Files
UnrealEngineUWP/Engine/Source/Editor/Experimental/RemoteExecution/RemoteExecution.Build.cs

24 lines
380 B
C#
Raw Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class RemoteExecution : ModuleRules
{
public RemoteExecution(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Settings",
"CoreUObject",
}
);
}
}
}