2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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using UnrealBuildTool;
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public class TextureCompressor : ModuleRules
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{
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2017-01-30 16:52:08 -05:00
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public TextureCompressor(ReadOnlyTargetRules Target) : base(Target)
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2014-03-14 14:13:41 -04:00
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{
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2021-05-03 14:05:29 -04:00
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PrivateIncludePathModuleNames.AddRange(new string[]
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{
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"Engine",
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});
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2014-03-14 14:13:41 -04:00
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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2021-05-03 14:05:29 -04:00
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"ImageCore",
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2023-06-19 19:10:44 -04:00
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"OpenColorIOWrapper",
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2022-11-18 17:09:58 -05:00
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"TextureBuildUtilities",
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2021-05-03 14:05:29 -04:00
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"TextureFormat",
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2014-03-14 14:13:41 -04:00
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}
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);
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2022-03-28 16:09:27 -04:00
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//AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTextureTools");
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2014-03-14 14:13:41 -04:00
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}
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}
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