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UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimationStateMachineGraph.h"
#define LOCTEXT_NAMESPACE "AnimationGraph"
/////////////////////////////////////////////////////
// UAnimationStateMachineGraph
UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bAllowDeletion = false;
bAllowRenaming = true;
}
#undef LOCTEXT_NAMESPACE