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UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.def

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// STRUCT_SPECIFIER(<specifier name>)
//
// Must be listed such that the strings are in lexicographical order!
// [[ IncludeTool: Inline ]] // Markup to tell IncludeTool that this file is state changing and cannot be optimized out.
STRUCT_SPECIFIER(Atomic)
STRUCT_SPECIFIER(HasDefaults)
STRUCT_SPECIFIER(HasNoOpConstructor)
STRUCT_SPECIFIER(Immutable)
STRUCT_SPECIFIER(IsAlwaysAccessible)
STRUCT_SPECIFIER(IsCoreType)
STRUCT_SPECIFIER(NoExport)