Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
31d59cd9460bb5cdbc949f365ce8a87f5fd93d67
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/ActionExecutor.cs

18 lines
278 B
C#
Raw Normal View History

Updating copyrights for Engine Programs. #rnx #rb none #jira none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536 #ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866) [CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main) #rb none #rnx [CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00
using System.Collections.Generic;
namespace UnrealBuildTool
{
abstract class ActionExecutor
{
public abstract string Name
{
get;
}
UBT: Rename QueuedAction to LinkedAction. #rb none #rnx [CL 14812791 by Ben Marsh in ue5-main branch]
2020-11-25 10:13:28 -04:00
public abstract bool ExecuteActions(List<LinkedAction> ActionsToExecute);
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main) #rb none #rnx [CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Page: 1666ms Template: 8ms
English
English
Licenses API