2019-12-26 15:33:43 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
2016-02-04 10:55:30 -05:00
# include "AnimGraphNode_CopyBoneDelta.h"
# define LOCTEXT_NAMESPACE "CopyBoneDeltaNode"
UAnimGraphNode_CopyBoneDelta : : UAnimGraphNode_CopyBoneDelta ( const FObjectInitializer & ObjectInitializer )
: Super ( ObjectInitializer )
{
}
FText UAnimGraphNode_CopyBoneDelta : : GetTooltipText ( ) const
{
return LOCTEXT ( " TooltipText " , " This node accumulates or copies the transform of the source bone relative to it's ref pose position. Whereas the copy bone node will copy the absolute position " ) ;
}
FText UAnimGraphNode_CopyBoneDelta : : GetControllerDescription ( ) const
{
return LOCTEXT ( " ControllerDescription " , " Copy Bone Delta " ) ;
}
FText UAnimGraphNode_CopyBoneDelta : : GetNodeTitle ( ENodeTitleType : : Type TitleType ) const
{
if ( ( TitleType = = ENodeTitleType : : ListView | | TitleType = = ENodeTitleType : : MenuTitle ) & & ( Node . TargetBone . BoneName = = NAME_None ) & & ( Node . SourceBone . BoneName = = NAME_None ) )
{
return GetControllerDescription ( ) ;
}
else
{
FFormatNamedArguments Args ;
Args . Add ( TEXT ( " Description " ) , GetControllerDescription ( ) ) ;
Args . Add ( TEXT ( " Source " ) , FText : : FromName ( Node . SourceBone . BoneName ) ) ;
Args . Add ( TEXT ( " Target " ) , FText : : FromName ( Node . TargetBone . BoneName ) ) ;
if ( TitleType = = ENodeTitleType : : ListView | | TitleType = = ENodeTitleType : : MenuTitle )
{
return FText : : Format ( LOCTEXT ( " ListTitle " , " {Description} - Source Bone: {Source} - Target Bone: {Target} " ) , Args ) ;
}
else
{
return FText : : Format ( LOCTEXT ( " Title " , " {Description} \n Source Bone: {Source} \n Target Bone: {Target} " ) , Args ) ;
}
}
}
# undef LOCTEXT_NAMESPACE