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UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp

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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "GeometryCacheTracksModule.h"
#if WITH_EDITOR
#include "GeometryCacheSequencerModule.h"
#endif // WITH_EDITOR
IMPLEMENT_MODULE(FGeometryCacheTracksModule, GeometryCacheTracks)
void FGeometryCacheTracksModule::StartupModule()
{
#if WITH_EDITOR
FGeometryCacheSequencerModule& Module = FModuleManager::LoadModuleChecked<FGeometryCacheSequencerModule>(TEXT("GeometryCacheSequencer"));
#endif
}
void FGeometryCacheTracksModule::ShutdownModule()
{
}