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// Copyright Epic Games, Inc. All Rights Reserved.
#include "TestCommon/CoreUtilities.h"
#include "TestCommon/CoreUObjectUtilities.h"
#include <catch2/catch_test_macros.hpp>
GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
{
InitTaskGraph();
InitThreadPool(true);
#if WITH_COREUOBJECT
InitCoreUObject();
#endif
}
GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
{
#if WITH_COREUOBJECT
CleanupCoreUObject();
#endif
CleanupThreadPool();
CleanupTaskGraph();
}