2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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#pragma once
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2016-11-23 15:48:37 -05:00
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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class IShaderFormat;
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2014-03-14 14:13:41 -04:00
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/**
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* Interface for shader format modules.
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*/
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class IShaderFormatModule
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: public IModuleInterface
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{
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public:
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/**
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* Gets the shader format.
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2014-09-21 20:35:48 -04:00
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*
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* @return The shader format interface.
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2014-03-14 14:13:41 -04:00
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*/
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2014-10-10 20:59:10 -04:00
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virtual IShaderFormat* GetShaderFormat() = 0;
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2014-03-14 14:13:41 -04:00
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2014-06-05 01:23:47 -04:00
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public:
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2014-03-14 14:13:41 -04:00
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2014-09-21 20:35:48 -04:00
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/** Virtual destructor. */
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2014-10-10 20:59:10 -04:00
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~IShaderFormatModule() { }
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2014-03-14 14:13:41 -04:00
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};
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