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UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/tps/passport.tps
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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>passport v0.4.0</Name>
<Location>/Engine/Source/Programs/PixelStreaming/WebServers/</Location>
<Function>Is the authentication middleware that adds the ability to securely log in a user to the webserver. This is a generic framework that you add specific implementation frameworks (separate TPS's will be provided for these) to to provide authentication on a node.js webserver.</Function>
<Eula>https://github.com/jaredhanson/passport/blob/master/LICENSE</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/passport_license.txt</LicenseFolder>
</TpsData>