecation() APIs in favor of UEdGraphNode::GetDeprecationResponse() (new). Node subclasses should override this when they need to override the message type (EEdGraphNodeDeprecationMessageType) and/or the message text based on the type of deprecation that's being reported by the node (EEdGraphNodeDeprecationType). - A default deprecation response is now constructed for both cases by UEdGraphNode. - Added a case for deprecation "notes" to FGraphCompilerContext::ValidateNode(). These are currently used to visually identify deprecated function entry nodes and event nodes in the Blueprint class in which they are deprecated, as these represent the definitions of those functions and not actual usage or call site (which we continue to warn about). - Modified various node subclasses in which it was necessary to convert over to using a GetDeprecationResponse() method override. #rb Dan.OConnor #jira UE-72938, UE-73322 [CL 6676710 by Phillip Kavan in Dev-Framework branch]
2019-05-30 12:18:07 -04:00
FEdGraphNodeDeprecationResponse Response = Super::GetDeprecationResponse(DeprecationType);
if(URigVMNode* ModelNode = GetModelNode())
{
if(URigVMUnitNode* StructModelNode = Cast<URigVMUnitNode>(ModelNode))
{
FString DeprecatedMetadata = StructModelNode->GetDeprecatedMetadata();
if (!DeprecatedMetadata.IsEmpty())
{
FFormatNamedArguments Args;
Args.Add(TEXT("DeprecatedMetadata"), FText::FromString(DeprecatedMetadata));
Response.MessageText = FText::Format(LOCTEXT("ControlRigGraphNodeDeprecationMessage", "Warning: This node is deprecated from: {DeprecatedMetadata}"), Args);
}
}
}
More fixes/improvements to Blueprint graph node deprecation UI. Change summary: - Added "(deprecated)" to the display bar UI at the top of user-defined Blueprint event and function graphs. - Added FEdGraphNodeDeprecationResponse along with EEdGraphNodeDeprecationType and EEdGraphNodeDeprecationMessageType enums. - Added UEdGraphNode::HasDeprecatedReference() to differentiate between IsDeprecated() (which now means the node itself is deprecated) vs. a reference to a deprecated class member (e.g. variable, function). - Deprecated UEdGraphNode::GetDeprecationMessage() and UEdGraphNode::ShouldWarnOnDeprecation() APIs in favor of UEdGraphNode::GetDeprecationResponse() (new). Node subclasses should override this when they need to override the message type (EEdGraphNodeDeprecationMessageType) and/or the message text based on the type of deprecation that's being reported by the node (EEdGraphNodeDeprecationType). - A default deprecation response is now constructed for both cases by UEdGraphNode. - Added a case for deprecation "notes" to FGraphCompilerContext::ValidateNode(). These are currently used to visually identify deprecated function entry nodes and event nodes in the Blueprint class in which they are deprecated, as these represent the definitions of those functions and not actual usage or call site (which we continue to warn about). - Modified various node subclasses in which it was necessary to convert over to using a GetDeprecationResponse() method override. #rb Dan.OConnor #jira UE-72938, UE-73322 [CL 6676710 by Phillip Kavan in Dev-Framework branch]
2019-05-30 12:18:07 -04:00
return Response;
}
void UControlRigGraphNode::ReallocatePinsDuringReconstruction(const TArray<UEdGraphPin*>& OldPins)
{
AllocateDefaultPins();
}
void UControlRigGraphNode::RewireOldPinsToNewPins(TArray<UEdGraphPin*>& InOldPins, TArray<UEdGraphPin*>& InNewPins)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
for(UEdGraphPin* OldPin : InOldPins)
{
for(UEdGraphPin* NewPin : InNewPins)
{
if(OldPin->PinName == NewPin->PinName && OldPin->Direction == NewPin->Direction)
{
if (OldPin->PinType == NewPin->PinType ||
OldPin->PinType.PinSubCategoryObject == RigVMTypeUtils::GetWildCardCPPTypeObject() ||
NewPin->PinType.PinSubCategoryObject == RigVMTypeUtils::GetWildCardCPPTypeObject())
{
// make sure to remove invalid entries from the linked to list
OldPin->LinkedTo.Remove(nullptr);
NewPin->MovePersistentDataFromOldPin(*OldPin);
break;
}
}
}
}
DestroyPinList(InOldPins);
}
void UControlRigGraphNode::DestroyPinList(TArray<UEdGraphPin*>& InPins)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
UBlueprint* Blueprint = GetBlueprint();
bool bNotify = false;
if (Blueprint != nullptr)
{
bNotify = !Blueprint->bIsRegeneratingOnLoad;
}
// Throw away the original pins
for (UEdGraphPin* Pin : InPins)
{
Pin->BreakAllPinLinks(bNotify);
UEdGraphNode::DestroyPin(Pin);
}
}
void UControlRigGraphNode::PostReconstructNode()
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
for (UEdGraphPin* Pin : Pins)
{
SetupPinDefaultsFromModel(Pin);
}
bCanRenameNode = false;
if(URigVMNode* ModelNode = GetModelNode())
{
SetColorFromModel(ModelNode->GetNodeColor());
}
}
void UControlRigGraphNode::SetColorFromModel(const FLinearColor& InColor)
{
static const FLinearColor TitleToNodeColor(0.35f, 0.35f, 0.35f, 1.f);
CachedNodeColor = InColor * TitleToNodeColor;
CachedTitleColor = InColor;
}
void UControlRigGraphNode::HandleClearArray(FString InPinPath)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if(URigVMController* Controller = GetController())
{
Controller->ClearArrayPin(InPinPath);
}
}
void UControlRigGraphNode::HandleAddArrayElement(FString InPinPath)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (URigVMController* Controller = GetController())
{
Controller->OpenUndoBracket(TEXT("Add Array Pin"));
FString PinPath = Controller->AddArrayPin(InPinPath, FString(), true, true);
Controller->SetPinExpansion(InPinPath, true);
Controller->SetPinExpansion(PinPath, true);
Controller->CloseUndoBracket();
}
}
void UControlRigGraphNode::HandleRemoveArrayElement(FString InPinPath)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (URigVMController* Controller = GetController())
{
Controller->RemoveArrayPin(InPinPath, true, true);
}
}
void UControlRigGraphNode::HandleInsertArrayElement(FString InPinPath)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (URigVMController* Controller = GetController())
{
if (URigVMPin* ArrayElementPin = GetModelPinFromPinPath(InPinPath))
{
if (URigVMPin* ArrayPin = ArrayElementPin->GetParentPin())
{
Controller->OpenUndoBracket(TEXT("Add Array Pin"));
FString PinPath = Controller->InsertArrayPin(InPinPath, ArrayElementPin->GetPinIndex() + 1, FString(), true, true);
Controller->SetPinExpansion(InPinPath, true);
Controller->SetPinExpansion(PinPath, true);
Controller->CloseUndoBracket();
}
}
}
}
int32 UControlRigGraphNode::GetInstructionIndex(bool bAsInput) const
{
if (UControlRigGraph* RigGraph = Cast<UControlRigGraph>(GetGraph()))
{
return RigGraph->GetInstructionIndex(this, bAsInput);
}
return INDEX_NONE;
}
const FRigVMTemplate* UControlRigGraphNode::GetTemplate() const
{
if(CachedTemplate == nullptr)
{
if(URigVMTemplateNode* TemplateNode = Cast<URigVMTemplateNode>(GetModelNode()))
{
CachedTemplate = TemplateNode->GetTemplate();
}
else if(ModelNodePath.Contains(TEXT("::Execute(")))
{
CachedTemplate = FRigVMRegistry::Get().FindTemplate(*ModelNodePath);
}
}
return CachedTemplate;
}
FLinearColor UControlRigGraphNode::GetNodeProfilingColor() const
{
#if WITH_EDITOR
if(bEnableProfiling)
{
if(UControlRigBlueprint* Blueprint = GetTypedOuter<UControlRigBlueprint>())
{
if(UControlRig* DebuggedControlRig = Cast<UControlRig>(Blueprint->GetObjectBeingDebugged()))
{
if(URigVMNode* ModelNode = GetModelNode())
{
const double MicroSeconds = ModelNode->GetInstructionMicroSeconds(DebuggedControlRig->GetVM(), FRigVMASTProxy());
if(MicroSeconds >= 0.0)
{
if(Blueprint->RigGraphDisplaySettings.bAutoDetermineRange)
{
if(MicroSeconds < Blueprint->RigGraphDisplaySettings.MinMicroSeconds)
{
Blueprint->RigGraphDisplaySettings.MinMicroSeconds = MicroSeconds;
}
if(MicroSeconds > Blueprint->RigGraphDisplaySettings.MaxMicroSeconds)
{
Blueprint->RigGraphDisplaySettings.MaxMicroSeconds = MicroSeconds;
}
}
const double MinMicroSeconds = Blueprint->RigGraphDisplaySettings.LastMinMicroSeconds;
const double MaxMicroSeconds = Blueprint->RigGraphDisplaySettings.LastMaxMicroSeconds;
if(MaxMicroSeconds <= MinMicroSeconds)
{
return FLinearColor::Black;
}
const FLinearColor& MinColor = Blueprint->RigGraphDisplaySettings.MinDurationColor;
const FLinearColor& MaxColor = Blueprint->RigGraphDisplaySettings.MaxDurationColor;
const double T = (MicroSeconds - MinMicroSeconds) / (MaxMicroSeconds - MinMicroSeconds);
return FMath::Lerp<FLinearColor>(MinColor, MaxColor, (float)T);
}
}
}
}
}
#endif
return FLinearColor::Black;
}
void UControlRigGraphNode::AllocateDefaultPins()
{
ExecutePins.Reset();
InputPins.Reset();
InputOutputPins.Reset();
OutputPins.Reset();
if (URigVMNode* ModelNode = GetModelNode())
{
for(int32 PinListIndex=0; PinListIndex<2; PinListIndex++)
{
const TArray<URigVMPin*>& ModelPins = PinListIndex == 0 ? ModelNode->GetPins() : ModelNode->GetOrphanedPins();
for (URigVMPin* ModelPin : ModelPins)
{
if (ModelPin->ShowInDetailsPanelOnly())
{
continue;
}
if (ModelPin->GetDirection() == ERigVMPinDirection::IO)
{
if (ModelPin->IsStruct())
{
const UScriptStruct* ScriptStruct = ModelPin->GetScriptStruct();
if (ScriptStruct && ScriptStruct->IsChildOf(FRigVMExecuteContext::StaticStruct()))
{
ExecutePins.Add(ModelPin);
continue;
}
}
InputOutputPins.Add(ModelPin);
}
else if (ModelPin->GetDirection() == ERigVMPinDirection::Input ||
ModelPin->GetDirection() == ERigVMPinDirection::Visible)
{
InputPins.Add(ModelPin);
}
else if (ModelPin->GetDirection() == ERigVMPinDirection::Output)
{
OutputPins.Add(ModelPin);
}
}
}
}
CreateExecutionPins();
CreateInputPins();
CreateInputOutputPins();
CreateOutputPins();
// Fill the variable list
ExternalVariables.Reset();
if (URigVMFunctionReferenceNode* FunctionReferenceNode = Cast<URigVMFunctionReferenceNode>(GetModelNode()))
{
if(FunctionReferenceNode->RequiresVariableRemapping())
{
TArray<FRigVMExternalVariable> CurrentExternalVariables = FunctionReferenceNode->GetContainedGraph()->GetExternalVariables();
for(const FRigVMExternalVariable& CurrentExternalVariable : CurrentExternalVariables)
{
ExternalVariables.Add(MakeShared<FRigVMExternalVariable>(CurrentExternalVariable));
}
}
}
}
void UControlRigGraphNode::CreateExecutionPins()
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
const TArray<URigVMPin*> ModelPins = ExecutePins;
for (URigVMPin* ModelPin : ModelPins)
{
PinPair& Pair = CachedPins.FindOrAdd(ModelPin);
if (Pair.InputPin == nullptr)
{
Pair.InputPin = CreatePin(EGPD_Input, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.InputPin != nullptr)
{
ConfigurePin(Pair.InputPin, ModelPin, false, true);
}
}
if (Pair.OutputPin == nullptr)
{
Pair.OutputPin = CreatePin(EGPD_Output, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.OutputPin != nullptr)
{
ConfigurePin(Pair.OutputPin, ModelPin, false, true);
}
}
// note: no recursion for execution pins
}
}
void UControlRigGraphNode::CreateInputPins(URigVMPin* InParentPin)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
const TArray<URigVMPin*> ModelPins = InParentPin == nullptr ? InputPins : InParentPin->GetSubPins();
for (URigVMPin* ModelPin : ModelPins)
{
PinPair& Pair = CachedPins.FindOrAdd(ModelPin);
if (Pair.InputPin == nullptr)
{
Pair.InputPin = CreatePin(EGPD_Input, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.InputPin != nullptr)
{
ConfigurePin(Pair.InputPin, ModelPin, false, ModelPin->GetDirection() == ERigVMPinDirection::Input);
SetupPinDefaultsFromModel(Pair.InputPin);
if (InParentPin != nullptr)
{
PinPair& ParentPair = CachedPins.FindChecked(InParentPin);
ParentPair.InputPin->SubPins.Add(Pair.InputPin);
Pair.InputPin->ParentPin = ParentPair.InputPin;
}
}
}
CreateInputPins(ModelPin);
}
}
void UControlRigGraphNode::CreateInputOutputPins(URigVMPin* InParentPin, bool bHidden)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
bool bIsContainer = false;
if(InParentPin)
{
bIsContainer = InParentPin->IsArray();
}
const TArray<URigVMPin*> ModelPins = InParentPin == nullptr ? InputOutputPins : InParentPin->GetSubPins();
for (URigVMPin* ModelPin : ModelPins)
{
PinPair& Pair = CachedPins.FindOrAdd(ModelPin);
if (Pair.InputPin == nullptr)
{
Pair.InputPin = CreatePin(EGPD_Input, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.InputPin != nullptr)
{
ConfigurePin(Pair.InputPin, ModelPin, bHidden, ModelPin->GetDirection() == ERigVMPinDirection::IO);
SetupPinDefaultsFromModel(Pair.InputPin);
if (InParentPin != nullptr)
{
PinPair& ParentPair = CachedPins.FindChecked(InParentPin);
ParentPair.InputPin->SubPins.Add(Pair.InputPin);
Pair.InputPin->ParentPin = ParentPair.InputPin;
}
}
}
if (Pair.OutputPin == nullptr && !bIsContainer)
{
Pair.OutputPin = CreatePin(EGPD_Output, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.OutputPin != nullptr)
{
ConfigurePin(Pair.OutputPin, ModelPin, bHidden, ModelPin->GetDirection() == ERigVMPinDirection::IO);
if (InParentPin != nullptr)
{
PinPair& ParentPair = CachedPins.FindChecked(InParentPin);
ParentPair.OutputPin->SubPins.Add(Pair.OutputPin);
Pair.OutputPin->ParentPin = ParentPair.OutputPin;
}
}
}
// don't recurse on knot / compact reroute nodes
if(URigVMRerouteNode* RerouteNode = Cast<URigVMRerouteNode>(GetModelNode()))
{
if (!RerouteNode->GetShowsAsFullNode())
{
bHidden = true;
}
}
if(bIsContainer)
{
CreateInputPins(ModelPin);
}
else
{
CreateInputOutputPins(ModelPin, bHidden);
}
}
}
void UControlRigGraphNode::CreateOutputPins(URigVMPin* InParentPin)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
const TArray<URigVMPin*> ModelPins = InParentPin == nullptr ? OutputPins : InParentPin->GetSubPins();
for (URigVMPin* ModelPin : ModelPins)
{
PinPair& Pair = CachedPins.FindOrAdd(ModelPin);
if (Pair.OutputPin == nullptr)
{
Pair.OutputPin = CreatePin(EGPD_Output, GetPinTypeForModelPin(ModelPin), FName(*ModelPin->GetPinPath()));
if (Pair.OutputPin != nullptr)
{
ConfigurePin(Pair.OutputPin, ModelPin, false, ModelPin->GetDirection() == ERigVMPinDirection::Output);
if (InParentPin != nullptr)
{
PinPair& ParentPair = CachedPins.FindChecked(InParentPin);
ParentPair.OutputPin->SubPins.Add(Pair.OutputPin);
Pair.OutputPin->ParentPin = ParentPair.OutputPin;
}
}
}
CreateOutputPins(ModelPin);
}
}
UClass* UControlRigGraphNode::GetControlRigGeneratedClass() const
{
UControlRigBlueprint* Blueprint = GetTypedOuter<UControlRigBlueprint>();
if(Blueprint)
{
if (Blueprint->GeneratedClass)
{
check(Blueprint->GeneratedClass->IsChildOf(UControlRig::StaticClass()));
return Blueprint->GeneratedClass;
}
}
return nullptr;
}
UClass* UControlRigGraphNode::GetControlRigSkeletonGeneratedClass() const
{
UControlRigBlueprint* Blueprint = GetTypedOuter<UControlRigBlueprint>();
if(Blueprint)
{
if (Blueprint->SkeletonGeneratedClass)
{
check(Blueprint->SkeletonGeneratedClass->IsChildOf(UControlRig::StaticClass()));
return Blueprint->SkeletonGeneratedClass;
}
}
return nullptr;
}
FLinearColor UControlRigGraphNode::GetNodeOpacityColor() const
{
if (URigVMNode* ModelNode = GetModelNode())
{
if (Cast<URigVMVariableNode>(ModelNode))
{
return FLinearColor::White;
}
if(GetInstructionIndex(true) == INDEX_NONE)
{
return FLinearColor(0.35f, 0.35f, 0.35f, 0.35f);
}
}
return FLinearColor::White;
}
FLinearColor UControlRigGraphNode::GetNodeTitleColor() const
{
// return a darkened version of the default node's color
return CachedTitleColor * GetNodeOpacityColor();
}
FLinearColor UControlRigGraphNode::GetNodeBodyTintColor() const
{
#if WITH_EDITOR
if(bEnableProfiling)
{
return GetNodeProfilingColor();
}
#endif
return CachedNodeColor * GetNodeOpacityColor();
}
bool UControlRigGraphNode::ShowPaletteIconOnNode() const
{
if (URigVMNode* ModelNode = GetModelNode())
{
return ModelNode->IsEvent() ||
ModelNode->IsA<URigVMInvokeEntryNode>() ||
ModelNode->IsA<URigVMFunctionEntryNode>() ||
ModelNode->IsA<URigVMFunctionReturnNode>() ||
ModelNode->IsA<URigVMFunctionReferenceNode>() ||
ModelNode->IsA<URigVMCollapseNode>() ||
ModelNode->IsA<URigVMUnitNode>() ||
ModelNode->IsLoopNode();
}
return false;
}
FSlateIcon UControlRigGraphNode::GetIconAndTint(FLinearColor& OutColor) const
{
OutColor = FLinearColor::White;
static FSlateIcon FunctionIcon(FAppStyle::GetAppStyleSetName(), "Kismet.AllClasses.FunctionIcon");
static FSlateIcon EventIcon(FAppStyle::GetAppStyleSetName(), "GraphEditor.Event_16x");
static FSlateIcon EntryReturnIcon(FAppStyle::GetAppStyleSetName(), "GraphEditor.Default_16x");
static FSlateIcon CollapsedNodeIcon(FAppStyle::GetAppStyleSetName(), "GraphEditor.SubGraph_16x");
static FSlateIcon ArrayNodeIteratorIcon(FAppStyle::GetAppStyleSetName(), "GraphEditor.Macro.ForEach_16x");
static FSlateIcon TemplateNodeIcon("ControlRigEditorStyle", "ControlRig.Template");
if (URigVMNode* ModelNode = GetModelNode())
{
if (ModelNode->IsEvent() || ModelNode->IsA<URigVMInvokeEntryNode>())
{
return EventIcon;
}
while(const URigVMAggregateNode* AggregateNode = Cast<URigVMAggregateNode>(ModelNode))
{
ModelNode = AggregateNode->GetFirstInnerNode();
}
if (ModelNode->IsA<URigVMFunctionReferenceNode>())
{
return FunctionIcon;
}
if (ModelNode->IsA<URigVMCollapseNode>())
{
return CollapsedNodeIcon;
}
if (ModelNode->IsA<URigVMFunctionEntryNode>() ||
ModelNode->IsA<URigVMFunctionReturnNode>())
{
return EntryReturnIcon;
}
if (URigVMArrayNode* ArrayNode = Cast<URigVMArrayNode>(ModelNode))
{
if(ArrayNode->IsLoopNode())
{
return ArrayNodeIteratorIcon;
}
}
if (URigVMUnitNode *UnitNode = Cast<URigVMUnitNode>(ModelNode))
{
if(const FRigVMTemplate* Template = UnitNode->GetTemplate())
{
if(Template->NumPermutations() > 1)
{
return TemplateNodeIcon;
}
}
FString IconPath;
const int32 NumOfIconPathNames = 4;
FName IconPathNames[NumOfIconPathNames] = {
NAME_None, // StyleSetName
NAME_None, // StyleName
NAME_None, // SmallStyleName
NAME_None // StatusOverlayStyleName
};
if(UnitNode->GetScriptStruct())
{
// icon path format: StyleSetName|StyleName|SmallStyleName|StatusOverlayStyleName
// the last two names are optional, see FSlateIcon() for reference
UnitNode->GetScriptStruct()->GetStringMetaDataHierarchical(FRigVMStruct::IconMetaName, &IconPath);
int32 NameIndex = 0;
while (!IconPath.IsEmpty() && NameIndex < NumOfIconPathNames)
{
FString Left;
FString Right;
if (!IconPath.Split(TEXT("|"), &Left, &Right))
{
Left = IconPath;
}
IconPathNames[NameIndex] = FName(*Left);
NameIndex++;
IconPath = Right;
}
}
return FSlateIcon(IconPathNames[0], IconPathNames[1], IconPathNames[2], IconPathNames[3]);
}
}
return FunctionIcon;
}
void UControlRigGraphNode::GetNodeContextMenuActions(class UToolMenu* Menu, class UGraphNodeContextMenuContext* Context) const
{
#if WITH_EDITOR
const UControlRigGraphSchema* Schema = Cast<UControlRigGraphSchema>(GetSchema());
IControlRigEditorModule::Get().GetContextMenuActions(Schema, Menu, Context);
#endif
}
bool UControlRigGraphNode::IsPinExpanded(const FString& InPinPath)
{
if (URigVMPin* ModelPin = GetModelPinFromPinPath(InPinPath))
{
return ModelPin->IsExpanded();
}
return false;
}
void UControlRigGraphNode::DestroyNode()
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if(UControlRigGraph* Graph = Cast<UControlRigGraph>(GetOuter()))
{
BreakAllNodeLinks();
UControlRigBlueprint* ControlRigBlueprint = Cast<UControlRigBlueprint>(Graph->GetOuter());
if(ControlRigBlueprint)
{
if(PropertyName_DEPRECATED.IsValid())
{
FControlRigBlueprintUtils::RemoveMemberVariableIfNotUsed(ControlRigBlueprint, PropertyName_DEPRECATED, this);
}
}
}
UEdGraphNode::DestroyNode();
}
void UControlRigGraphNode::PinDefaultValueChanged(UEdGraphPin* Pin)
{
CopyPinDefaultsToModel(Pin, true, true);
}
void UControlRigGraphNode::CopyPinDefaultsToModel(UEdGraphPin* Pin, bool bUndo, bool bPrintPythonCommand)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (Pin->Direction != EGPD_Input)
{
return;
}
const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
if (URigVMPin* ModelPin = GetModelPinFromPinPath(Pin->GetName()))
{
if (ModelPin->GetSubPins().Num() > 0)
{
return;
}
FString DefaultValue = Pin->DefaultValue;
if(DefaultValue.IsEmpty() && (
Pin->PinType.PinCategory == UEdGraphSchema_K2::PC_Object ||
Pin->PinType.PinCategory == UEdGraphSchema_K2::PC_SoftObject ||
Pin->PinType.PinCategory == UEdGraphSchema_K2::AllObjectTypes ||
Pin->PinType.PinCategory == UEdGraphSchema_K2::PC_Interface
))
{
if(Pin->DefaultObject)
{
DefaultValue = Pin->DefaultObject->GetPathName();
}
}
if (DefaultValue == FName(NAME_None).ToString() && Pin->PinType.PinSubCategory == UEdGraphSchema_K2::PC_Name)
{
DefaultValue = FString();
}
if (ModelPin->GetDefaultValue() != DefaultValue)
{
if (URigVMController* Controller = GetController())
{
Controller->SetPinDefaultValue(ModelPin->GetPinPath(), DefaultValue, false, true, false, bPrintPythonCommand);
}
}
}
}
UControlRigBlueprint* UControlRigGraphNode::GetBlueprint() const
{
if(UControlRigGraph* Graph = Cast<UControlRigGraph>(GetOuter()))
{
return Graph->GetBlueprint();
if (UControlRigGraph* OuterGraph = Cast<UControlRigGraph>(Graph->GetOuter()))
{
return OuterGraph->GetBlueprint();
}
return Cast<UControlRigBlueprint>(Graph->GetOuter());
}
return nullptr;
}
URigVMGraph* UControlRigGraphNode::GetModel() const
{
if (UControlRigGraph* Graph = Cast<UControlRigGraph>(GetOuter()))
{
return Graph->GetModel();
}
return nullptr;
}
URigVMController* UControlRigGraphNode::GetController() const
{
if (UControlRigGraph* Graph = Cast<UControlRigGraph>(GetOuter()))
{
return Graph->GetController();
}
return nullptr;
}
URigVMNode* UControlRigGraphNode::GetModelNode() const
{
UControlRigGraphNode* MutableThis = (UControlRigGraphNode*)this;
if (CachedModelNode.IsValid())
{
if (CachedModelNode.Get()->GetOuter() == GetTransientPackage())
{
MutableThis->CachedModelNode.Reset();
}
else
{
return CachedModelNode.Get();
}
}
if (UControlRigGraph* Graph = Cast<UControlRigGraph>(GetOuter()))
{
#if WITH_EDITOR
if (Graph->TemplateController != nullptr)
{
MutableThis->CachedModelNode = TWeakObjectPtr<URigVMNode>(Graph->TemplateController->GetGraph()->FindNode(ModelNodePath));
return MutableThis->CachedModelNode.Get();
}
#endif
if (URigVMGraph* Model = GetModel())
{
MutableThis->CachedModelNode = TWeakObjectPtr<URigVMNode>(Model->FindNode(ModelNodePath));
return MutableThis->CachedModelNode.Get();
}
}
return nullptr;
}
FName UControlRigGraphNode::GetModelNodeName() const
{
if (URigVMNode* ModelNode = GetModelNode())
{
return ModelNode->GetFName();
}
return NAME_None;
}
URigVMPin* UControlRigGraphNode::GetModelPinFromPinPath(const FString& InPinPath) const
{
if (TWeakObjectPtr<URigVMPin> const* CachedModelPinPtr = CachedModelPins.Find(InPinPath))
{
if(CachedModelPinPtr->IsValid())
{
URigVMPin* CachedModelPin = CachedModelPinPtr->Get();
if (!CachedModelPin->HasAnyFlags(RF_Transient) && CachedModelPin->GetNode())
{
return CachedModelPin;
}
}
}
if (URigVMNode* ModelNode = GetModelNode())
{
FString PinPath = InPinPath.RightChop(ModelNode->GetNodePath().Len() + 1);
URigVMPin* ModelPin = ModelNode->FindPin(PinPath);
if (ModelPin)
{
UControlRigGraphNode* MutableThis = (UControlRigGraphNode*)this;
MutableThis->CachedModelPins.FindOrAdd(InPinPath) = ModelPin;
}
return ModelPin;
}
return nullptr;
}
void UControlRigGraphNode::HandleAddAggregateElement(const FString& InNodePath)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (URigVMController* Controller = GetController())
{
Controller->AddAggregatePin(InNodePath, FString(), FString(), true, true);
}
}
void UControlRigGraphNode::SetupPinDefaultsFromModel(UEdGraphPin* Pin)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
if (Pin->Direction != EGPD_Input)
{
return;
}
const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
if (URigVMPin* ModelPin = GetModelPinFromPinPath(Pin->GetName()))
{
if (ModelPin->GetSubPins().Num() > 0)
{
return;
}
FString DefaultValueString = ModelPin->GetDefaultValue();
if (DefaultValueString.IsEmpty() && ModelPin->GetCPPType() == TEXT("FName"))
{
DefaultValueString = FName(NAME_None).ToString();
}
K2Schema->GetPinDefaultValuesFromString(Pin->PinType, Pin->GetOwningNodeUnchecked(), DefaultValueString, Pin->DefaultValue, Pin->DefaultObject, Pin->DefaultTextValue);
}
}
FText UControlRigGraphNode::GetTooltipText() const
{
if(URigVMNode* ModelNode = GetModelNode())
{
return ModelNode->GetToolTipText();
}
return FText::FromString(ModelNodePath);
}
void UControlRigGraphNode::InvalidateNodeTitle() const
{
NodeTitle = FText();
FullNodeTitle = FText();
NodeTitleDirtied.ExecuteIfBound();
}
bool UControlRigGraphNode::CanCreateUnderSpecifiedSchema(const UEdGraphSchema* InSchema) const
{
return InSchema->IsA<UControlRigGraphSchema>();
}
void UControlRigGraphNode::AutowireNewNode(UEdGraphPin* FromPin)
{
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
Super::AutowireNewNode(FromPin);
const UControlRigGraphSchema* Schema = GetDefault<UControlRigGraphSchema>();
// copying high level information into a local array since the try create connection below
// may cause the pin array to be destroyed / changed
TArray<TPair<FName, EEdGraphPinDirection>> PinsToVisit;
for(UEdGraphPin* Pin : Pins)
{
PinsToVisit.Emplace(Pin->GetFName(), Pin->Direction);
}
for(const TPair<FName, EEdGraphPinDirection>& PinToVisit : PinsToVisit)
{
UEdGraphPin* Pin = FindPin(PinToVisit.Key, PinToVisit.Value);
if(Pin == nullptr)
{
continue;
}
if (Pin->ParentPin != nullptr)
{
continue;
}
FPinConnectionResponse ConnectResponse = Schema->CanCreateConnection(FromPin, Pin);
if(ConnectResponse.Response != ECanCreateConnectionResponse::CONNECT_RESPONSE_DISALLOW)
{
if (Schema->TryCreateConnection(FromPin, Pin))
{
break;
}
}
}
}
bool UControlRigGraphNode::IsSelectedInEditor() const
{
URigVMNode* ModelNode = GetModelNode();
if (ModelNode)
{
return ModelNode->IsSelected();
}
return false;
}
bool UControlRigGraphNode::ShouldDrawNodeAsControlPointOnly(int32& OutInputPinIndex, int32& OutOutputPinIndex) const
{
if (URigVMRerouteNode* Reroute = Cast<URigVMRerouteNode>(GetModelNode()))
{
if (!Reroute->GetShowsAsFullNode())
{
if (Pins.Num() >= 2)
{
OutInputPinIndex = 0;
OutOutputPinIndex = 1;
return true;
}
}
}
return false;
}
FEdGraphPinType UControlRigGraphNode::GetPinTypeForModelPin(URigVMPin* InModelPin)
{
FEdGraphPinType PinType = RigVMTypeUtils::PinTypeFromCPPType(*InModelPin->GetCPPType(), InModelPin->GetCPPTypeObject());
PinType.bIsConst = InModelPin->IsDefinedAsConstant();
return PinType;
}
void UControlRigGraphNode::ConfigurePin(UEdGraphPin* EdGraphPin, URigVMPin* ModelPin, bool bHidden, bool bConnectable)
{
EdGraphPin->bHidden = bHidden;
EdGraphPin->PinFriendlyName = FText::FromName(ModelPin->GetDisplayName());
EdGraphPin->bNotConnectable = !bConnectable;
EdGraphPin->bOrphanedPin = ModelPin->IsOrphanPin() ? 1 : 0;
EdGraphPin->bDisplayAsMutableRef = ModelPin->IsWildCard();
}
#undef LOCTEXT_NAMESPACE