2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3209340)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3209340 on 2016/11/23 by Ben.Marsh
Convert UE4 codebase to an "include what you use" model - where every header just includes the dependencies it needs, rather than every source file including large monolithic headers like Engine.h and UnrealEd.h.
Measured full rebuild times around 2x faster using XGE on Windows, and improvements of 25% or more for incremental builds and full rebuilds on most other platforms.
* Every header now includes everything it needs to compile.
* There's a CoreMinimal.h header that gets you a set of ubiquitous types from Core (eg. FString, FName, TArray, FVector, etc...). Most headers now include this first.
* There's a CoreTypes.h header that sets up primitive UE4 types and build macros (int32, PLATFORM_WIN64, etc...). All headers in Core include this first, as does CoreMinimal.h.
* Every .cpp file includes its matching .h file first.
* This helps validate that each header is including everything it needs to compile.
* No engine code includes a monolithic header such as Engine.h or UnrealEd.h any more.
* You will get a warning if you try to include one of these from the engine. They still exist for compatibility with game projects and do not produce warnings when included there.
* There have only been minor changes to our internal games down to accommodate these changes. The intent is for this to be as seamless as possible.
* No engine code explicitly includes a precompiled header any more.
* We still use PCHs, but they're force-included on the compiler command line by UnrealBuildTool instead. This lets us tune what they contain without breaking any existing include dependencies.
* PCHs are generated by a tool to get a statistical amount of coverage for the source files using it, and I've seeded the new shared PCHs to contain any header included by > 15% of source files.
Tool used to generate this transform is at Engine\Source\Programs\IncludeTool.
[CL 3209342 by Ben Marsh in Main branch]
2016-11-23 15:48:37 -05:00
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#include "CoreMinimal.h"
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#include "HAL/FileManager.h"
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#include "HAL/RunnableThread.h"
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#include "Misc/ScopeLock.h"
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#include "Serialization/MemoryReader.h"
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#include "Misc/SecureHash.h"
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#include "IMessageContext.h"
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#include "ProfilerServiceMessages.h"
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#include "IProfilerServiceManager.h"
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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#include "ProfilerServiceManager.h"
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Sequencer to //UE4/Main (Source: //UE4/Dev-Sequencer @ 3617642)
#lockdown nick.penwarden
#rb none
Change 3235667 on 2016/12/14 by Max.Preussner
Media: Moved enums into separate header file, so they can be shared
Change 3259266 on 2017/01/16 by Max.Preussner
Core: Added timespan ratio
Change 3267229 on 2017/01/21 by Max.Preussner
Editor: Fixed texture samplers in materials not getting notified when sRGB mode changed
Change 3274773 on 2017/01/27 by Max.Preussner
Core: Added TLruCache template
Change 3281579 on 2017/02/01 by Max.Preussner
Core: Added scalar division to FTimespan
Change 3289522 on 2017/02/07 by Max.Preussner
MediaAssets: Added looping for play lists
Change 3290664 on 2017/02/07 by Max.Preussner
Engine: Moved UTexture material notification code into separate function, so it can be used by derived classes.
Change 3290688 on 2017/02/07 by Max.Preussner
MediaAssets: Notifying materials when media texture properties changed.
Change 3291171 on 2017/02/07 by Max.Preussner
MediaAssets: Filtering unused UTexture properties
Change 3291229 on 2017/02/07 by Max.Preussner
ImgMedia: Use displayWindow instead of dataWindow due to bug in OpenEXR with data window min < 0
Change 3298520 on 2017/02/11 by Max.Preussner
Sequencer: Fixed skylight and reflection components off by one frame in PIE
Change 3298778 on 2017/02/12 by Max.Preussner
MediaUtils: Experimenting with dynamic pitch adjustment
Change 3298987 on 2017/02/13 by Max.Chen
Editor: Add matrix and transform properties to property editor test object
Change 3298997 on 2017/02/13 by Max.Chen
Editor: It's now possible to specify Units and ForceUnits meta-data on struct properties
- Doing so will cause any child numeric and struct properties to use these units by default (unless another unit was specified)
- Added percentage unit type
- Multiplier unit types can now be converted between
Change 3298998 on 2017/02/13 by Max.Chen
Editor: Conversion between multiplier (1.5x) and percentage (150%) units is now possible
Change 3348678 on 2017/03/15 by Max.Preussner
Media: Added Buffering media event
Change 3355268 on 2017/03/20 by Max.Preussner
Core: TQueue documentation updates
Change 3359055 on 2017/03/22 by Max.Preussner
Portal: Removed dependency to Messaging.h
Change 3359060 on 2017/03/22 by Max.Preussner
Messaging: Modernization pass
- added missing includes & forward declarations
- include what you use
- deprecated shared pointer typedefs
- replaced some delegates with callback interfaces
- documentation fixes
Change 3359189 on 2017/03/22 by Max.Preussner
Automation: Modernization pass
- include what you use
- removed molothic header
- documentation fixes
#upgradenotes: IAutomationWorkerModule.h is now in the module's public root directory
Change 3359718 on 2017/03/22 by Max.Preussner
Messaging: Moved common helper classes into MessagingCommon module
#upgradenotes: If you use the common helper classes, replace "Messaging" with "MessagingCommon" in your Build.cs files and remove the "Helpers/" subdirectory from your include statements (unless you actually
include header files from "Messaging", in which case you need to keep "Messaging" and add "MessagingCommon").
Change 3359793 on 2017/03/23 by Max.Preussner
TargetDeviceServices: Modernization pass
- include what you use
- removed boilerplate header
- deprecated selected shared pointer typedefs
- reorganized files
- documentation fixes
Change 3361028 on 2017/03/23 by Max.Preussner
DeviceManager: Modernization pass
- include what you use
- reduced shared pointer typedef usage
- documentation fixes
Change 3361197 on 2017/03/23 by Max.Preussner
Messaging: Waking up message router thread on shutdown
Change 3361246 on 2017/03/23 by Max.Preussner
AutomationWindow: Removed boilerplate header
#upgradenotes: Replace includes of AutomationWindow.h with IAutomationWindowModule.h
Change 3361428 on 2017/03/23 by Max.Preussner
AutomationController: Removed boilerplate header
#upgradenotes: Instead of AutomationController.h, include the individual interface headers that you actually use. Remove the "Interfaces/" subdirectory from existing interface inclusions.
Change 3363206 on 2017/03/24 by Max.Preussner
ProfileLauncher: Modernization pass
- include what you use (selected files)
- reduced shared pointer typedef usages
- removed dead code
- cleaned up file organization
- documentation fixes
Change 3363290 on 2017/03/24 by Max.Preussner
LauncherServices: Removed boilerplate header
#upgradenotes: Instead of including LauncherServices.h, include the ILauncherXXX.h files that you actually use. Remove the "Interfaces/" subdirectory from existing ILauncherXXX.h includes
Change 3363305 on 2017/03/24 by Max.Preussner
LauncherCheck: Removed boilerplate header
#upgradenotes: Include ILauncherCheckModule.h instead of LauncherCheck.h. Remove "Interfaces/" subdirectory from existing ILauncherCheckModule.h inclusions
Change 3363708 on 2017/03/24 by Max.Preussner
ImageWrapper: Removed boilerplate header
#upgradenotes: Instead of including ImageWrapper.h, include the actual IImageWrapperXXX.h files that you use. Remove the "Interfaces/" subdirectory from existing IImageWrapperXXX.h includes
Change 3363966 on 2017/03/24 by Max.Preussner
ImageWrapper: Modernization pass
- include what you use
- reorganized internal files
- documentation fixes
Change 3364579 on 2017/03/24 by Max.Preussner
ImageWrapper: Deprecated shared pointer typedef and removed usages
#upgradenotes: Please use TSharedPtr<IImageWrapper> instead of IImageWrapperPtr
Change 3364582 on 2017/03/24 by Max.Preussner
NetworkFileSystem: Removed monolithic boilerplate header
#upgradenotes: Instead of including NetworkFileServer.h, include the INetworkFileXXX.h headers that you actually use. Remove the "Interfaces/" subdirectory from existing INetworkFileXXX.h includes
Change 3381440 on 2017/04/05 by Max.Preussner
Oculus: Removed illegal pragmas
Change 3391731 on 2017/04/12 by Max.Preussner
ImgMedia: Added support for BMP, JPG and PNG image sequences
Change 3401146 on 2017/04/19 by Max.Preussner
Core: Cleanup pass for FTimespan usages; updated documentation
When initializing time span values from single components, consider using the FromHours, FromMinutes, FromSeconds, Zero, MinValue and related methods instead of calling the overloaded constructors as they will make
your code easier to read and understand.
Change 3401504 on 2017/04/20 by Max.Preussner
MCP: Fixed incorrect FTimespan usage of GetMilliseconds instead of GetTotalMilliseconds
Change 3401833 on 2017/04/20 by Max.Preussner
Core: Various improvements to FTimespan
- added proper serialization
- updated documentation
- access fractions as milli-, micro- or nanoseconds
- removed the following string formatters as they were not useful: %D %H %M %S %F
- updated documentation
#upgradenotes: The %D string formatter (previously total number of days) is now the zero-padded days component of the time span. Time spans are now always exported and stringified with a leading plus or minus sign.
#jira UE-43990
#jira UE-44163
Change 3437543 on 2017/05/12 by Max.Preussner
PS4Media: Added audio error codes conversion
Change 3446564 on 2017/05/18 by Max.Preussner
Networking: Fixed nullpointer crash if socket initialization fails
Change 3459978 on 2017/05/25 by Max.Preussner
ImgMedia: Renamed frame cache to frame loader
Change 3463311 on 2017/05/26 by Max.Preussner
Core: Added iterators & predicate based methods to LRU Cache
Change 3464452 on 2017/05/29 by Max.Preussner
ImgMedia: Added video sample output
Change 3464468 on 2017/05/29 by Max.Preussner
Media: Added separate cache visualization for loaded and cached samples
Change 3464592 on 2017/05/29 by Max.Preussner
Core: Added TLruCache::FindAndTouch
Change 3464607 on 2017/05/29 by Max.Preussner
Core: Added TRange::Inclusive / ::Exclusive
Change 3464608 on 2017/05/29 by Max.Preussner
Media: Fixed incorrect upper bound in support play rates of various players
Change 3466732 on 2017/05/30 by Max.Preussner
ImgMedia: Added image compression type to info string
Change 3466871 on 2017/05/31 by Max.Preussner
WmfMedia: Fixed session capabilities not showing up; added initialization logging
Change 3467785 on 2017/05/31 by Max.Preussner
MfMedia: Fixed sample stride calculated from media input instead of output
Change 3467963 on 2017/05/31 by Max.Preussner
WmfMedia: Reordered media sub-type string conversion to fix some tracks being reported incorrectly
Change 3468110 on 2017/05/31 by Max.Preussner
WmfMedia: Added MPEG-2 media sub types to utils
Change 3468516 on 2017/05/31 by Max.Preussner
AndroidMedia: Allow mediaplayer audio to be disable on Android (UE-45570)
Change 3468554 on 2017/05/31 by Max.Preussner
MediaAssets: Added AutoClear option to automatically clear media texture when media is unloaded
Change 3468627 on 2017/05/31 by Max.Preussner
ImgMedia: Allowing for auto-selection of EXR decoder thread count
Change 3468648 on 2017/05/31 by Max.Preussner
ImgMedia: Reorganized OpenExrWrapper files
Change 3471789 on 2017/06/02 by Max.Preussner
WmfMedia: Fixed potential concurrency issue in session state management
Change 3472918 on 2017/06/03 by Max.Preussner
Core: Allowing zero sized LRU cache; added default constructor
Change 3472919 on 2017/06/03 by Max.Preussner
Media: Added pre-Slate tick stage; renamed some functions; continued to implement sample caching
Change 3473704 on 2017/06/05 by Max.Preussner
AndroidMedia: Added settings class
Change 3474407 on 2017/06/05 by Max.Preussner
AndroidMedia: Implemented video sample processing
Change 3474934 on 2017/06/05 by Max.Preussner
ImgMedia: Fixed crash due to deleting loader work items twice (UE-45705)
#jira UE-45705
Change 3476925 on 2017/06/06 by Max.Preussner
Media: Added return values to media view interface; documentation fixes
Change 3477158 on 2017/06/06 by Max.Preussner
SwitchMedia: Implemented sample pooling
Change 3477201 on 2017/06/07 by Max.Preussner
PS4Media: Implemented video sample pooling
Change 3481470 on 2017/06/08 by Max.Preussner
Media: Fixed time stamps not set in recycled texture samples
Change 3481472 on 2017/06/08 by Max.Preussner
MediaAssets: Fixed no video samples fetched while player is in buffering state
Change 3481473 on 2017/06/08 by Max.Preussner
MediaUtils: Added default constructor to MediaSampleQueue
Change 3481584 on 2017/06/08 by Max.Preussner
MediaUtils: Paused state is considered forward for sample lookup as this is the common case.
Change 3481588 on 2017/06/08 by Max.Preussner
PS4Media: Redesigned the PS4 media player to support async file loading & track switching
Change 3481627 on 2017/06/08 by Max.Preussner
PS4Media: Opening media sources in thread pool if not precaching
Change 3481666 on 2017/06/08 by Max.Preussner
ImgMedia: Fixed SequencePath property file picker always opening default path
Change 3481669 on 2017/06/08 by Max.Preussner
ImgMedia: Fixed crash when quering cache state of empty image sequence
Change 3481685 on 2017/06/08 by Max.Preussner
ImgMedia: Fixed EXR reader failing to play slow loading sequences (UE-45719)
#jira UE-45719
Change 3483623 on 2017/06/10 by Max.Preussner
Media: Added getters for 360 view settings; added support for relative view updates
Change 3483624 on 2017/06/10 by Max.Preussner
Media: Added Blueprint support for 360 videos
Change 3483626 on 2017/06/10 by Max.Preussner
MediaPlayerEditor: Added 360 video mouse controls; broke out viewport widget into separate class.
Change 3483627 on 2017/06/10 by Max.Preussner
Core: Using system start time instead of current time for renamed log file names
Change 3483630 on 2017/06/10 by Max.Preussner
Core: Grouping log files by log name and processing each group separately when deleting old log files
Change 3483816 on 2017/06/10 by Max.Preussner
WmfMedia: Detecting audio device availability to prevent lockup of audio tracks
Change 3483939 on 2017/06/11 by Max.Preussner
AvfMedia: Finished Media Framework 3.0 upgrade
- overhauled track switching
- removed render thread flushes
- reduced nesting
- code cleanup pass
Change 3483940 on 2017/06/11 by Max.Preussner
Media: Consistent track switching behavior across platforms
Change 3484172 on 2017/06/11 by Max.Preussner
MediaPlayerEditor: Removed obsolete asset type actions
Change 3484180 on 2017/06/11 by Max.Preussner
MediaPlayerEditor: Fixed media player info overlays not visible during mouse capture
Change 3484248 on 2017/06/11 by Max.Preussner
MediaAssets: Media players now always have a playlist
Change 3484249 on 2017/06/11 by Max.Preussner
MediaPlayerEditor: Added UI controls to Playlist tab
Change 3484250 on 2017/06/11 by Max.Preussner
Media: Implemented overlay sample caching
Change 3484252 on 2017/06/11 by Max.Preussner
WmfMedia: Enabled support for .smi and .sami subtitle files
Change 3485433 on 2017/06/12 by Max.Preussner
ImgMedia: Enabled plug-in on all platforms; enabled EXR only on platforms that support it
Change 3485720 on 2017/06/12 by Max.Preussner
MediaPlayerEditor: Added ability to save playlists
Change 3485828 on 2017/06/12 by Max.Preussner
AvfMedia: Thread-safe ticking of video sampler; ticking audio processing on high frequency thread
Change 3485926 on 2017/06/12 by Max.Preussner
MediaUtils: Draining all unconsumed samples at the end of a frame
Change 3486043 on 2017/06/12 by Max.Preussner
Media: Consistent behavior for playlist navigation (UE-45964)
#jira UE-45964
Change 3486104 on 2017/06/12 by Max.Preussner
MediaPlayerEditor: Implemented simple overlay text positioning
Change 3486145 on 2017/06/12 by Max.Preussner
AndroidMediaPlayer: Moved video sample handling into render thread
Change 3486147 on 2017/06/12 by Max.Preussner
MediaPlayerEditor: Moved overlay texts into separate layer
Change 3486188 on 2017/06/12 by Max.Preussner
Media: Enabling media factory modules in Editor for all players
Change 3486223 on 2017/06/12 by Max.Preussner
Media: Defaulting players to select first audio and video tracks by default
Change 3486473 on 2017/06/13 by Max.Preussner
Media: Buffering is no longer a media player state, but handled separately (for players that can buffer while playing)
Change 3486475 on 2017/06/13 by Max.Preussner
MediaPlayerEditor: Showing busy bar when buffering or preparing
Change 3487237 on 2017/06/13 by Max.Preussner
AndroidMedia: Fixed video sample not getting processed on render thread
Change 3487507 on 2017/06/13 by Michael.Trepka
AvfMedia - small cleanup of the code for passing video frame rate to the video sampler
Change 3487719 on 2017/06/13 by Michael.Trepka
Disable shared PCH in OpenExrWrapper to solve a problem with bUseRTTI mismatch between the module and the PCH
Change 3487842 on 2017/06/13 by Max.Preussner
AndroidMedia: Fixed texture swizzle disabled on non-Engine builds
Change 3488006 on 2017/06/13 by Michael.Trepka
AvfMedia - Moved some logic from FAvfMediaPlayer::TickTickable() to FAvfMediaTracks::ProcessAudio() to make it thread safe, plus fixed a bug with the player not setting the current status to Stopped after opening a
file
Change 3488308 on 2017/06/13 by Chris.Babcock
AndroidMedia: Fixed flicker issue
#jira UE-45736
Change 3488335 on 2017/06/13 by Max.Preussner
MediaAssets: Made UFileMediaSource::GetFullPath public
Change 3488338 on 2017/06/13 by Max.Preussner
MediaPlayerEditor: Fixed "Show file in Explorer" not working for file media sources
Change 3488339 on 2017/06/13 by Max.Preussner
MediaPlayerEditor: Showing a throbber when buffering player
Change 3488768 on 2017/06/14 by Max.Preussner
Core: Inlined FTimespan static functions
hange 3490203 on 2017/06/14 by Max.Preussner
Core: Force inlined TComPtr operators
Change 3494083 on 2017/06/15 by Chris.Babcock
AndroidMedia: Fix playlist looping (send PlaybackEndReached event)
#jira UE-46086
Change 3497017 on 2017/06/16 by Max.Preussner
MediaAssets: Playlists now auto advance with PlayOnOpen off
Change 3497075 on 2017/06/17 by Chris.Babcock
MediaPlayer Sampler node and external texture support for Android MediaPlayer
- enable with USE_EXTERNALTEXTURE in AndroidMediaPlayer.cpp (disabled in this CL)
- supports MediaSample node in material editor with scale/bias handled if above flag enabled
- fixed looping problems, including eventual crashes
- track switching fixed (lockups and missing video)
- corrected resource leaks and crash switching maps
#jira UE-46055
#jira UE-45744
#jira UE-46086
Change 3497163 on 2017/06/17 by Max.Preussner
MediaUtils: Processing media events immediately if on game thread
Change 3497170 on 2017/06/17 by Max.Preussner
Media: All Media Framework interfaces are pure virtual
Change 3498603 on 2017/06/19 by Ben.Marsh
UBT: Prevent plugins which list modules multiple times from adding them twice.
Change 3500870 on 2017/06/20 by Max.Preussner
WmfMedia: Rewrote WMF state machine; now with track switching
#jira UE-20209
#jira UE-35385
#jira UE-38337
#jira UE-45676
Change 3502181 on 2017/06/20 by Chris.Babcock
MediaSampler node updates
- fixed issue with ExternalTexture singleton for DLL compatiblity
- now works for all players (registers texture samples with ExternalTexture by player GUID)
- enabled OES in AndroidMediaPlayer now that materials can universally use the MediaSampler
Change 3503182 on 2017/06/21 by Max.Preussner
Media: Refactored status flags into an enum; exposed connecting status
Change 3503724 on 2017/06/21 by Chris.Babcock
Improvement in MediaPlayer Sampler node
- RGB, R, G, B, A output pins like normal texture sampler
- allow preview in material editor
- fix OES detection for Android
Change 3509088 on 2017/06/26 by Max.Preussner
MediaAssets: Added AddFile and AddUrl to UMediaPlaylist
Change 3510256 on 2017/06/26 by Max.Preussner
WmfMedia: Fixed play rate not set to zero when end reached
Change 3510273 on 2017/06/26 by Max.Preussner
MediaPlayerEditor: Removed obsolete Slate culling rectangle code
Change 3510413 on 2017/06/26 by Max.Preussner
MediaPlayerEditor: Showing frame rate if available
Change 3510533 on 2017/06/26 by Max.Preussner
MediaUtils: Preventing media cache filling up when scrubbing
Change 3510859 on 2017/06/26 by Max.Preussner
PS4Media: Fixed track switching crashes (UE-45960)
#jira UE-45960
Change 3514173 on 2017/06/28 by Max.Preussner
WmfMedia: Optimized player capabilities check
Change 3514174 on 2017/06/28 by Max.Preussner
WmfMedia: Moved media source resolver code into utility class
Change 3514714 on 2017/06/28 by Max.Preussner
Core: Added TComPointer.IsValid; code cleanup pass
Change 3517912 on 2017/06/30 by Max.Preussner
MediaUtils: Added GetVideoAspectRatio to player facade
Change 3524957 on 2017/07/06 by Max.Preussner
ImgMedia: Decoding image frames only when video track is selected
Change 3525252 on 2017/07/06 by Max.Preussner
ImgMedia: Async image sequence initialization
Change 3525266 on 2017/07/06 by Max.Preussner
ImgMedia: Enabled reverse playback
Change 3525722 on 2017/07/06 by Max.Preussner
WmfMedia: Workaround for occasional WMF internal deadlock in IMFRateSupport
Change 3525800 on 2017/07/07 by Max.Preussner
WmfMedia: Fixed another WMF deadlock issue & some rate change glitches; improved logging.
Change 3525801 on 2017/07/07 by Max.Preussner
MediaPlayerEditor: Made scrubbing more responsive
Change 3526500 on 2017/07/07 by Max.Preussner
WmfMedia: Using NULL for Windows pointers
Change 3527323 on 2017/07/07 by Max.Preussner
WmfMedia: Added support for audio and video capture media sources
Change 3530197 on 2017/07/10 by Max.Preussner
WmfMedia: Added utility functions for enumerating audio and video capture devices
Change 3533465 on 2017/07/12 by Max.Preussner
Media: Added media capture device support API & implementation for WMF
Change 3533469 on 2017/07/12 by Max.Preussner
MediaPlayerEditor: Added source selection menu w/ capture device menu to navigation bar
Change 3533540 on 2017/07/12 by Max.Preussner
MediaAssets: Blueprint support for media capture device discovery
Change 3533574 on 2017/07/12 by Max.Preussner
WmfMedia: Using cached supported play rates; more strict pausing support check
Change 3533924 on 2017/07/12 by Max.Preussner
WmfMedia: Added global LowLatency setting (UEVR-859)
Note that this setting is only supported when compiling for Windows 8 or newer.
Change 3534027 on 2017/07/12 by Max.Preussner
WmfMedia: Compile time support for low latency session attribute on < Windows8
#jira UEVR-859
Change 3538744 on 2017/07/14 by Max.Preussner
MediaUtils: Renamed FDefaultMediaTimeSource to FAppMediaTimeSource
Change 3542818 on 2017/07/18 by Max.Preussner
WmfMedia: Fixed race condition on session shutdown
Change 3543082 on 2017/07/18 by Max.Preussner
WmfMedia: Fixed track selection in media that doesn't support seeking
Change 3543092 on 2017/07/18 by Max.Preussner
Media: Implemented media track format API
Enables multiple formats per media track. By default, the first usable format is selected.
This feature is currently only implemented for WmfMedia. All other players assume a single format per track.
Change 3543794 on 2017/07/19 by Max.Preussner
WmfMedia: Added string conversion for null GUIDs
Change 3543796 on 2017/07/19 by Max.Preussner
MfMedia: Copied GUID string conversion updates from WmfMedia
Change 3543797 on 2017/07/19 by Max.Preussner
WmfMedia: Preventing duplicate track formats in capture devices with legacy DirectX support
Change 3544390 on 2017/07/19 by Max.Preussner
Media: Allowing INDEX_NONE as 'current selection' index in track format related functions
Change 3545368 on 2017/07/19 by Max.Preussner
WmfMedia: Fixed session error with some media sources when attempting to seek to current position without ever starting
Change 3545388 on 2017/07/19 by Max.Preussner
MediaAssets: Fixed RGB input sources rendered upside down
Change 3545430 on 2017/07/19 by Max.Preussner
MediaAssets: Fixed incorrect sRGB conversion on BMP inputs
Change 3547362 on 2017/07/20 by Max.Preussner
Core: Added IsGraph and IsPrint to TCHAR utilities
Change 3547376 on 2017/07/20 by Max.Preussner
WmfMedia: Better log messages for non-standard video types (UE-47533)
#jira UE-47533
Change 3547404 on 2017/07/20 by Max.Preussner
QAGame: Enabled PlayOnOpen and Looping on MediaPlayerSwitch BP (UE-47542)
#jira UE-47542
Change 3547466 on 2017/07/20 by Max.Preussner
WmfMedia: Fixed edge case for detecting whether pause is available
Change 3548742 on 2017/07/21 by Max.Preussner
Media: Added API for changing the input frame rate
Change 3548743 on 2017/07/21 by Max.Preussner
WmfMedia: Implemented ability to change input frame rate
Change 3554411 on 2017/07/25 by Max.Preussner
AudioMixer: Broke out SynthComponent initialization code; added bIsUISound property
Change 3554818 on 2017/07/25 by Max.Preussner
Media: Added per track-type cache queries
Change 3557284 on 2017/07/26 by Max.Preussner
WmfMedia: Added buffer size check in texture sample as well
Change 3560530 on 2017/07/27 by Max.Preussner
WmfMedia: Made COM object destructors private and added assertions
Change 3560580 on 2017/07/27 by Max.Preussner
MediaUtils: Added method for querying number of objects in pool
Change 3562572 on 2017/07/28 by Max.Preussner
WmfMedia: Properly handling topology status errors when opening media
Change 3576710 on 2017/08/08 by Chris.Babcock
bug fixes for mediaplayer
- rare cases in Android media tracks
- make FMediaCaptureDevice members available in blueprints
Change 3577736 on 2017/08/08 by Chris.Babcock
Extend ExternalTexture to support 2x3 transform (scale/rotation + offset)
Change 3578831 on 2017/08/09 by Max.Preussner
MediaAssets: Made media sound component BP spawnable
Change 3579210 on 2017/08/09 by Max.Preussner
UdpMessaging: Not showing warning message if tunnel settings left empty to use defaults
Change 3579547 on 2017/08/09 by Chris.Babcock
Better support for Android external texture detection
Change 3579567 on 2017/08/09 by Chris.Babcock
Android camera plugin
#jira UEMOB-215
Change 3580035 on 2017/08/10 by Andrew.Rodham
Media Texture: External textures are now fully supported and enforced when attempting to sample external texture types in materials.
- Textures can now dynamically provide an external texture GUID at runtime, which is queried by the uniform expression. Statically defined GUIDs remain supported.
- Added necessary ExternalTexture(Parameter) methods to the material compiler and HLSL translator
- Made UTexture::GetMaterialType const-correct
#tests Test map that contains TextureObject, TextureObjectParameter, TextureSample and TextureSampleParameter nodes with media textures works on both a Nexus 10 (non-image-external), and a Pixel (image-external),
and on desktop PC.
Change 3581552 on 2017/08/10 by Chris.Babcock
Use bilinear sampling instead of point for external texture (Android media and camera)
Change 3581628 on 2017/08/10 by Max.Preussner
Core: Fixed FTimespan import/export/copypaste (UE-43990)
#jira UE-43990
#jira UE-44163
Change 3581909 on 2017/08/11 by Andrew.Rodham
Media: Only cache material proxy pointers if they have been initialized (and thus, will be removed from the cache on release)
- This prevents destroyed proxies from remaining in the texture registry
#jira UE-48307
Change 3582451 on 2017/08/11 by Max.Preussner
AudioMixer: Fixed initialization order of synth components
This ensures that the Synth is initialized before OnRegister in the super class initializes and activates the AudioComponents. Previously, the AudioComponent would fail to activate, because Synth was nullptr.
#jira UE-48055
Change 3582453 on 2017/08/11 by Max.Preussner
MediaAssets: Enabling ticking in media sound component (UE-48055)
#jira UE-48055
Change 3583101 on 2017/08/11 by Chris.Babcock
Android camera improvements
- return correct capture device type (webcamfront/rear)
- remove seek (not supported)
- support track formats
- better framerate selection
Change 3590109 on 2017/08/16 by Chris.Babcock
Move external texture coordinate update to improve accuracy and save a uniform in final shader
Change 3590530 on 2017/08/16 by Max.Preussner
MediaAssets: Changed capture device enumeration BP function signatures to allow filter bit masks
#jira UE-48166
Change 3590547 on 2017/08/16 by Max.Preussner
MediaPlayerEditor: Ticking sound component directly
Change 3590628 on 2017/08/16 by Max.Preussner
Switch: Fixed media decoder asserting when attempting to pause without having started
Change 3591816 on 2017/08/16 by Aaron.McLeran
#jira UE-48470 Disabling async processing for procedural sound waves on mac.
Change 3592266 on 2017/08/16 by Max.Preussner
Media: Replaced media cache with the new sample processing pipeline; continued to implement MfMedia
This change fixes stuttering issues with audio and video. However, proper pipeline flushing is not fully implemented yet, so the playback will break after the first playthrough, which might result in freeze frames
or out of memory assertions depending on the platform. This will be addressed in an upcoming change.
#jira UE-48474
#jira UE-45677
Change 3592355 on 2017/08/17 by Max.Preussner
MediaUtils: Added sample sink collection to remove code duplication
Change 3592739 on 2017/08/17 by Max.Preussner
ImgMedia: Fetching only one video sample per frame
Change 3592741 on 2017/08/17 by Max.Preussner
MediaUtils: Better sample fetching when paused
Change 3592761 on 2017/08/17 by Max.Preussner
MediaUtils: Fixed overflow detection in sample sinks
Change 3592762 on 2017/08/17 by Max.Preussner
ImgMedia: Sending end reached event when looping
Change 3592885 on 2017/08/17 by Max.Preussner
ImgMedia: Fixed reverse play
Change 3592887 on 2017/08/17 by Max.Preussner
MediaUtils: Better sample range calculation for audio samples
Change 3593010 on 2017/08/17 by Max.Preussner
ImgMedia: Fixed async loading of non-EXR image sequences
Change 3593193 on 2017/08/17 by Max.Preussner
AndroidMedia: Fixed typo
Change 3593230 on 2017/08/17 by Max.Preussner
Media: Implemented flushing for player sample queues
Change 3593346 on 2017/08/17 by Max.Preussner
Media: Proper sample processing for reverse playback
Change 3593482 on 2017/08/17 by Max.Preussner
Switch: Fixed sample range check for reverse playback
Change 3594428 on 2017/08/17 by Max.Preussner
PS4Media: Fixed video not playing/crashing
#jira UE-48547
#jira UE-48549
Change 3595404 on 2017/08/17 by Max.Preussner
MediaAssets: Not requesting audio samples if not playing
#jira UE-48557
Change 3595624 on 2017/08/17 by Max.Preussner
PS4Media: Fixed no looping after track switching
#jira UE-46524
#jira UE-48557
Change 3595704 on 2017/08/17 by Max.Preussner
MediaUtils: Improved sample queue flushing
Eventually this needs to be event-driven.
#jira UE-48557
Change 3595706 on 2017/08/17 by Max.Preussner
PS4Media: Flushing queues when track switching
#jira UE-48557
Change 3595909 on 2017/08/17 by Max.Preussner
Matinee: Fix Matinee redirect missing as UClass has been GC'ed (GitHub PR #3382)
https://github.com/EpicGames/UnrealEngine/pull/3382
#jira UE-42906
#rn Fix Matinee redirect missing as UClass has been GC'ed (GitHub PR #3382)
Change 3597480 on 2017/08/18 by Max.Preussner
ImgMediaPlayer: Fixed presentation time calculation for very large delta times
Change 3597669 on 2017/08/18 by Max.Preussner
ImgMedia: Setting player stopped instead of paused when end reached
Change 3597709 on 2017/08/18 by Max.Preussner
SwitchMedia: Fixed audio sample duration calculation
Change 3598479 on 2017/08/18 by Max.Preussner
ImgMedia: Ensuring that first/last frame is played when starting playback forward/reverse; improved state checking; user logging
Change 3598629 on 2017/08/18 by Max.Preussner
MediaUtils: Properly handling pending flushes when peeking sample queues
Change 3598633 on 2017/08/18 by Max.Preussner
WmfMedia: Fixed occasional WMF deadlock when scrubbing
Change 3598653 on 2017/08/18 by Max.Preussner
MediaUtils: Fixed audio resampling in reverse playback
Change 3598659 on 2017/08/18 by Max.Preussner
MediaPlayerEditor: Creating sound output only if audio device available
Change 3598688 on 2017/08/18 by Max.Preussner
MediaUtils: Flushing sample queues on direction change regardless of paused state
Change 3599444 on 2017/08/20 by Max.Preussner
WmfMedia: Added missing check for rate control when quering supported rates
Change 3603661 on 2017/08/22 by Max.Preussner
WmfMedia: Fixed NV12 output
Change 3604345 on 2017/08/23 by Max.Preussner
MediaUtils: Added subtitle samples to media sample collection; fixed documentation
Change 3604987 on 2017/08/23 by Max.Preussner
PS4Media: Setting correct track format types
Change 3605117 on 2017/08/23 by Joe.Barnes
Fix issue where presentation time was being treated as milliseconds instead of microseconds.
Change 3605128 on 2017/08/23 by Joe.Barnes
Fix potential issue calculating total (looped) play time after seek or reset.
Track last video presentation time
Change 3605139 on 2017/08/23 by Joe.Barnes
Support audio type DType_Setup.
Fix issue with procedural sounds popping. Consume more samples if necessary.
#jira ue-48544
Change 3605197 on 2017/08/23 by Max.Preussner
Media: Fixed track display name formatting (UE-48767)
#jira UE-48767
Change 3605817 on 2017/08/23 by Max.Chen
Auto set sampler type on drop on actor.
#jira UE-48769
Change 3605999 on 2017/08/23 by Max.Preussner
MfMedia: Restarting source reader when switching tracks
#jira UE-48766
Change 3606416 on 2017/08/23 by Max.Preussner
PS4Media: Various player improvements
#jira UE-48586
Change 3607656 on 2017/08/24 by Max.Preussner
WmfMedia: Improved logging for Seek and SetRate
Change 3607855 on 2017/08/24 by Max.Preussner
MfMedia: Better verbose logging; validating seeks; reduced nesting; fixed track switching\
#jira UE-48766
Change 3608029 on 2017/08/24 by Max.Preussner
PS4Media: Fixed streaming media not playing; improved result checks & logging
#jira UE-48610
Change 3608473 on 2017/08/24 by Max.Preussner
MfMedia: Fixed audio sample duration calculation
#jira UE-48756
Change 3609316 on 2017/08/24 by Chris.Babcock
Provide external texture RotationScale and Offset from sample
Change 3610067 on 2017/08/25 by Richard.Wallis
Mac: Editor locks up when Track switching and Mac: Media Audio continues to play after closing player.
- Fix for creating extra OS AV media playback objects so audio playback not stopping due to over retained objects.
- Trying to access OS AV Media Playback object (esp. the currentTime value) across mutliple threads at once seems to cause deadlock in the Apple libraries - moved location of currentTime acess point to Media Ticker
- this sets the current time and is then just returned in the getter when on game main.
- Trying to playback audio via OS media playback and through the engine at the same time when enabling the selected audio track. Engine version via sample buffers via AVAssetReaderTrackOutput doesn't seem to be
working as intended with the new audio frame work audio sinks - so reverting to OS AV media playback for Mac at the moment until better fix for this can be put in.
#jira UE-48590, UE-48604
Change 3610267 on 2017/08/25 by Max.Preussner
PS4Media: Added missing track selection validation
#jira UE-48765
Change 3610399 on 2017/08/25 by Max.Preussner
PS4Media: Fixed infinite player re-initialization loop if track selection failed
Change 3610809 on 2017/08/25 by Chris.Babcock
Fixes for Android media player and camera player
- buffer samples copy proper bytecount
- realloc sets new buffer ptr
- refcount of Java buffers fixed
Change 3610953 on 2017/08/25 by Chris.Babcock
Fix audio disable before play on Android media player
Change 3611405 on 2017/08/25 by Max.Preussner
WmfMedia: Resetting supported rates if RateSupport unavailable
Change 3611406 on 2017/08/25 by Max.Preussner
MfMedia: Resetting supported rates if RateSupport unavailable
Change 3611453 on 2017/08/25 by Chris.Babcock
Android external texture extension updates for compatibility
Change 3611719 on 2017/08/26 by Max.Preussner
Media: Added media event for completed seek operations; flushing sinks on seek
Change 3611764 on 2017/08/26 by Max.Preussner
AvfMedia: Setting player to preparing state prior to initializing tracks asynchronously
Change 3611802 on 2017/08/26 by Max.Preussner
Media: Exposed error state in media player
Change 3611803 on 2017/08/26 by Max.Preussner
MediaPlayerEditor: Showing error state in UI
Change 3611887 on 2017/08/26 by Max.Preussner
MediaUtils: Corrected media sample sink overflow check
Change 3611892 on 2017/08/27 by Max.Preussner
WmfMedia: Leaving session in error state after error
Change 3611929 on 2017/08/27 by Max.Preussner
MediaPlayerEditor: Fixed sound stopping on looping
Change 3611930 on 2017/08/27 by Max.Preussner
MfMedia: Rewrote async sample processing to fix various playback issues
Change 3611942 on 2017/08/27 by Max.Preussner
Media: Sending suspension event when playback ended
Change 3611957 on 2017/08/27 by Max.Preussner
UnrealEd: Allowed transient assets to be resaved to disk
Change 3611981 on 2017/08/27 by Max.Preussner
PS4Media: Rewrote sample processing to fix various playback issues
#jira UE-48596
#jira UE-48793
Change 3612035 on 2017/08/27 by Max.Preussner
UnrealEd: Picking standard default names when resaving transient packages
Change 3612045 on 2017/08/27 by Max.Preussner
Media: Fixed playlists not getting saved correctly from Editor (UE-35382)
#jira UE-35382
Change 3612212 on 2017/08/28 by Richard.Wallis
Fix for Multitrack Video samples continue to Play on Open after Play on Open is toggled off. Current Rate was not getting reset back to 0.0 on media close.
#jira UE-47602
Change 3613531 on 2017/08/28 by Max.Preussner
MediaAssets: Fixed external texture related crash on shutdown (UE-48918)
Also no longer creating clock sink for media player CDO
#jira UE-48918
Change 3613677 on 2017/08/28 by Andrew.Porter
Fixed crash at exit in Mac editor caused by double release of AVPlayerItem object
#jira UE-48937
Change 3615917 on 2017/08/29 by Max.Preussner
MfMedia: Added compile options for DXVA and falling back to synchronous sample reading
[CL 3617655 by Max Chen in Main branch]
2017-08-30 09:37:09 -04:00
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Runnable = FRunnableThread::Create(this, TEXT("FFileTransferRunnable"), 128 * 1024, TPri_BelowNormal);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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FFileTransferRunnable::~FFileTransferRunnable()
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{
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if (Runnable != nullptr)
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{
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Stop();
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Runnable->WaitForCompletion();
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delete Runnable;
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Runnable = nullptr;
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}
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// Delete all active file readers.
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for (auto It = ActiveTransfers.CreateIterator(); It; ++It)
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{
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FReaderAndAddress& ReaderAndAddress = It.Value();
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
DeleteFileReader(ReaderAndAddress);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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UE_LOG(LogProfilerService, Log, TEXT("File service-client sending aborted (srv): %s"), *It.Key());
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FPlatformProcess::ReturnSynchEventToPool(WorkEvent);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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WorkEvent = nullptr;
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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bool FFileTransferRunnable::Init()
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{
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return true;
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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uint32 FFileTransferRunnable::Run()
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{
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2023-03-15 12:22:30 -04:00
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LLM_SCOPE_BYNAME(TEXT("SessionProfiler"));
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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while (!ShouldStop())
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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if (WorkEvent->Wait(250))
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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FProfilerServiceFileChunk* FileChunk;
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
while (!ShouldStop() && SendQueue.Dequeue(FileChunk))
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
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FMemoryReader MemoryReader(FileChunk->Header);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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FProfilerFileChunkHeader FileChunkHeader;
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MemoryReader << FileChunkHeader;
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FileChunkHeader.Validate();
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if (FileChunkHeader.ChunkType == EProfilerFileChunkType::SendChunk)
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{
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// Find the corresponding file archive reader and recipient.
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FArchive* ReaderArchive = nullptr;
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FMessageAddress Recipient;
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FScopeLock Lock(&SyncActiveTransfers);
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|
const FReaderAndAddress* ReaderAndAddress = ActiveTransfers.Find(FileChunk->Filename);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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if (ReaderAndAddress)
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{
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ReaderArchive = ReaderAndAddress->Key;
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Recipient = ReaderAndAddress->Value;
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}
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}
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// If there is no reader and recipient is invalid, it means that the file transfer is no longer valid, because client disconnected or exited.
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if (ReaderArchive && Recipient.IsValid())
|
|
|
|
|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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ReadAndSetHash(FileChunk, FileChunkHeader, ReaderArchive);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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if (MessageEndpoint.IsValid())
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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MessageEndpoint->Send(FileChunk, Recipient);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (FileChunkHeader.ChunkType == EProfilerFileChunkType::PrepareFile)
|
|
|
|
|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
PrepareFileForSending(FileChunk);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WorkEvent->Reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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void FFileTransferRunnable::Exit()
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{
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::EnqueueFileToSend(const FString& StatFilename, const FMessageAddress& RecipientAddress, const FGuid& ServiceInstanceId)
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{
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UE_LOG(LogProfilerService, Log, TEXT("Opening stats file for service-client sending: %s"), *StatFilename);
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const int64 FileSize = IFileManager::Get().FileSize(*StatFilename);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
if (FileSize < 4)
|
|
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|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
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UE_LOG(LogProfilerService, Error, TEXT("Could not open: %s"), *StatFilename);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
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|
return;
|
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|
}
|
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FArchive* FileReader = IFileManager::Get().CreateFileReader(*StatFilename);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
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if (!FileReader)
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
UE_LOG(LogProfilerService, Error, TEXT("Could not open: %s"), *StatFilename);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
FScopeLock Lock(&SyncActiveTransfers);
|
|
|
|
|
check(!ActiveTransfers.Contains(StatFilename));
|
|
|
|
|
ActiveTransfers.Add(StatFilename, FReaderAndAddress(FileReader, RecipientAddress));
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
}
|
|
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|
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|
// This is not a real file chunk, but helper to prepare file for sending on the runnable.
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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EnqueueFileChunkToSend(new FProfilerServiceFileChunk(ServiceInstanceId, StatFilename, FProfilerFileChunkHeader(0, 0, FileReader->TotalSize(), EProfilerFileChunkType::PrepareFile).AsArray()), true);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
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}
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|
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::EnqueueFileChunkToSend(FProfilerServiceFileChunk* FileChunk, bool bTriggerWorkEvent /*= false */)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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SendQueue.Enqueue(FileChunk);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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if (bTriggerWorkEvent)
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{
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// Trigger the runnable.
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WorkEvent->Trigger();
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::PrepareFileForSending(FProfilerServiceFileChunk*& FileChunk)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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// Find the corresponding file archive and recipient.
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FArchive* Reader = nullptr;
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FMessageAddress Recipient;
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
FScopeLock Lock(&SyncActiveTransfers);
|
|
|
|
|
const FReaderAndAddress& ReaderAndAddress = ActiveTransfers.FindChecked(FileChunk->Filename);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Reader = ReaderAndAddress.Key;
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|
Recipient = ReaderAndAddress.Value;
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|
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|
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}
|
|
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|
|
|
|
|
|
int64 ChunkOffset = 0;
|
|
|
|
|
int64 RemainingSizeToSend = Reader->TotalSize();
|
|
|
|
|
|
|
|
|
|
while (RemainingSizeToSend > 0)
|
|
|
|
|
{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
|
|
|
const int64 SizeToCopy = FMath::Min(FProfilerFileChunkHeader::DefChunkSize, RemainingSizeToSend);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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EnqueueFileChunkToSend(new FProfilerServiceFileChunk(FileChunk->InstanceId, FileChunk->Filename, FProfilerFileChunkHeader(ChunkOffset, SizeToCopy, Reader->TotalSize(), EProfilerFileChunkType::SendChunk).AsArray()));
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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ChunkOffset += SizeToCopy;
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RemainingSizeToSend -= SizeToCopy;
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}
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// Trigger the runnable.
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WorkEvent->Trigger();
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// Delete this file chunk.
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delete FileChunk;
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FileChunk = nullptr;
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::FinalizeFileSending(const FString& Filename)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FScopeLock Lock(&SyncActiveTransfers);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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check(ActiveTransfers.Contains(Filename));
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FReaderAndAddress ReaderAndAddress = ActiveTransfers.FindAndRemoveChecked(Filename);
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DeleteFileReader(ReaderAndAddress);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
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|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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UE_LOG(LogProfilerService, Log, TEXT("File service-client sent successfully : %s"), *Filename);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::AbortFileSending(const FMessageAddress& Recipient)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
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{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FScopeLock Lock(&SyncActiveTransfers);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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for (auto It = ActiveTransfers.CreateIterator(); It; ++It)
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{
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FReaderAndAddress& ReaderAndAddress = It.Value();
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if (ReaderAndAddress.Value == Recipient)
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{
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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UE_LOG(LogProfilerService, Log, TEXT("File service-client sending aborted (cl): %s"), *It.Key());
|
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FReaderAndAddress ActiveReaderAndAddress = ActiveTransfers.FindAndRemoveChecked(It.Key());
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DeleteFileReader(ActiveReaderAndAddress);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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}
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}
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::DeleteFileReader(FReaderAndAddress& ReaderAndAddress)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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delete ReaderAndAddress.Key;
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ReaderAndAddress.Key = nullptr;
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}
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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void FFileTransferRunnable::ReadAndSetHash(FProfilerServiceFileChunk* FileChunk, const FProfilerFileChunkHeader& FileChunkHeader, FArchive* Reader)
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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{
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TArray<uint8> FileChunkData;
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Reader->Seek(FileChunkHeader.ChunkOffset);
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Reader->Serialize(FileChunkData.GetData(), FileChunkHeader.ChunkSize);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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const int32 HashSize = 20;
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uint8 LocalHash[HashSize] = {0};
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// Hash file chunk data.
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FSHA1 Sha;
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Sha.Update(FileChunkData.GetData(), FileChunkHeader.ChunkSize);
|
Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
|
|
|
// Hash file chunk header.
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Sha.Update(FileChunk->Header.GetData(), FileChunk->Header.Num());
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Sha.Final();
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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Sha.GetHash(LocalHash);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FileChunk->ChunkHash.AddUninitialized(HashSize);
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FMemory::Memcpy(FileChunk->ChunkHash.GetData(), LocalHash, HashSize);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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// Limit transfer per second, otherwise we will probably hang the message bus.
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static int64 TotalReadBytes = 0;
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Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3232619)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3121996 on 2016/09/12 by Ben.Marsh
Add support for Visual Studio 2017 (aka "15"; assuming consistent naming with other versions until final name is announced).
* Compiler, STL implementation and CRT are binary compatible with VS2015 (see https://blogs.msdn.microsoft.com/vcblog/2016/08/24/c1417-features-and-stl-fixes-in-vs-15-preview-4/), so no new third-party libraries needed so far. WindowsPlatform.GetVisualStudioCompilerVersionName() returns "2015" as a result.
* Default compiler for compiling and generating project files is still VS 2015 for now. Pass -2017 on the command line to GenerateProjectFiles.bat to generate VS2017 projects. Projects generated for VS2017 will use the 2017 compiler by default.
* Visual Studio source code accessor can talk to VS 2017 instances.
* Added a VS2017 configuration for UnrealVS, and added precompiled vsix package.
* Switched GetVSComnTools to check the SOFTWARE\Microsoft\VisualStudio\SxS\VS7 registry key rather than the individual product install registry key. "15" doesn't seem to have it's own "InstallDir" key, but this system seems to work for all versions of Visual Studio (including previous releases of VS Express).
* Removed ATL dependency from VisualStudioSourceCodeAccessor. It's not installed with VS by default any more, and is only used for a couple of smart pointer classes.
Tested running the editor and packaging TP_Flying for Win64. Packaging from the editor still defaults to using the 2015 compiler, so ConfigureToolchain() needs to be overriden from the .target.cs file if multiple Visual Studio versions are installed.
Change 3189363 on 2016/11/07 by Ben.Marsh
Consolidate functionality for determining the path to MSBuild.exe to use for compiling UE4 tools into a single batch file (GetMSBuildToolPath) and fix "Clean" not working on PS4 due to include/library paths being set to something by the Visual Studio environment.
Change 3210598 on 2016/11/27 by Ben.Marsh
UBT: Prevent the name of each file compiled being output twice on XboxOne. Compiler already outputs this string; the action doesn't need to.
Change 3210601 on 2016/11/27 by Ben.Marsh
PR #2967: Add silent version of switch game version (Contributed by EricLeeFriedman)
Change 3210602 on 2016/11/27 by Ben.Marsh
PR #2964: GitDependencies shouldn't try to clean up working directory files that are excluded or ignored (Contributed by joelmcginnis)
Change 3210605 on 2016/11/27 by Ben.Marsh
UGS: Add a warning when syncing latest would remove changes that have been authored locally. Typically happens when working with precompiled binaries.
Change 3211656 on 2016/11/28 by Ben.Marsh
UBT: Move ModuleRules and TargetRules into their own file.
Change 3211797 on 2016/11/28 by Ben.Marsh
UBT: Remove utility functions from TargetRules for checking different classes of target types. Moving TargetRules to be data-only.
Change 3211833 on 2016/11/28 by Ben.Marsh
UBT: Remove overridable configuration name from target rules. This feature is not used anywhere.
Change 3211859 on 2016/11/28 by Ben.Marsh
UBT: Deprecate the GetGeneratedCodeVersion() callback in favor of a member variable instead.
Change 3211942 on 2016/11/28 by Ben.Marsh
UBT: Remove legacy code which tries to change the output paths for console binaries. Output paths for monolithic binaries are always in the project folder now.
Change 3215333 on 2016/11/30 by Ben.Marsh
UBT: Replace the GetSupportedPlatforms() callback on TargetRules with a SupportedPlatforms attribute. Since a TargetRules object can only be instantiated with an actual platform, it doesn't make sense for it to be an instance method.
Change 3215482 on 2016/11/30 by Ben.Marsh
UBT: Remove the GetSupportedConfigurations() callback on the TargetRules class. A configuration is required to construct a TargetRules instance, so it doesn't make sense to need to call an instance method to find out which configurations are supported.
Change 3215743 on 2016/11/30 by Ben.Marsh
UBT: Deprecate the TargetRules.ShouldCompileMonolithic() function: this function requires access to the global command line to operate correctly, which prevents creating target-specific instances, and does not use the platform/configuration passed into the TargetRules constructor.
Rather than being a callback, the LinkType field can now be set to TargetLinkType.Modular or TargetLinkType.Monolithic from the constructor as appropriate. The default value (TargetLinkType.Default) results in the default link type for the target type being used. Parsing of the command-line overrides is now done when building the TargetDescriptor.
Change 3215778 on 2016/11/30 by Ben.Marsh
UBT: Mark overrides of the TargetRules.GetModulesToPrecompile method as obsolete.
Change 3217681 on 2016/12/01 by Ben.Marsh
UAT: Prevent UE4Build deleting .modules files when running with the -Clean argument; these files are artifacts generated by UBT itself, not by the exported XGE script.
Change 3217723 on 2016/12/01 by Ben.Marsh
UBT: Run pre- and post-build steps for all plugins that are being built, not just those that are enabled.
Change 3217930 on 2016/12/01 by Ben.Marsh
UGS: Add a perforce settings window, allowing users to set optional values for tuning Perforce performance on unreliable connections.
Change 3218762 on 2016/12/02 by Ben.Marsh
Enable warnings whenever an undefined macro is used in a constant expression inside an #if or #elif directive, and fix existing violations.
Change 3219161 on 2016/12/02 by Ben.Marsh
Core: Use the directory containing the current module to derive the UE4 base directory, rather than the executable directory. Allows UE4 to be hosted by a process in a different directory.
Change 3219197 on 2016/12/02 by Ben.Marsh
Core: When loading a DLL from disk, convert any relative paths to absolute before calling LoadLibrary. The OS resolves these paths relative to the directory containing the process executable -- not the working directory -- so paths need to be absolute to allow UE4 to be hosted by a process elsewhere.
Change 3219209 on 2016/12/02 by Ben.Marsh
Replace some calls to LoadLibrary() with FPlatformProcess::GetDllHandle(). The UE4 function makes sure that relative paths are resolved relative to the correct base directory, which is important when the host executable is not in Engine/Binaries/Win64.
Change 3219610 on 2016/12/02 by Ben.Marsh
Add the -q (quiet) option to the Mac unzip command, since it's creating too much log output to be useful.
Change 3219731 on 2016/12/02 by Ben.Marsh
UBT: Add option to disable IWYU checks regarding the use of monolithic headers (Engine.h, UnrealEd.h, etc...) and including the matching header for a cpp file first. bEnforceIWYU can be set to false in UEBuildConfiguration or on a per-module basis in the module rules.
Change 3220796 on 2016/12/04 by Ben.Marsh
Remove PrepForUATPackageOrDeploy from the UEBuildDeploy base class. It never has to be accessed through the base class anyway.
Change 3220825 on 2016/12/04 by Ben.Marsh
UBT: Change all executors to derive from a common base class (ActionExecutor).
Change 3220834 on 2016/12/04 by Ben.Marsh
UBT: Remove the global CommandLineContains() function.
Change 3222706 on 2016/12/05 by Ben.Marsh
Merging CL 3221949 from //UE4/Release-4.14: Fixes to code analysis template causing problems with stock install of VS2017.
Change 3222712 on 2016/12/05 by Ben.Marsh
Merging CL 3222021 from //UE4/Release-4.14: Change detection of MSBuild.exe path to match GetMSBuildPath.bat
Change 3223628 on 2016/12/06 by Ben.Marsh
Merging CL 3223369 from 4.14 branch: Use the same logic as GetMsBuildPath.bat inside FDesktopPlatformBase to determine path to MSBuild.exe
Change 3223817 on 2016/12/06 by Ben.Marsh
Remove non-ANSI characters from source files. Compiler/P4 support is patchy for this, and we want to avoid failing prey to different codepages resulting in different interpretations of the source text.
Change 3224046 on 2016/12/06 by Ben.Marsh
Remove the need for the iOS/TVOS deployment instances to have an IOSPlatformContext instance. The only dependency between the two -- a call to GetRequiredCapabilities() -- is now implemented by querying the INI file for the supported architectures when neeeded.
Change 3224792 on 2016/12/07 by Ben.Marsh
UBT: Touch PCH wrapper files whenever the file they include is newer rather than writing the timestamp for the included file into it as a comment. Allows use of ccache and similar tools.
Change 3225212 on 2016/12/07 by Ben.Marsh
UBT: Move settings required for deployment into the UEBuildDeployTarget class, allowing them to be serialized to and from a file the intermediate directory without having to construct a phony UEBuildTarget to deploy.
Deployment is now performed by a method on UEBuildPlatform, rather than having to create a UEBuildPlatformContext and using that to create a UEBuildDeploy object.
The -prepfordeploy UBT invocation from UAT, previously done by the per-platform PostBuildTarget() callback when building with XGE, is replaced by running UBT with a path to the serialized UEBuildDeployTarget object, and can be done in a platform agnostic manner.
Change 3226310 on 2016/12/07 by Ben.Marsh
PR #3015: Fixes wrong VSC++ flags being passed for .c files (Contributed by badlogic)
Change 3228273 on 2016/12/08 by Ben.Marsh
Update copyright notices for QAGame.
Change 3229166 on 2016/12/09 by Ben.Marsh
UBT: Rewritten config file parser. No longer requires hard-coded list of sections to be parsed, but parses them on demand. Measured 2x faster read speeds (largely due to eliminating construction of temporary string objects when parsing each line, to trim whitespace and so on). Also includes an attribute-driven parser, which allows reading named config values for marked up fields in an object.
Change 3230601 on 2016/12/12 by Ben.Marsh
Swarm: Change Swarm AgentInterface to target .NET framework 4.5, to remove dependency on having 4.0 framework installed.
Change 3230737 on 2016/12/12 by Ben.Marsh
UAT: Stop UE4Build deriving from CommandUtils. Confusing pattern, and causes problems trying to access instance variables that are only set for build commands.
Change 3230751 on 2016/12/12 by Ben.Marsh
UAT: Move ParseParam*() functions which use the instanced parameter list from CommandUtils to BuildCommand, since that's the only thing that it's instanced for.
Change 3230804 on 2016/12/12 by Ben.Marsh
UBT: Add the IsPromotedBuild flag to Build.version, and only set the bFormalBuild flag in UBT if it's set. This allows UGS users to avoid having to compile separate RC files for each output binary.
Change 3230831 on 2016/12/12 by Ben.Marsh
UGS: Warn when trying to switch streams if files are checked out.
Change 3231281 on 2016/12/12 by Chad.Garyet
Fixing a bug where .modules files were getting put into receipts with their absolute path instead of their relative one
Change 3231496 on 2016/12/12 by Ben.Marsh
Disable code analysis in CrashReportProcess; causes warnings when compiled with VS2015.
Change 3231979 on 2016/12/12 by Ben.Marsh
UBT: Suppress LNK4221 when generating import libraries. This can happen often when generating import libraries separately to linking.
Change 3232619 on 2016/12/13 by Ben.Marsh
Fix "#pragma once in main file" errors on Mac, which are occurring in //UE4/Main.
[CL 3232653 by Ben Marsh in Main branch]
2016-12-13 11:58:16 -05:00
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#ifdef _DEBUG
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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static const int64 NumBytesPerTick = 128 * 1024;
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#else
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static const int64 NumBytesPerTick = 256 * 1024;
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#endif // _DEBUG
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// Convert to hex.
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Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FileChunk->HexData = FString::FromHexBlob(FileChunkData.GetData(), FileChunkData.Num());
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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TotalReadBytes += FileChunkHeader.ChunkSize;
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|
if (TotalReadBytes > NumBytesPerTick)
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{
|
Copying //UE4/Dev-Sequencer to //UE4/Dev-Main (Source: //UE4/Dev-Sequencer @ 3178529)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3149443 on 2016/10/03 by Max.Preussner
MediaAssets: Better parameter names for MediaPlayer BP functions
Change 3149756 on 2016/10/03 by Max.Chen
Sequence Recorder: Set some settings to be clamped at 0 (sequence length, recording delay, audio gain, audio input buffer size, nearby actor recording proximity)
#jira UE-35233
Change 3149795 on 2016/10/03 by Max.Chen
Curve Editor: Set tangent to user when flattening or straightening tangents only when the tangent mode is auto and the interp mode is cubic.
#jira UE-36734
Change 3150378 on 2016/10/04 by Max.Preussner
PS4Media: Made video buffer sizes for file and HLS sources configurable (UE-36807)
#jira UE-36807
Change 3151414 on 2016/10/05 by Max.Chen
Sequencer: Fix case where restoring the last view target was getting skipped. It should always restore if the camera object and the unlock if camera actor object is null.
#jira UE-35285
Change 3152038 on 2016/10/05 by Max.Preussner
UdpMessaging: Code & documentation modernization pass
Change 3152471 on 2016/10/05 by Max.Chen
Cine Camera: Don't enable/disable actor ticking based soley on actor tracking since actor ticking is needed for other purposes. Instead, always enable actor ticking and only update actor tracking on tick if necessary. This fixes a
bug where the cine camera actor won't tick if you hook in event tick.
#jira UE-36625
Change 3152692 on 2016/10/05 by Max.Preussner
Messaging: API code & documentation modernization pass
Mostly removed shared pointer/ref typedefs as they prevent forward declarations and increase include complexity.
Change 3153824 on 2016/10/06 by Max.Preussner
Messaging: Renamed IConnectionBasedMessagingModule to ITcpMessagingModule and moved it into TcpMessaging
I recommend that we refactor this API. The dependency should be reversed, i.e. instead of AndroidDeviceDiscovery depending on the TcpMessaging plug-in module, the Engine should provide a central registry that device discovery
modules can notify, and that message transport plug-ins can register with and listen to OnConnectionAdded/Removed events etc. That way it supports an arbitrary number of transport plug-ins, and the Engine is not coupled to any of them. This
functionality is not necessarily related to messaging, and the Messaging API is transport agnostic anyway. I'll think about this some more.
Change 3153826 on 2016/10/06 by Max.Preussner
Messaging: Removed remaining typedefs in IMessageTracer to enable forward declaration and reduce include dependencies
Change 3153857 on 2016/10/06 by Max.Chen
Sequencer: Set snap time to dragged key on by default.
Change 3153980 on 2016/10/06 by Max.Preussner
SessionServices: Removed typedefs; code and documentation modernization pass
Change 3154313 on 2016/10/06 by Max.Chen
Sequencer: Set the paste keys time to the current time, rather than the mouse time.
Change 3154332 on 2016/10/06 by Max.Chen
Sequencer: Remove click to rename shot functionality in the shot thumbnail. Added rename shot to the shot context menu.
Change 3154377 on 2016/10/07 by Max.Chen
Sequencer: Add ability to step to beginning and ends of sections/shots using the hotkeys: , and .
Change 3154788 on 2016/10/07 by Max.Chen
Sequencer: Fix offsets that created when moving multiple sections. The offsets were being created because section bounds were being generated for all sections except for the current section. Instead, they should be computed for all
sections except for any that aren't being moved.
#jira UE-29152
Change 3159274 on 2016/10/11 by Max.Preussner
Core: Documentation fixes
Change 3159275 on 2016/10/11 by Max.Preussner
UdpMessaging: Added missing header
Change 3160746 on 2016/10/12 by Max.Preussner
MediaAssets: Added BP functions to query width, height, and aspect ratio of UMediaTexture instances
#jira UE-37241
Change 3160975 on 2016/10/12 by Max.Preussner
PS4Media: Better logging for SetRate failures
Change 3160995 on 2016/10/12 by Max.Preussner
MediaPlayerEditor: Fixed Media player selection is ignored if media specifies player overrides (UE-37248)
#jira UE-37248
Change 3161066 on 2016/10/12 by Max.Preussner
PS4Media: Enforcing minimum 8 byte alignment for media allocations
Change 3161069 on 2016/10/12 by Max.Preussner
PS4Media: Fixed log spam when setting play rate to current rate
Change 3162567 on 2016/10/13 by Max.Preussner
PS4Media: Made track switching code more readable
Change 3163447 on 2016/10/14 by Max.Preussner
PS4Media: Fixed array out of bounds assertions
Change 3163772 on 2016/10/14 by Max.Preussner
MfMedia: Fixed a number of timing related issues
Change 3163980 on 2016/10/15 by Max.Chen
Sequencer: Remove folder name numeric padding so that the naming convention is similar to creating objects in the level.
Change 3164581 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure global pre-animated state is restored in reverse order
Change 3164582 on 2016/10/17 by Andrew.Rodham
Sequencer: Ensure pre animated state is restored for all actor components before saving default state
Change 3164583 on 2016/10/17 by Andrew.Rodham
Sequencer: Re-enabled support for pre and post roll
Change 3165464 on 2016/10/17 by Max.Chen
Sequencer: Default number frame handles to 0 so that there's no change in behavior when rendering out a master sequence of shots. Handle frames need to enabled explicitly by the user.
Copy from Release-4.14
#jira UE-37416
Change 3165483 on 2016/10/17 by Max.Chen
Sequencer: Enable restore state for attach section completion
Change 3165771 on 2016/10/18 by Andrew.Rodham
Sequencer: Force evaluate when rendering thumbnails
#jira UE-37321
Change 3166057 on 2016/10/18 by Andrew.Rodham
Sequencer: Only set defaults for tracks that have no keys, and where the requested default has changed
#jira UE-37285
Change 3166218 on 2016/10/18 by Max.Preussner
MediaPlayerEditor: Failure opening media, even though it opened successfully (UE-37470)
#jira UE-37470
Change 3166247 on 2016/10/18 by Max.Preussner
WmfMedia: Showing progress bar while media is being resolved
Change 3166289 on 2016/10/18 by Max.Preussner
MfMedia: Showing progress bar while media is being resolved
Change 3166993 on 2016/10/18 by Max.Preussner
MfMedia: Fixed info string not reset on media close.
Change 3166999 on 2016/10/19 by Max.Preussner
Media: Fixed NV12 and NV21 support
Change 3167008 on 2016/10/19 by Max.Preussner
Media: Removed vertical NV12 alignment
Change 3167029 on 2016/10/19 by Max.Preussner
WmfMedia: Temp fix for RGB32 encoded AVIs rendering upside-down and too bright (UE-37505)
#jira UE-37505
Change 3168593 on 2016/10/19 by Max.Chen
Sequencer: Change paste at time to local time, so that the paste happens in the local time of the sequence rather than the global time if pasting in a shot level sequence.
Change 3168626 on 2016/10/19 by Max.Chen
Sequencer: Clamp to view bounds should snap to frame if frame snapping is on.
Change 3168627 on 2016/10/19 by Max.Chen
Sequencer: Initialize working and view range to be 10% larger than playback range.
Change 3168760 on 2016/10/20 by Max.Preussner
Media: Revamped media texture buffer management to support padded frames
Added support for Windows bitmap buffers.
Fixed a number of format, conversion and/or looping issues in WmfMedia and MfMedia.
Not all shaders have been updated yet.
Change 3169640 on 2016/10/20 by Max.Chen
Sequencer: Add current camera to FLevelSequencePlayerSnapshot. Adjust DefaultBurnIn to include a few more parameters like focal length and focus distance.
#jira UE-37407
Change 3170677 on 2016/10/21 by Max.Chen
Movie Scene Capture: Add toggle to override engine scalability settings to cinematic scalability.
#jira UE-36560
Change 3170710 on 2016/10/21 by Max.Preussner
Media: Optimized handling of RGB input
Change 3170712 on 2016/10/21 by Max.Preussner
Media: Fixed NV21 conversion shader scaling
Change 3170923 on 2016/10/21 by Max.Preussner
UBT: Copied XboxOne project generator fix from Fortnite CL# 3170868
Change 3171494 on 2016/10/23 by Max.Chen
Sequencer: Fix fbx export from master sequence not finding bound objects.
#jira UE-35752
Change 3171506 on 2016/10/23 by Max.Chen
Sequencer: Draw where in and out points of the shot section are, just like subsequences do. Change to only draw the green starting line if StartOffset is negative.
#jira UE-35473
Change 3171743 on 2016/10/24 by Andrew.Rodham
Editor: Added support for detail customizations on root structs
- Also added the ability to add external struct data onto a detail category builder, and property type customization.
Change 3171752 on 2016/10/24 by Andrew.Rodham
Sequencer: Fixed spawnable ownership
- Spawnables are no longer destroyed when the cursor leaves the master playback range.
- Spawnable ownership now operates as it previously did before the evaluation rework.
- bIgnoreOwnershipInEditor has been removed since its existence was a work around for when we didn't evaluate sub sequences from the master sequence.
- FMovieSceneSequenceID is now a struct so that it can be used in array properties
- Meta data now exists for each segment of an evaluation field. Currently this only includes the sub sequence IDs that exist at that time, but it may be expanded to include all evaluation entities (tracks + sections) in future so
we don't have to calculate that at runtime.
Change 3171756 on 2016/10/24 by Andrew.Rodham
Sequencer: Added ability to trigger events with parameters
- It's now possible to supply an event payload on event track keys which are to be passed to a given event. The structure must match the signature of the event, or a warning will be emitted.
- Added a templated TGenericKeyArea, TKeyFrameManipulator and TCurveInterface that allow to generic manipulation of keyframe section data. In time we will port the other key areas over to this representation.
- This new architecture affords the common manipulation of time-based keyframes in a value-agnostic manner.
Change 3172935 on 2016/10/24 by Max.Preussner
MediaPlayerEditor: Fixed MediaPlayer asset not being dirtied when creating media sound wave or texture for it
Change 3173947 on 2016/10/25 by Max.Preussner
SlateRemote: Disabled plug-in, but enabled server by default
Change 3174510 on 2016/10/26 by Max.Chen
Sequencer: Fix slomo track crash
#jira UE-37802
Change 3174698 on 2016/10/26 by Andrew.Rodham
UMG: Fixed objects bound to a panel slot animating their slot's content instead of the slot itself
#jira UE-37775
Change 3174780 on 2016/10/26 by Max.Preussner
MediaAssets: Accepting decoder defined buffer dimensions for RGB buffers
Change 3174789 on 2016/10/26 by Max.Preussner
MediaPlayerEditor: Showing desired player name instead of current player name if no media loaded
Change 3174817 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for Motion JPEG (MJPG)
Change 3174825 on 2016/10/26 by Max.Preussner
WmfMedia: Added support for non-RGB32 uncompressed formats
Change 3174834 on 2016/10/26 by Max.Preussner
MediaPlayerAssets: Allow pausing while buffering media
Change 3174886 on 2016/10/26 by Andrew.Rodham
Core: Fixed range test that was testing incorrect behavior
Change 3174889 on 2016/10/26 by Andrew.Rodham
Sequencer: Fixed AssignActor behavior
- Also ensure that cached object state is invalidated when playback context changes
#jira UE-37798
Change 3174905 on 2016/10/26 by Andrew.Rodham
Sequencer: Changed assert when failing to create an audio component to a log message
- Audio no longer plays when GEngine->UseSound() is false
#jira UE-37772
Change 3174980 on 2016/10/26 by Andrew.Rodham
Sequencer: Remove warning when event endpoint could not be found for a given context
#jira UE-37824
Change 3175001 on 2016/10/26 by Andrew.Rodham
Sequencer: Evaluate sequence with EMovieScenePlaybackStatus::Jumping on Pause.
- Also protect Pause() against reentrancy when being called from an event
Change 3175012 on 2016/10/26 by Max.Chen
Sequence Recorder: Fixes an empty working and view range after recording.
On StopRecording() update playback range after nullifying the current sequence so that the playback range isn't empty.
Added SetViewRange and SetWorkingRange.
#jira UE-34191
Change 3177760 on 2016/10/28 by Max.Chen
Sequence Recorder: Don't update the current sequence name if it's already set. This fixes a bug where if you pass in a sequence name to record to, it gets reset to the name in the sequence recorder settings.
#jira UE-37808
Change 3178529 on 2016/10/28 by Max.Chen
Matinee to Level Sequence: Added interface to extend the matinee to level sequence converter
#jira UE-37328
#2864
[CL 3178562 by Max Chen in Main branch]
2016-10-28 15:04:38 -04:00
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FPlatformProcess::Sleep(0.1f);
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Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).
- Saves about 25ms in reachability analysis (58ms -> 33ms)
- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)
Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core
Multicast script delegate check for existing bindings replaced with ensure.
Multicast native delegate no longer checks for existing bindings.
Removal of old delegate code.
Some FORCEINLINEing to improve debugging experience of stepping into delegate code.
Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster
Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code
Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster
Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.
Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII
Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core
FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.
Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster
Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Fixing potential dead lock when suspending and resuming async loading multiple times
Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2
Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef
Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core
Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.
Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core
FMath::IsPowerOfTwo is now templated to take any type.
Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core
GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.
Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core
GitHub #1793 - File write flags argument
Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core
Fix for FArchiveProxy::operator<< overloads.
Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)
Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism, should be around 2x times faster (4x since the optimization pass)
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core
TCachedOSPageAllocator abstracted from MallocBinned2.
Misc tidy-ups.
Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec
Profiler - Better indication of the loading progress, should no longer freeze without a progress bar
#jira UECORE-170 - Improve profiler loading performance (wip)
Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core
Warn when calling delegates' Create* functions when they're not assigned to anything.
#codereview robert.manuszewski
Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.
Asset registry fixes by Bob Tellez. Possible fix for UE-23783.
Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1
FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.
Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core
UObject serial number array initialized for debug visualization.
Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core
Critical sections are no longer copyable.
Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00
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TotalReadBytes = 0;
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}
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}
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