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15 lines
506 B
C++
15 lines
506 B
C++
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "Selection/ToolSelectionUtil.h"
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#include "InteractiveTool.h"
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#include "InteractiveToolManager.h"
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#include "GameFramework/Actor.h"
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void ToolSelectionUtil::SetNewActorSelection(UInteractiveToolManager* ToolManager, AActor* Actor)
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{
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FSelectedOjectsChangeList NewSelection;
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NewSelection.ModificationType = ESelectedObjectsModificationType::Replace;
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NewSelection.Actors.Add(Actor);
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ToolManager->RequestSelectionChange(NewSelection);
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}
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