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UnrealEngineUWP/Engine/Source/ThirdParty/Python/PythonLinux.tps

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Python - Binary (Linux)</Name>
<Location>Engine\Source\ThirdParty\Python\</Location>
<Function>Python officially doesn't provide Linux binaries, so we need to build them manually from source.</Function>
<Eula>https://docs.python.org/3/license.html</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/PythonLinux_License.txt</LicenseFolder>
</TpsData>