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UnrealEngineUWP/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.cpp

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Update copyright notices to 2019. #rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
CrashDebugHelper - Removed all obsolete functionality, will reimplement later, cleaned a lof of stuff, better support for network builds [CL 2466180 by Jaroslaw Surowiec in Main branch]
2015-03-02 07:52:38 -05:00
#include "CrashDebugHelperLinux.h"
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
bool FCrashDebugHelperLinux::CreateMinidumpDiagnosticReport( const FString& InCrashDumpName )
{
return true;
}
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