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UnrealEngineUWP/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs
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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ClothingSystemRuntimeInterface : ModuleRules
{
public ClothingSystemRuntimeInterface(ReadOnlyTargetRules Target) : base(Target)
{
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ShortName = "ClothSysRuntimeIntrfc";
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SetupModulePhysicsSupport(Target);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
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"CoreUObject"
}
);
}
}