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UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerModule.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "InstallBundleManagerModule.h"
#include "InstallBundleManagerPrivatePCH.h"
IMPLEMENT_MODULE(FInstallBundleManagerModule, InstallBundleManager);
DEFINE_LOG_CATEGORY(LogInstallBundleManager);