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UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.cpp

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Updating copyright for Engine Developer. #rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
Copying //UE4/Dev-AnimPhys to Dev-Main (//UE4/Dev-Main) (will update this soon) #lockdown Nick.Penwarden #rb none [CL 3502661 by Ori Cohen in Main branch]
2017-06-21 10:25:35 -04:00
#include "MaterialRenderItemData.h"
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