2018-12-14 13:41:00 -05:00
|
|
|
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
2014-03-14 14:13:41 -04:00
|
|
|
|
|
|
|
|
using System.Reflection;
|
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
using System.Resources;
|
|
|
|
|
|
|
|
|
|
// These are the assembly properties for all tools
|
|
|
|
|
[assembly: AssemblyCompany( "Epic Games, Inc." )]
|
|
|
|
|
[assembly: AssemblyProduct( "UE4" )]
|
2018-12-14 13:41:00 -05:00
|
|
|
[assembly: AssemblyCopyright( "Copyright 1998-2019 Epic Games, Inc. All Rights Reserved." )]
|
2014-03-14 14:13:41 -04:00
|
|
|
[assembly: AssemblyTrademark( "" )]
|
|
|
|
|
|
|
|
|
|
// Use a neutral culture to avoid some localisation issues
|
|
|
|
|
[assembly: AssemblyCulture( "" )]
|
|
|
|
|
|
|
|
|
|
[assembly: ComVisible( false )]
|
|
|
|
|
[assembly: NeutralResourcesLanguageAttribute( "" )]
|
|
|
|
|
|
|
|
|
|
#if !SPECIFIC_VERSION
|
|
|
|
|
// Automatically generate a version number based on the time of compilation
|
|
|
|
|
[assembly: AssemblyVersion( "4.0.0.0" )]
|
|
|
|
|
[assembly: AssemblyInformationalVersion("4.0.0")]
|
|
|
|
|
#endif
|
|
|
|
|
|