2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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#include "AutomatedApplication.h"
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#include "PassThroughMessageHandler.h"
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2016-12-12 17:26:59 -05:00
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#include "Widgets/SWindow.h"
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#include "Framework/Application/SlateApplication.h"
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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class FAutomatedCursor
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: public ICursor
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{
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public:
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2016-12-05 10:31:40 -05:00
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virtual ~FAutomatedCursor()
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{ }
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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virtual FVector2D GetPosition() const override
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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2023-10-10 11:09:23 -04:00
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if (!bOverrideRealCursor)
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{
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FakePosition = RealCursor->GetPosition();
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}
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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}
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else
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{
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FakePosition = FVector2D::ZeroVector;
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}
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}
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return FakePosition;
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}
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virtual void SetPosition(const int32 X, const int32 Y) override
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{
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FakePosition = FVector2D(X, Y);
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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RealCursor->SetPosition(X, Y);
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}
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}
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}
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virtual void SetType(const EMouseCursor::Type InNewCursor) override
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{
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FakeMouseType = InNewCursor;
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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RealCursor->SetType(InNewCursor);
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}
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}
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}
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virtual EMouseCursor::Type GetType() const override
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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FakeMouseType = RealCursor->GetType();
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}
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else
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{
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FakeMouseType = EMouseCursor::Default;
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}
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}
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return FakeMouseType;
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}
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virtual void GetSize(int32& Width, int32& Height) const override
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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RealCursor->GetSize(FakeSizeWidth, FakeSizeHeight);
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}
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}
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Width = FakeSizeWidth;
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Height = FakeSizeHeight;
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}
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virtual void Show(bool bShow) override
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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RealCursor->Show(bShow);
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}
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}
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}
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virtual void Lock(const RECT* const Bounds) override
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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RealCursor->Lock(Bounds);
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}
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}
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}
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Copying //UE4/Dev-Editor to //UE4/Dev-Main (Source: //UE4/Dev-Editor @ 3279756)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3229490 on 2016/12/09 by Cody.Albert
Integrated fix to support named changelists in SVN
Change 3229574 on 2016/12/09 by Simon.Tourangeau
Fix actor mobility getting changed on scene reimport
#jira UE-39102
Change 3229692 on 2016/12/09 by Cody.Albert
Fixing an XML Parser assert when parsing a root tag that completes on the same line.
#jira UE-30393
Change 3230582 on 2016/12/12 by Matt.Kuhlenschmidt
PR #3024: Correct the outdated error message instructions for how to fix being unable to launch on an iOS device. (Contributed by CleanCut)
Change 3231470 on 2016/12/12 by Matt.Kuhlenschmidt
Eliminate editor sounds that play when you PIE, simulate or possess the player. They get in the way of game sounds, are annoying to hear when you are constantly starting and stopping pie, and flush async loading that the game might be doing when they load.
Change 3231475 on 2016/12/12 by Alex.Delesky
#jira UE-39023 - Using the High Resolution screenshot tool with the "custom depth as mask" option checked should no longer crash the editor or a PIE viewport when the screen percentage is not set to 100.
Change 3231476 on 2016/12/12 by Alex.Delesky
#jira UE-39380 - Thumbnails for static meshes in the foliage paint mode window should now update to show the correct mesh if the thumbnail pool has been exhausted. This also increases the number of foliage thumbnals that can exist onscreen at once.
Change 3231477 on 2016/12/12 by Alex.Delesky
#jira none - Extending the IPluginWizardDefinition interface to allow it to return the descriptor type of the plugin. This fixes a merge conflict from Odin where the new plugin wizard was modified to allow for multiple template selection.
Change 3231479 on 2016/12/12 by Alex.Delesky
#jira UE-39376 - Changing the number of players or changing the dedicated server options in PIE settings should now always persist on editor shutdown.
Change 3231480 on 2016/12/12 by Alex.Delesky
#jira UE-39417 - A texture will now match to update a dropped in file if the source path differs from that of the dropped in file
Change 3231508 on 2016/12/12 by Alex.Delesky
Removing todo comment
#jira none
Change 3231603 on 2016/12/12 by Matt.Kuhlenschmidt
Exposed a 0-1 UV set and the scaled pixel size for Box and Border brushes
Also added a material function that exposes all of the current UV sets with nice names instead of indexed coordinates
Change 3231618 on 2016/12/12 by Alex.Delesky
#jira UE-38732 - When editing a spin box with a delta value, committing the value with the Enter key and then clearing the focus from the spin box will no longer change the internal value to match the snapped value.
Change 3231638 on 2016/12/12 by Matt.Kuhlenschmidt
Add RF_Transactional to the list of default flags for creating or importing new assets. All should be transactional by default
Change 3231642 on 2016/12/12 by Matt.Kuhlenschmidt
Brighten up the output log by default
Change 3231648 on 2016/12/12 by Alex.Delesky
#jira UE-38033 - Selecting a Named Slot that's part of a widget in a Widget Switcher will now show that widget instead of the widget at index 0. This also applies to any content set inside the named slot.
Change 3231666 on 2016/12/12 by Alex.Delesky
#jira UE-38952 - Widgets that have been copied and pasted into the same hierarchy will now retain the same name in the hierarchy. This does not fix widgets that have been previously copied and pasted from other widgets, nor copies of those widgets.
Change 3231674 on 2016/12/12 by Alex.Delesky
#jira UE-37106 - When using or simulating touch for Widget Components, the hover/clicked state will now be accurately determined rather than showing hover on initial touch.
Change 3231745 on 2016/12/12 by Alex.Delesky
Back out changelist 3231477 to fix build error C2259
Change 3232417 on 2016/12/13 by Simon.Tourangeau
Add the following attributes to the Editor.Usage.FBX.Import EngineAnalytics event
- FBX Version
- Filename Hash
- Import Type
#jira UE-37453
Change 3232477 on 2016/12/13 by Michael.Dupuis
#jira UE-39675 : There was an issue when the Neutral Value == the Min or Max value, so we simply prevent using the concept of neutral value if min or max == neutral as it mean you only want a log on one side.
Change 3232571 on 2016/12/13 by Alex.Delesky
Back out changelist 3231745
#jira none - Extending the IPluginWizardDefinition interface to allow it to return the descriptor type of the plugin. This fixes a merge conflict from Odin where the new plugin wizard was modified to allow for multiple template selection.
Change 3232675 on 2016/12/13 by Alexis.Matte
Fix a crash when reordering material with a fbx containing unused materials, add a fbx automation test to prevent similar issue.
#jira UE-39692
Change 3232975 on 2016/12/13 by Alex.Delesky
Fix to build error C2259 for the IPluginWizardDefinition API change.
Change 3233146 on 2016/12/13 by Michael.Dupuis
#jira UE-38766 : Added eye dropper to select flatten height
Fixed a rounding errors resulting in not flattening to the specified height
Fixed a rounding error resulting in LandscapeDataAccess::GetTexHeight not always returning the appropriate value
Change 3233153 on 2016/12/13 by Alexis.Matte
We cannot anymore change the instance override materials array topology, the topology is limited by the mesh materials array
#jira UE-38827
Change 3234406 on 2016/12/14 by Matt.Kuhlenschmidt
Fix window handle and device context being accessed by scene viewports after the underlying window has been destroyed by the OS. This is an invalid state on linux and using some vr devices.
#jira UE-7388
Change 3234485 on 2016/12/14 by Michael.Dupuis
tentative build fix for Mac
Change 3234495 on 2016/12/14 by Matt.Kuhlenschmidt
Made a setting to control if PIE enter and exit sounds are played. Off by default
Change 3236709 on 2016/12/15 by Simon.Tourangeau
Fix camera export rotation offset
#jira UE-34692
#jira UE-39740
Change 3236782 on 2016/12/15 by Jamie.Dale
Fixed EmitTermExpr failing to use the correct package ID
FBPTerminal::Source used to be set to the pin, however when pins were moved away from being UObjects, FBPTerminal::SourcePin was added and FBPTerminal::Source is typically null.
Change 3236853 on 2016/12/15 by Alexis.Matte
Fix the serialization of the staticmesh property FMeshSectionInfoMap
Change 3236890 on 2016/12/15 by Matt.Kuhlenschmidt
Remove old define
Change 3239328 on 2016/12/18 by Richard.TalbotWatkin
Fixed Focus Viewport action in Static Mesh Viewport. Problem was that the conversion to Orbit Camera for storing the camera position was trashing the desired position during cvamera transitions. Orbit camera position is now only stored at the end of a transition.
#jira UE-39825 - Key "F" for Focus acts Sporadically in the Static Mesh Editor Viewport
Change 3239660 on 2016/12/19 by Alex.Delesky
#jira UE-38968, UE-36826 - Components attached to actors can now be directly scaled to negative values using the transform gizmo for that component.
Change 3239662 on 2016/12/19 by Alex.Delesky
#jira UE-39007 - The data table row editor now contains a Reset to Default control.
Change 3239663 on 2016/12/19 by Alex.Delesky
#jira UE-39698 - Importing CSV files will now show the name of the file in the import dialog.
Change 3240696 on 2016/12/20 by Michael.Dupuis
#jira UETOOL-1009:
Added paddiing to columns view
Added auto resize of column when double clicking on splitter handle in the header
Remove right number alignment after discussion with Matt K.
Change 3240758 on 2016/12/20 by Michael.Dupuis
added missing non abstract implementation
Change 3240782 on 2016/12/20 by Michael.Dupuis
Added missing documentation for content browser column auto resizing
Change 3240817 on 2016/12/20 by Alex.Delesky
#jira UE-38940 - Copying a Material-Custom node with a tab character should now correctly render the tab.
Change 3240834 on 2016/12/20 by Michael.Dupuis
tentative fix for build error
Change 3240984 on 2016/12/20 by Michael.Dupuis
Removed unnecessary functions
Change 3241174 on 2016/12/20 by Matt.Kuhlenschmidt
Fix compile errors
Change 3241966 on 2016/12/21 by Chris.Wood
Fixed Typo and changed execution order in "ComboBoxString" Component
[UE-38994] - GitHub 2971 : Fixed Typo and changed execution order in "ComboBoxString" Component
PR #2971: Fixed Typo and changed execution order in "ComboBoxString" Component (Contributed by eXifreXi)
#github https://github.com/EpicGames/UnrealEngine/pull/2971
Change 3242126 on 2016/12/21 by Alexis.Matte
Back out changelist 3236853
We have to back out this change list because the change was implement in the 4.15 release branch and the EditorObjectVersion.h change is now implement in the ReleaseObjectVersion.h.
Change 3244492 on 2017/01/02 by Jamie.Dale
Improved error message
Change 3244545 on 2017/01/02 by Nick.Darnell
Navigation - Making it so we don't attempt to load HotReload during shutdown, we only access it if it's still loaded.
Change 3244549 on 2017/01/02 by Nick.Darnell
Slate - Implementing custom hardware cursor loading across Windows, Mac and Linux and supports loading cursors from PAK files. All platforms support loading PNGs through the FHardwareCursor interface. Some platforms support additional formats, for multiresolution support, but there's a naming convention that can be used on PNGs for the same capability. All of it is documented in the FHardwareCursor header. The platform layer for ICursor, now has support for replacing cursor shapes as an override, and can be reset safely.
The FHardwareCursor supports loading cursors from raw pixel buffers as well, the plan is to allow for the option to UTextures to also be used for hardware cursors.
Now users through C++ can load and replace the hardware cursors with custom ones of their own,
e.g. FSlateApplication::Get().RegisterCursor(EMouseCursor::Default, MakeShareable(new FHardwareCursor(FPaths::GameContentDir() / "Slate/FancyPointer", FIntPoint(0,0))));
The next step is to expose a game friendly layer that supports caching cursors, and letting users change them out by name, without a bunch of destruction of OS resources.
Change 3244845 on 2017/01/03 by Jamie.Dale
Fixing typo
#jira UE-39920
Change 3244903 on 2017/01/03 by Jamie.Dale
PR #3044: fix link error when FAssetData::PrintAssetData() is used in project (Contributed by kayama-shift)
Change 3245125 on 2017/01/03 by Alexis.Matte
Put back the dev-editor version because there was some data create before we back it out
Change 3246106 on 2017/01/04 by Chris.Wood
Removed broken CrashReportReciever pre-upload phase from CrashReportClient.
[UE-40153] - CrashReportClient fails when used in legacy mode with a CrashReportReciever
Change 3246251 on 2017/01/04 by Alex.Delesky
#jira UE-39869 - Moving an asset before saving it and then hitting Save All from the file menu will no longer save the asset in its original location.
Change 3246252 on 2017/01/04 by Alex.Delesky
#jira UE-39793 - Fixes an issue with the AutoReimporter where specifying a non-existent mount point (a directory in the content browser) would cause a crash when attempting to auto-import an asset from a monitored directory, as well as ensuring that valid mount points will be able to create new assets from auto-import.
The "Map Directory To" field when setting directories to monitor for auto-reimport has also been changed to use the content browser path picker instead of relying on the user to manually enter a mount point.
Change 3247620 on 2017/01/05 by Nick.Darnell
Automation - Removing an adjustment to the number of shots we take for high res shots.
Change 3247621 on 2017/01/05 by Nick.Darnell
Automation - Adding a few more rendering tests to the cornell box.
Change 3247629 on 2017/01/05 by Nick.Darnell
Automation - Improving the comparison row display for screenshots so it's obvious what each image represents.
Change 3248811 on 2017/01/05 by Matt.Kuhlenschmidt
PR #3091: Removed unnecessary UPackage casts (Contributed by projectgheist)
Change 3248860 on 2017/01/06 by Matt.Kuhlenschmidt
Made the plugin browser select the "built in" category by default instead of the 2D category. There is no reason for a sub-category to be selected first as it makes searching for plugins globally an extra click because you have to click on the base category first
Change 3249264 on 2017/01/06 by Matt.Kuhlenschmidt
Fixed automation test warnings
#jira UE-40198
Change 3249481 on 2017/01/06 by Michael.Dupuis
#jira UE-37875 : Fill empty layers of components on assignation or creation
Also fill new component added with the tool from neighbours predominance
Change 3249505 on 2017/01/06 by Matt.Kuhlenschmidt
PR #3093: Include guard cleanup (Contributed by projectgheist)
Change 3249544 on 2017/01/06 by Michael.Dupuis
#jira UE-40299: validate if UISettings is valid
Change 3250738 on 2017/01/09 by Nick.Darnell
UMG - The WIC now checks if the Widget is enabled before it claims that it's over an interactable or keyboard focusable widget.
#jira UE-39845
Change 3250865 on 2017/01/09 by Nick.Darnell
Slate - Updating EAutoCenter and ESizingRule to use the newer enum class style enums.
Change 3250867 on 2017/01/09 by Nick.Darnell
Slate - Adding more logging to the hardware cursor code so that it reports more information when it doesn't find an exact match when it comes to cursor size.
Change 3250936 on 2017/01/09 by Nick.Darnell
Automation - Refactoring the screenshot comparison tool to no longer require one one generated report. Doing screenshot comparions now generates individual reports for each failed comparison so that they can be evaluated in bits, and as changes occur as the user reviews aspects, we can remove the reports. There is now async image loading for the comparison view so that it doesn't hitch.
Change 3250937 on 2017/01/09 by Nick.Darnell
Automation - Adding another example to the CornellBox test.
Change 3250958 on 2017/01/09 by Nick.Darnell
Slate - Fixing some other cases where people were referring to ESizingRule::Type.
Change 3251162 on 2017/01/09 by Nick.Darnell
Slate - Fixing some other cases where people were referring to ESizingRule::Type.
Change 3251254 on 2017/01/09 by Matt.Kuhlenschmidt
Attempt to fix static analysis warnings
Change 3251373 on 2017/01/09 by Nick.Darnell
Core - Now writing a log warning instead of ensuring if calling LoadModule wouldn't have been safe to do here, depending on load order.
Change 3251525 on 2017/01/09 by Nick.Darnell
Automation - Fixing a build issue in ImageComparer.
Change 3252321 on 2017/01/10 by Alex.Delesky
#jira UE-40164 - Importing multiple files to overwrite existing assets such as sounds will now correctly persist the "Yes to All" / "No to All" dialog selections.
Change 3252354 on 2017/01/10 by Nick.Darnell
Image Compare - Fixing a potential threading hazard in the image comparer.
Change 3252356 on 2017/01/10 by Nick.Darnell
Automation - The screenshot metadata now captures the commit/CL that the screenshot was taken at and records it in the metadata.
Change 3252601 on 2017/01/10 by Alexis.Matte
Fbx automation test, reload feature implementation
Change 3252761 on 2017/01/10 by Jamie.Dale
Fixing some IWYU errors with PCH disabled
Change 3252765 on 2017/01/10 by Jamie.Dale
Fixing some static analysis warnings
Change 3252793 on 2017/01/10 by Jamie.Dale
Fixing FText natvis
The text data visualizers have to be defined before the text visualizer
Change 3253987 on 2017/01/11 by Matt.Kuhlenschmidt
PR #3108: Git Plugin: use asynchronous "MarkForAdd" and "CheckIn" operations for the initial commit (Contributed by SRombauts)
Change 3254378 on 2017/01/11 by Matt.Kuhlenschmidt
Refactor scene importing to allow for plugins to make scene importers
Change 3254679 on 2017/01/11 by Matt.Kuhlenschmidt
Fix calling LoadModule in perforce source control off the main thread
Change 3256472 on 2017/01/12 by Jamie.Dale
Improved error reporting from IncludeTool
- The error reporting was using zero-based line indices which was misleading.
- The error reporting now includes the offending line to remove ambiguity.
Change 3256725 on 2017/01/13 by Jamie.Dale
IncludeTool can now parse typedef in Fwd headers
Change 3256758 on 2017/01/13 by Jamie.Dale
Added support for String Tables
String Tables provide a way to centralize your localized text into one (or several) known locations, and then reference the entries within a string table from other assets or code in a robust way that allows for easy re-use of localized text.
String Tables can be defined in C++ (using the LOCTABLE family of macros), loaded via CSV file, or created as an asset. They can be referenced in C++ using either the LOCTABLE macro, or the static FText::FromStringTable function. INI files can reference them using the LOCTABLE macro syntax, and FText properties in assets can reference them via the advanced settings combo.
Change 3257018 on 2017/01/13 by Alexis.Matte
FbxAutomationTest fix the import reload operation, it was calling garbagecollect with no keep flag
Change 3257168 on 2017/01/13 by Jamie.Dale
Removed code that was writing null into bytecode during save
Change 3257344 on 2017/01/13 by Jamie.Dale
Backing out changelist 3256725, and excluding my header from the scan instead
Change 3257426 on 2017/01/13 by Nick.Darnell
Slate - Adding the ability to invert alpha when drawing slate textures. Going to be used in the future for rendering render targets for the scene which have inverted alpha.
Change 3257572 on 2017/01/13 by Nick.Darnell
Slate - Fixing a build error.
Change 3257970 on 2017/01/14 by Jamie.Dale
Fixing exclude path
Change 3258458 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3135: GameViewportClient: FOnCloseRequested is now a multicast delegate (Contributed by Nadrin)
Change 3258472 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3126: Fix to load editor style assets (Contributed by projectgheist)
Change 3258473 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3124: Fix wrong result with Image-DrawAsBox with PaperSprite. (Contributed by valval88)
Change 3258539 on 2017/01/16 by Nick.Darnell
Slate - Pixel Snapping has been moved to the GPU for the RHI rendering policy. Additionally, widgets with a render transform of Scale, Rotation or Sheer, and their children are no longer pixel snapped, this should reduce some of jittering seen by users when animations are applied to widgets. NOTE: This only affects render transforms, any transform in layout space is still subject to pixel snapping.
Change 3258607 on 2017/01/16 by Nick.Darnell
Fixing the mac build.
Change 3258661 on 2017/01/16 by Matt.Kuhlenschmidt
Actors with experimental components no longer say
"Uses experimental class: Actor" when selecting the actor root in the details panel
#jira UE-40535
Change 3258678 on 2017/01/16 by Nick.Darnell
Platform - Introducing a way to get the mimetype for a file on Windows. Other platforms don't yet have an implementation outside of returning application/unknown.
Change 3258924 on 2017/01/16 by Nick.Darnell
Platform - Implementing a fallback for the generic platform http, that can do some basic mimetype lookups.
Change 3258929 on 2017/01/16 by Nick.Darnell
UMG - Fixing the animation to finish the evaluation before it notifies that the animation completed.
Change 3259109 on 2017/01/16 by Nick.Darnell
Platform - The GetMimeType function now only takes in FilePath, since some platforms will require that actually resolve to a file on disk in order to determine the true mimetype.
Change 3259111 on 2017/01/16 by Alexis.Matte
Avoid to move the camera when we re-import in the static mesh editor
#jira UE-40613
Change 3259275 on 2017/01/16 by Matt.Kuhlenschmidt
Fix crash when a slate window is resized and calls into a scene viewport during loading code when the scene viewport is not in a slate hierarchy and thus has no widget
Change 3259300 on 2017/01/16 by Nick.Darnell
UMG - Introducing PreConstruct and NativePreConstruct to the base UUserWidget. Users can now visualize non-binding based changes in the designer by evaluating a very limited amount of the blueprint code. In the event your user widget crashes on load, due to calling something unsafe, you can disable evaluation in the editor preferences under Widget Designer.
Change 3259306 on 2017/01/16 by Nick.Darnell
Games - Removing the Game Specific implementations of PreConstruct.
Change 3260182 on 2017/01/17 by Matt.Kuhlenschmidt
Fix static analysis
Change 3261049 on 2017/01/17 by Nick.Darnell
Slate - Putting in some fixes for the non-gpu pixel snapping mode, and disabling gpu snapping while we dig into why it looks weird.
Change 3261434 on 2017/01/17 by Nick.Darnell
Fixing the mac build.
Change 3261435 on 2017/01/17 by Nick.Darnell
Slate - Tweaking some aspects of the slate rounding code on the GPU. There's still some precision loss somewhere causing subtle differences in where the snap occurs, that's different from previously.
Change 3261460 on 2017/01/17 by Nick.Darnell
UMG - Tweaking the defintiions of NativePreConstruct, dropping passing in design time since that is readily available in native code.
Change 3261833 on 2017/01/18 by Alexis.Matte
Fix all warning for fbx automation tests
#jira UE-40208
Change 3261874 on 2017/01/18 by Matt.Kuhlenschmidt
PR #3136: Fix Submit to Source Control Window for Git plugin : use CanCheckIn() to filter out unmodified assets files (Contributed by SRombauts)
Change 3262000 on 2017/01/18 by Jamie.Dale
Updated Slate to allocate widgets using MakeShared
This saves one allocation per-widget
Change 3262003 on 2017/01/18 by Nick.Darnell
UMG - Widget Interaction Components now ignore Visible(false) Widget Components when tracing.
#jira UE-40523
Change 3262052 on 2017/01/18 by Alexis.Matte
Put back the staticmesh skinxx workflow
#jira UE-40782
Change 3262775 on 2017/01/18 by Nick.Darnell
Slate - Ditching moving vertex rounding to the GPU, some precision issues could not be overcome. Ended up writing a clean way to implement it on the CPU.
Change 3262818 on 2017/01/18 by Alex.Delesky
#jira UE-40668 - Editor preferences will now save for data pin styles
Change 3263679 on 2017/01/19 by Nick.Darnell
Slate - Adding some comments to the Slate Vertex Rounder.
Change 3265154 on 2017/01/19 by Nick.Darnell
Slate/UMG - Putting in some more time into pixel snapping. I've re-introduced the old constructors, and decided to go with the templated approach, as to not break old code that relied on the FSlateVertex working a certain way.
Change 3265478 on 2017/01/20 by Chris.Wood
Added config support for hang detection time and switching hang detection on/off in UnrealWatchdog
[UE-40838] - Make hang time configurable and increase default in UnrealWatchdog
Change 3265600 on 2017/01/20 by Nick.Darnell
Slate - Making some const local variables const.
Change 3265714 on 2017/01/20 by Alex.Delesky
#jira UE-40791 - The ForceFeedback thumbnail's Play and Stop icons will now render correctly, and will only be visible while an effect is playing or when the cursor hovers over the icon.
Change 3265865 on 2017/01/20 by Alex.Delesky
#jira UE-40511 - The Content Browser file path will now update when inside a folder that is deleted from the Sources Panel.
Change 3267989 on 2017/01/23 by Jamie.Dale
Exposed String Tables to Blueprints
Change 3268018 on 2017/01/23 by Jamie.Dale
Small API clean-up for string tables
Change 3268455 on 2017/01/23 by Matt.Kuhlenschmidt
Fix SaveAs (Which says SaveCurrentAs) not saving the current level and only saving the persistent level and then reloading everything thus causing work to be lost if editing a sub-level
#jira UE-40930
Change 3269388 on 2017/01/24 by Chris.Wood
Refactored tick timing in UnrealWatchdog to stop bug where it doesn't close.
[UE-40839] - UnrealWatchdog running and blocking use of Unreal Game Sync for internal users
Standalone tool code only - doesn't touch engine
Change 3270205 on 2017/01/24 by Cody.Albert
Updated FUnrealEdMisc::OnMessageTokenActivated to properly traverse up the outer hierarchy of an object.
Change 3270231 on 2017/01/24 by Cody.Albert
Renamed and exposed GetFullScreenAlignment and GetViewportAnchors for consistency with the setters
Change 3271734 on 2017/01/25 by Michael.Dupuis
#jira UE-38631
Add sorting for landscape target layer, user can now sort alphabetical, material based or custom
Added a new vertical box SDragNDropVerticalBox to handle drag & drop of FSlot
Fixed SDropTarget to only consider the drop action if it was started by it
Added visibility toggle to only show used layers in the currently loaded data
Change 3271797 on 2017/01/25 by Jamie.Dale
Renamed HasBeenAlreadyMadeSharable to DoesSharedInstanceExist as the old name was nonsense
Change 3271813 on 2017/01/25 by Jamie.Dale
Fixed bad access of a shared this during widget destruction when a context menu was open
Change 3271988 on 2017/01/25 by Nick.Darnell
Slate - Removing some old checkbox deprecated code from the 4.3 and 4.6 days.
Change 3271992 on 2017/01/25 by Nick.Darnell
Blueprints - Making the checked call better to log out more information when dragging and dropping a missing property.
Change 3272134 on 2017/01/25 by Jamie.Dale
Updated the GatherText commandlet to no longer hold a ConfigFile pointer while it runs
This pointer is internal to GConfig, and may be updated (or invalidated) when other config files are loaded (as can happen via game code while gathering text).
Change 3272301 on 2017/01/25 by Nick.Darnell
Slate - More cleanup from the removal of a old legacy enum that people were still using.
Change 3273070 on 2017/01/26 by Chris.Wood
Fix CIS errors in landscape code from CL 3271734
Change 3273123 on 2017/01/26 by Chris.Wood
Fix crash during init of CRC when running packaged without access to main engine config hierarchy.
Change 3273194 on 2017/01/26 by Nick.Darnell
Fixing some build warnings.
Change 3273242 on 2017/01/26 by Michael.Dupuis
#jira UE-39948 : if we detect there is multiple levels in the current persistent when we add a new foliage asset we ask to save the foliage as an asset to permit paiting over multiple levels
Change 3273279 on 2017/01/26 by Jamie.Dale
String Table INI redirects are now in the "Core.StringTable" section (rather than "/Script/Engine.Engine")
Change 3273483 on 2017/01/26 by Alex.Delesky
#jira UE-32047 - Made changes to the FixupRedirects commandlet to ensure that files that are marked for delete are moved from the default changelist to the pending changelist and submitted when using Perforce.
Also makes a slight change to the ResavePackages commandlet to submit files marked for delete.
Change 3273568 on 2017/01/26 by Alex.Delesky
Modifying changes made to SPluginWizard to have the plugin loading phase determined by the wizard's definition rather than from the first selected template.
#jira none
Change 3273855 on 2017/01/26 by Alex.Delesky
#jira UE-41117 - Updating the tooltip on the "Allow Paint of all LODs" option for mesh paint mode.
Change 3274200 on 2017/01/26 by Alex.Delesky
For IPluginWizardDefinition, temporarily adding function bodies to two methods instead of having them be pure virtual methods.
Change 3274317 on 2017/01/26 by Jamie.Dale
Deleting a seemingly corrupted asset that was accidentially submitted
Change 3275072 on 2017/01/27 by Michael.Dupuis
#jira UE-38631 tweaks
Fix typo error
Iterate all components, not only active one
Force expand the Target Layers widget
Change 3275249 on 2017/01/27 by Alexis.Matte
Color grading controls: Keep the vector ratio when changing the master slider
#jira UETOOL-1098
Change 3275282 on 2017/01/27 by Alexis.Matte
Color grading controls: Cosmetic changes
#jira UETOOL-1099
Change 3275292 on 2017/01/27 by Alexis.Matte
Make sure the build is called once when we import a staticmesh.
#jira UE-40947
Change 3275430 on 2017/01/27 by Alexis.Matte
Add some fbx automation tests
- Import a mesh with no material
- Import corrupted asset with no section in a LOD
- Import morph targets
- Materials name clash
- Max Multimap material ordering
Change 3275683 on 2017/01/27 by Michael.Dupuis
#jira UE-41215 : when saving an asset do not register the transaction, and make sure that the duplicate wont keep a copy in the transaction buffer as an asset can't be undo
Change 3276237 on 2017/01/27 by Jamie.Dale
Deleting a seemingly corrupted asset that was accidentially submitted
Change 3276266 on 2017/01/27 by Jamie.Dale
Fix for accessing a potentially null pointer
Change 3277065 on 2017/01/30 by Chris.Wood
Move crash report temp files to saved config and cleanup on schedule.
[UE-39506] - CrashReportClient ini folders are not cleaned when opening the editor
Change 3277236 on 2017/01/30 by Matt.Kuhlenschmidt
Fix crash when cancelling SaveCurrentLevelAs
#jira UE-41182
Change 3277409 on 2017/01/30 by Jamie.Dale
Improved text rendering when the last resort font is missing
The last resort font is no longer included in shipping builds, so this change makes some improvements to text rendering when it's missing.
- The legacy font cache no longer tries to use the last resort font if it's not available (preventing warnings).
- The Slate font renderer no longer tries to use the last resort font if it's not available.
- Text shaping will use the last resort character if none of the available fonts can render a given character (likely because the last resort font is missing).
- HarfBuzz shaped text now uses the fallback character correctly.
Change 3277749 on 2017/01/30 by Nick.Darnell
Slate - Moving ESlateDrawEffect & ESlateBatchDrawFlag over to be enum class, found cases where users were improperly assuming the enum order, and so now it won't be possible to just treat an int32 or a bool as the draw effect value.
Core - Adding EnumHasAllFlags and EnumHasAnyFlags, templated functions to make it easier to check for the existance of a flag on enum classes.
Change 3277805 on 2017/01/30 by Nick.Darnell
Rendering - Changing some LoadModuleChecked calls to GetModuleChecked, as these calls are not happening on the main thread and are not safe to make.
Change 3277914 on 2017/01/30 by Matt.Kuhlenschmidt
Fix Niagara slate style warning on startup
Change 3278058 on 2017/01/30 by Matt.Kuhlenschmidt
Fixed compile error
Change 3278132 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278133 on 2017/01/30 by Matt.Kuhlenschmidt
Fixed compile errors
Change 3278186 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278525 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278534 on 2017/01/30 by Nick.Darnell
Automation - Clearing up several warnings/errors with automation results, trying to get Automation Tests to at least yellow before integration.
Change 3278941 on 2017/01/31 by Nick.Darnell
Fixing a build warning due to build team refactor.
Change 3278949 on 2017/01/31 by Nick.Darnell
Fixing incrmenetal build issues.
Change 3278953 on 2017/01/31 by Nick.Darnell
Fixing some incrmental linux build issues.
Change 3278964 on 2017/01/31 by Nick.Darnell
FIxing more incremental build issues.
Change 3279256 on 2017/01/31 by Michael.Dupuis
#jira UE-41319
#jira UE-41315
#jira UE-41316
Instead of getting the Landscape Actor, call GetLandscapeProxy so all case are handled, either proxy or landscape actor
Change 3279270 on 2017/01/31 by Chad.Garyet
re-updating the automation test pool
[CL 3279775 by Matt Kuhlenschmidt in Main branch]
2017-01-31 15:22:49 -05:00
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virtual void SetTypeShape(EMouseCursor::Type InCursorType, void* CursorHandle) override
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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{
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if (bAllowMessageHandling)
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{
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if (RealCursor.IsValid())
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{
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Copying //UE4/Dev-Editor to //UE4/Dev-Main (Source: //UE4/Dev-Editor @ 3279756)
#lockdown Nick.Penwarden
#rb none
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3229490 on 2016/12/09 by Cody.Albert
Integrated fix to support named changelists in SVN
Change 3229574 on 2016/12/09 by Simon.Tourangeau
Fix actor mobility getting changed on scene reimport
#jira UE-39102
Change 3229692 on 2016/12/09 by Cody.Albert
Fixing an XML Parser assert when parsing a root tag that completes on the same line.
#jira UE-30393
Change 3230582 on 2016/12/12 by Matt.Kuhlenschmidt
PR #3024: Correct the outdated error message instructions for how to fix being unable to launch on an iOS device. (Contributed by CleanCut)
Change 3231470 on 2016/12/12 by Matt.Kuhlenschmidt
Eliminate editor sounds that play when you PIE, simulate or possess the player. They get in the way of game sounds, are annoying to hear when you are constantly starting and stopping pie, and flush async loading that the game might be doing when they load.
Change 3231475 on 2016/12/12 by Alex.Delesky
#jira UE-39023 - Using the High Resolution screenshot tool with the "custom depth as mask" option checked should no longer crash the editor or a PIE viewport when the screen percentage is not set to 100.
Change 3231476 on 2016/12/12 by Alex.Delesky
#jira UE-39380 - Thumbnails for static meshes in the foliage paint mode window should now update to show the correct mesh if the thumbnail pool has been exhausted. This also increases the number of foliage thumbnals that can exist onscreen at once.
Change 3231477 on 2016/12/12 by Alex.Delesky
#jira none - Extending the IPluginWizardDefinition interface to allow it to return the descriptor type of the plugin. This fixes a merge conflict from Odin where the new plugin wizard was modified to allow for multiple template selection.
Change 3231479 on 2016/12/12 by Alex.Delesky
#jira UE-39376 - Changing the number of players or changing the dedicated server options in PIE settings should now always persist on editor shutdown.
Change 3231480 on 2016/12/12 by Alex.Delesky
#jira UE-39417 - A texture will now match to update a dropped in file if the source path differs from that of the dropped in file
Change 3231508 on 2016/12/12 by Alex.Delesky
Removing todo comment
#jira none
Change 3231603 on 2016/12/12 by Matt.Kuhlenschmidt
Exposed a 0-1 UV set and the scaled pixel size for Box and Border brushes
Also added a material function that exposes all of the current UV sets with nice names instead of indexed coordinates
Change 3231618 on 2016/12/12 by Alex.Delesky
#jira UE-38732 - When editing a spin box with a delta value, committing the value with the Enter key and then clearing the focus from the spin box will no longer change the internal value to match the snapped value.
Change 3231638 on 2016/12/12 by Matt.Kuhlenschmidt
Add RF_Transactional to the list of default flags for creating or importing new assets. All should be transactional by default
Change 3231642 on 2016/12/12 by Matt.Kuhlenschmidt
Brighten up the output log by default
Change 3231648 on 2016/12/12 by Alex.Delesky
#jira UE-38033 - Selecting a Named Slot that's part of a widget in a Widget Switcher will now show that widget instead of the widget at index 0. This also applies to any content set inside the named slot.
Change 3231666 on 2016/12/12 by Alex.Delesky
#jira UE-38952 - Widgets that have been copied and pasted into the same hierarchy will now retain the same name in the hierarchy. This does not fix widgets that have been previously copied and pasted from other widgets, nor copies of those widgets.
Change 3231674 on 2016/12/12 by Alex.Delesky
#jira UE-37106 - When using or simulating touch for Widget Components, the hover/clicked state will now be accurately determined rather than showing hover on initial touch.
Change 3231745 on 2016/12/12 by Alex.Delesky
Back out changelist 3231477 to fix build error C2259
Change 3232417 on 2016/12/13 by Simon.Tourangeau
Add the following attributes to the Editor.Usage.FBX.Import EngineAnalytics event
- FBX Version
- Filename Hash
- Import Type
#jira UE-37453
Change 3232477 on 2016/12/13 by Michael.Dupuis
#jira UE-39675 : There was an issue when the Neutral Value == the Min or Max value, so we simply prevent using the concept of neutral value if min or max == neutral as it mean you only want a log on one side.
Change 3232571 on 2016/12/13 by Alex.Delesky
Back out changelist 3231745
#jira none - Extending the IPluginWizardDefinition interface to allow it to return the descriptor type of the plugin. This fixes a merge conflict from Odin where the new plugin wizard was modified to allow for multiple template selection.
Change 3232675 on 2016/12/13 by Alexis.Matte
Fix a crash when reordering material with a fbx containing unused materials, add a fbx automation test to prevent similar issue.
#jira UE-39692
Change 3232975 on 2016/12/13 by Alex.Delesky
Fix to build error C2259 for the IPluginWizardDefinition API change.
Change 3233146 on 2016/12/13 by Michael.Dupuis
#jira UE-38766 : Added eye dropper to select flatten height
Fixed a rounding errors resulting in not flattening to the specified height
Fixed a rounding error resulting in LandscapeDataAccess::GetTexHeight not always returning the appropriate value
Change 3233153 on 2016/12/13 by Alexis.Matte
We cannot anymore change the instance override materials array topology, the topology is limited by the mesh materials array
#jira UE-38827
Change 3234406 on 2016/12/14 by Matt.Kuhlenschmidt
Fix window handle and device context being accessed by scene viewports after the underlying window has been destroyed by the OS. This is an invalid state on linux and using some vr devices.
#jira UE-7388
Change 3234485 on 2016/12/14 by Michael.Dupuis
tentative build fix for Mac
Change 3234495 on 2016/12/14 by Matt.Kuhlenschmidt
Made a setting to control if PIE enter and exit sounds are played. Off by default
Change 3236709 on 2016/12/15 by Simon.Tourangeau
Fix camera export rotation offset
#jira UE-34692
#jira UE-39740
Change 3236782 on 2016/12/15 by Jamie.Dale
Fixed EmitTermExpr failing to use the correct package ID
FBPTerminal::Source used to be set to the pin, however when pins were moved away from being UObjects, FBPTerminal::SourcePin was added and FBPTerminal::Source is typically null.
Change 3236853 on 2016/12/15 by Alexis.Matte
Fix the serialization of the staticmesh property FMeshSectionInfoMap
Change 3236890 on 2016/12/15 by Matt.Kuhlenschmidt
Remove old define
Change 3239328 on 2016/12/18 by Richard.TalbotWatkin
Fixed Focus Viewport action in Static Mesh Viewport. Problem was that the conversion to Orbit Camera for storing the camera position was trashing the desired position during cvamera transitions. Orbit camera position is now only stored at the end of a transition.
#jira UE-39825 - Key "F" for Focus acts Sporadically in the Static Mesh Editor Viewport
Change 3239660 on 2016/12/19 by Alex.Delesky
#jira UE-38968, UE-36826 - Components attached to actors can now be directly scaled to negative values using the transform gizmo for that component.
Change 3239662 on 2016/12/19 by Alex.Delesky
#jira UE-39007 - The data table row editor now contains a Reset to Default control.
Change 3239663 on 2016/12/19 by Alex.Delesky
#jira UE-39698 - Importing CSV files will now show the name of the file in the import dialog.
Change 3240696 on 2016/12/20 by Michael.Dupuis
#jira UETOOL-1009:
Added paddiing to columns view
Added auto resize of column when double clicking on splitter handle in the header
Remove right number alignment after discussion with Matt K.
Change 3240758 on 2016/12/20 by Michael.Dupuis
added missing non abstract implementation
Change 3240782 on 2016/12/20 by Michael.Dupuis
Added missing documentation for content browser column auto resizing
Change 3240817 on 2016/12/20 by Alex.Delesky
#jira UE-38940 - Copying a Material-Custom node with a tab character should now correctly render the tab.
Change 3240834 on 2016/12/20 by Michael.Dupuis
tentative fix for build error
Change 3240984 on 2016/12/20 by Michael.Dupuis
Removed unnecessary functions
Change 3241174 on 2016/12/20 by Matt.Kuhlenschmidt
Fix compile errors
Change 3241966 on 2016/12/21 by Chris.Wood
Fixed Typo and changed execution order in "ComboBoxString" Component
[UE-38994] - GitHub 2971 : Fixed Typo and changed execution order in "ComboBoxString" Component
PR #2971: Fixed Typo and changed execution order in "ComboBoxString" Component (Contributed by eXifreXi)
#github https://github.com/EpicGames/UnrealEngine/pull/2971
Change 3242126 on 2016/12/21 by Alexis.Matte
Back out changelist 3236853
We have to back out this change list because the change was implement in the 4.15 release branch and the EditorObjectVersion.h change is now implement in the ReleaseObjectVersion.h.
Change 3244492 on 2017/01/02 by Jamie.Dale
Improved error message
Change 3244545 on 2017/01/02 by Nick.Darnell
Navigation - Making it so we don't attempt to load HotReload during shutdown, we only access it if it's still loaded.
Change 3244549 on 2017/01/02 by Nick.Darnell
Slate - Implementing custom hardware cursor loading across Windows, Mac and Linux and supports loading cursors from PAK files. All platforms support loading PNGs through the FHardwareCursor interface. Some platforms support additional formats, for multiresolution support, but there's a naming convention that can be used on PNGs for the same capability. All of it is documented in the FHardwareCursor header. The platform layer for ICursor, now has support for replacing cursor shapes as an override, and can be reset safely.
The FHardwareCursor supports loading cursors from raw pixel buffers as well, the plan is to allow for the option to UTextures to also be used for hardware cursors.
Now users through C++ can load and replace the hardware cursors with custom ones of their own,
e.g. FSlateApplication::Get().RegisterCursor(EMouseCursor::Default, MakeShareable(new FHardwareCursor(FPaths::GameContentDir() / "Slate/FancyPointer", FIntPoint(0,0))));
The next step is to expose a game friendly layer that supports caching cursors, and letting users change them out by name, without a bunch of destruction of OS resources.
Change 3244845 on 2017/01/03 by Jamie.Dale
Fixing typo
#jira UE-39920
Change 3244903 on 2017/01/03 by Jamie.Dale
PR #3044: fix link error when FAssetData::PrintAssetData() is used in project (Contributed by kayama-shift)
Change 3245125 on 2017/01/03 by Alexis.Matte
Put back the dev-editor version because there was some data create before we back it out
Change 3246106 on 2017/01/04 by Chris.Wood
Removed broken CrashReportReciever pre-upload phase from CrashReportClient.
[UE-40153] - CrashReportClient fails when used in legacy mode with a CrashReportReciever
Change 3246251 on 2017/01/04 by Alex.Delesky
#jira UE-39869 - Moving an asset before saving it and then hitting Save All from the file menu will no longer save the asset in its original location.
Change 3246252 on 2017/01/04 by Alex.Delesky
#jira UE-39793 - Fixes an issue with the AutoReimporter where specifying a non-existent mount point (a directory in the content browser) would cause a crash when attempting to auto-import an asset from a monitored directory, as well as ensuring that valid mount points will be able to create new assets from auto-import.
The "Map Directory To" field when setting directories to monitor for auto-reimport has also been changed to use the content browser path picker instead of relying on the user to manually enter a mount point.
Change 3247620 on 2017/01/05 by Nick.Darnell
Automation - Removing an adjustment to the number of shots we take for high res shots.
Change 3247621 on 2017/01/05 by Nick.Darnell
Automation - Adding a few more rendering tests to the cornell box.
Change 3247629 on 2017/01/05 by Nick.Darnell
Automation - Improving the comparison row display for screenshots so it's obvious what each image represents.
Change 3248811 on 2017/01/05 by Matt.Kuhlenschmidt
PR #3091: Removed unnecessary UPackage casts (Contributed by projectgheist)
Change 3248860 on 2017/01/06 by Matt.Kuhlenschmidt
Made the plugin browser select the "built in" category by default instead of the 2D category. There is no reason for a sub-category to be selected first as it makes searching for plugins globally an extra click because you have to click on the base category first
Change 3249264 on 2017/01/06 by Matt.Kuhlenschmidt
Fixed automation test warnings
#jira UE-40198
Change 3249481 on 2017/01/06 by Michael.Dupuis
#jira UE-37875 : Fill empty layers of components on assignation or creation
Also fill new component added with the tool from neighbours predominance
Change 3249505 on 2017/01/06 by Matt.Kuhlenschmidt
PR #3093: Include guard cleanup (Contributed by projectgheist)
Change 3249544 on 2017/01/06 by Michael.Dupuis
#jira UE-40299: validate if UISettings is valid
Change 3250738 on 2017/01/09 by Nick.Darnell
UMG - The WIC now checks if the Widget is enabled before it claims that it's over an interactable or keyboard focusable widget.
#jira UE-39845
Change 3250865 on 2017/01/09 by Nick.Darnell
Slate - Updating EAutoCenter and ESizingRule to use the newer enum class style enums.
Change 3250867 on 2017/01/09 by Nick.Darnell
Slate - Adding more logging to the hardware cursor code so that it reports more information when it doesn't find an exact match when it comes to cursor size.
Change 3250936 on 2017/01/09 by Nick.Darnell
Automation - Refactoring the screenshot comparison tool to no longer require one one generated report. Doing screenshot comparions now generates individual reports for each failed comparison so that they can be evaluated in bits, and as changes occur as the user reviews aspects, we can remove the reports. There is now async image loading for the comparison view so that it doesn't hitch.
Change 3250937 on 2017/01/09 by Nick.Darnell
Automation - Adding another example to the CornellBox test.
Change 3250958 on 2017/01/09 by Nick.Darnell
Slate - Fixing some other cases where people were referring to ESizingRule::Type.
Change 3251162 on 2017/01/09 by Nick.Darnell
Slate - Fixing some other cases where people were referring to ESizingRule::Type.
Change 3251254 on 2017/01/09 by Matt.Kuhlenschmidt
Attempt to fix static analysis warnings
Change 3251373 on 2017/01/09 by Nick.Darnell
Core - Now writing a log warning instead of ensuring if calling LoadModule wouldn't have been safe to do here, depending on load order.
Change 3251525 on 2017/01/09 by Nick.Darnell
Automation - Fixing a build issue in ImageComparer.
Change 3252321 on 2017/01/10 by Alex.Delesky
#jira UE-40164 - Importing multiple files to overwrite existing assets such as sounds will now correctly persist the "Yes to All" / "No to All" dialog selections.
Change 3252354 on 2017/01/10 by Nick.Darnell
Image Compare - Fixing a potential threading hazard in the image comparer.
Change 3252356 on 2017/01/10 by Nick.Darnell
Automation - The screenshot metadata now captures the commit/CL that the screenshot was taken at and records it in the metadata.
Change 3252601 on 2017/01/10 by Alexis.Matte
Fbx automation test, reload feature implementation
Change 3252761 on 2017/01/10 by Jamie.Dale
Fixing some IWYU errors with PCH disabled
Change 3252765 on 2017/01/10 by Jamie.Dale
Fixing some static analysis warnings
Change 3252793 on 2017/01/10 by Jamie.Dale
Fixing FText natvis
The text data visualizers have to be defined before the text visualizer
Change 3253987 on 2017/01/11 by Matt.Kuhlenschmidt
PR #3108: Git Plugin: use asynchronous "MarkForAdd" and "CheckIn" operations for the initial commit (Contributed by SRombauts)
Change 3254378 on 2017/01/11 by Matt.Kuhlenschmidt
Refactor scene importing to allow for plugins to make scene importers
Change 3254679 on 2017/01/11 by Matt.Kuhlenschmidt
Fix calling LoadModule in perforce source control off the main thread
Change 3256472 on 2017/01/12 by Jamie.Dale
Improved error reporting from IncludeTool
- The error reporting was using zero-based line indices which was misleading.
- The error reporting now includes the offending line to remove ambiguity.
Change 3256725 on 2017/01/13 by Jamie.Dale
IncludeTool can now parse typedef in Fwd headers
Change 3256758 on 2017/01/13 by Jamie.Dale
Added support for String Tables
String Tables provide a way to centralize your localized text into one (or several) known locations, and then reference the entries within a string table from other assets or code in a robust way that allows for easy re-use of localized text.
String Tables can be defined in C++ (using the LOCTABLE family of macros), loaded via CSV file, or created as an asset. They can be referenced in C++ using either the LOCTABLE macro, or the static FText::FromStringTable function. INI files can reference them using the LOCTABLE macro syntax, and FText properties in assets can reference them via the advanced settings combo.
Change 3257018 on 2017/01/13 by Alexis.Matte
FbxAutomationTest fix the import reload operation, it was calling garbagecollect with no keep flag
Change 3257168 on 2017/01/13 by Jamie.Dale
Removed code that was writing null into bytecode during save
Change 3257344 on 2017/01/13 by Jamie.Dale
Backing out changelist 3256725, and excluding my header from the scan instead
Change 3257426 on 2017/01/13 by Nick.Darnell
Slate - Adding the ability to invert alpha when drawing slate textures. Going to be used in the future for rendering render targets for the scene which have inverted alpha.
Change 3257572 on 2017/01/13 by Nick.Darnell
Slate - Fixing a build error.
Change 3257970 on 2017/01/14 by Jamie.Dale
Fixing exclude path
Change 3258458 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3135: GameViewportClient: FOnCloseRequested is now a multicast delegate (Contributed by Nadrin)
Change 3258472 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3126: Fix to load editor style assets (Contributed by projectgheist)
Change 3258473 on 2017/01/16 by Matt.Kuhlenschmidt
PR #3124: Fix wrong result with Image-DrawAsBox with PaperSprite. (Contributed by valval88)
Change 3258539 on 2017/01/16 by Nick.Darnell
Slate - Pixel Snapping has been moved to the GPU for the RHI rendering policy. Additionally, widgets with a render transform of Scale, Rotation or Sheer, and their children are no longer pixel snapped, this should reduce some of jittering seen by users when animations are applied to widgets. NOTE: This only affects render transforms, any transform in layout space is still subject to pixel snapping.
Change 3258607 on 2017/01/16 by Nick.Darnell
Fixing the mac build.
Change 3258661 on 2017/01/16 by Matt.Kuhlenschmidt
Actors with experimental components no longer say
"Uses experimental class: Actor" when selecting the actor root in the details panel
#jira UE-40535
Change 3258678 on 2017/01/16 by Nick.Darnell
Platform - Introducing a way to get the mimetype for a file on Windows. Other platforms don't yet have an implementation outside of returning application/unknown.
Change 3258924 on 2017/01/16 by Nick.Darnell
Platform - Implementing a fallback for the generic platform http, that can do some basic mimetype lookups.
Change 3258929 on 2017/01/16 by Nick.Darnell
UMG - Fixing the animation to finish the evaluation before it notifies that the animation completed.
Change 3259109 on 2017/01/16 by Nick.Darnell
Platform - The GetMimeType function now only takes in FilePath, since some platforms will require that actually resolve to a file on disk in order to determine the true mimetype.
Change 3259111 on 2017/01/16 by Alexis.Matte
Avoid to move the camera when we re-import in the static mesh editor
#jira UE-40613
Change 3259275 on 2017/01/16 by Matt.Kuhlenschmidt
Fix crash when a slate window is resized and calls into a scene viewport during loading code when the scene viewport is not in a slate hierarchy and thus has no widget
Change 3259300 on 2017/01/16 by Nick.Darnell
UMG - Introducing PreConstruct and NativePreConstruct to the base UUserWidget. Users can now visualize non-binding based changes in the designer by evaluating a very limited amount of the blueprint code. In the event your user widget crashes on load, due to calling something unsafe, you can disable evaluation in the editor preferences under Widget Designer.
Change 3259306 on 2017/01/16 by Nick.Darnell
Games - Removing the Game Specific implementations of PreConstruct.
Change 3260182 on 2017/01/17 by Matt.Kuhlenschmidt
Fix static analysis
Change 3261049 on 2017/01/17 by Nick.Darnell
Slate - Putting in some fixes for the non-gpu pixel snapping mode, and disabling gpu snapping while we dig into why it looks weird.
Change 3261434 on 2017/01/17 by Nick.Darnell
Fixing the mac build.
Change 3261435 on 2017/01/17 by Nick.Darnell
Slate - Tweaking some aspects of the slate rounding code on the GPU. There's still some precision loss somewhere causing subtle differences in where the snap occurs, that's different from previously.
Change 3261460 on 2017/01/17 by Nick.Darnell
UMG - Tweaking the defintiions of NativePreConstruct, dropping passing in design time since that is readily available in native code.
Change 3261833 on 2017/01/18 by Alexis.Matte
Fix all warning for fbx automation tests
#jira UE-40208
Change 3261874 on 2017/01/18 by Matt.Kuhlenschmidt
PR #3136: Fix Submit to Source Control Window for Git plugin : use CanCheckIn() to filter out unmodified assets files (Contributed by SRombauts)
Change 3262000 on 2017/01/18 by Jamie.Dale
Updated Slate to allocate widgets using MakeShared
This saves one allocation per-widget
Change 3262003 on 2017/01/18 by Nick.Darnell
UMG - Widget Interaction Components now ignore Visible(false) Widget Components when tracing.
#jira UE-40523
Change 3262052 on 2017/01/18 by Alexis.Matte
Put back the staticmesh skinxx workflow
#jira UE-40782
Change 3262775 on 2017/01/18 by Nick.Darnell
Slate - Ditching moving vertex rounding to the GPU, some precision issues could not be overcome. Ended up writing a clean way to implement it on the CPU.
Change 3262818 on 2017/01/18 by Alex.Delesky
#jira UE-40668 - Editor preferences will now save for data pin styles
Change 3263679 on 2017/01/19 by Nick.Darnell
Slate - Adding some comments to the Slate Vertex Rounder.
Change 3265154 on 2017/01/19 by Nick.Darnell
Slate/UMG - Putting in some more time into pixel snapping. I've re-introduced the old constructors, and decided to go with the templated approach, as to not break old code that relied on the FSlateVertex working a certain way.
Change 3265478 on 2017/01/20 by Chris.Wood
Added config support for hang detection time and switching hang detection on/off in UnrealWatchdog
[UE-40838] - Make hang time configurable and increase default in UnrealWatchdog
Change 3265600 on 2017/01/20 by Nick.Darnell
Slate - Making some const local variables const.
Change 3265714 on 2017/01/20 by Alex.Delesky
#jira UE-40791 - The ForceFeedback thumbnail's Play and Stop icons will now render correctly, and will only be visible while an effect is playing or when the cursor hovers over the icon.
Change 3265865 on 2017/01/20 by Alex.Delesky
#jira UE-40511 - The Content Browser file path will now update when inside a folder that is deleted from the Sources Panel.
Change 3267989 on 2017/01/23 by Jamie.Dale
Exposed String Tables to Blueprints
Change 3268018 on 2017/01/23 by Jamie.Dale
Small API clean-up for string tables
Change 3268455 on 2017/01/23 by Matt.Kuhlenschmidt
Fix SaveAs (Which says SaveCurrentAs) not saving the current level and only saving the persistent level and then reloading everything thus causing work to be lost if editing a sub-level
#jira UE-40930
Change 3269388 on 2017/01/24 by Chris.Wood
Refactored tick timing in UnrealWatchdog to stop bug where it doesn't close.
[UE-40839] - UnrealWatchdog running and blocking use of Unreal Game Sync for internal users
Standalone tool code only - doesn't touch engine
Change 3270205 on 2017/01/24 by Cody.Albert
Updated FUnrealEdMisc::OnMessageTokenActivated to properly traverse up the outer hierarchy of an object.
Change 3270231 on 2017/01/24 by Cody.Albert
Renamed and exposed GetFullScreenAlignment and GetViewportAnchors for consistency with the setters
Change 3271734 on 2017/01/25 by Michael.Dupuis
#jira UE-38631
Add sorting for landscape target layer, user can now sort alphabetical, material based or custom
Added a new vertical box SDragNDropVerticalBox to handle drag & drop of FSlot
Fixed SDropTarget to only consider the drop action if it was started by it
Added visibility toggle to only show used layers in the currently loaded data
Change 3271797 on 2017/01/25 by Jamie.Dale
Renamed HasBeenAlreadyMadeSharable to DoesSharedInstanceExist as the old name was nonsense
Change 3271813 on 2017/01/25 by Jamie.Dale
Fixed bad access of a shared this during widget destruction when a context menu was open
Change 3271988 on 2017/01/25 by Nick.Darnell
Slate - Removing some old checkbox deprecated code from the 4.3 and 4.6 days.
Change 3271992 on 2017/01/25 by Nick.Darnell
Blueprints - Making the checked call better to log out more information when dragging and dropping a missing property.
Change 3272134 on 2017/01/25 by Jamie.Dale
Updated the GatherText commandlet to no longer hold a ConfigFile pointer while it runs
This pointer is internal to GConfig, and may be updated (or invalidated) when other config files are loaded (as can happen via game code while gathering text).
Change 3272301 on 2017/01/25 by Nick.Darnell
Slate - More cleanup from the removal of a old legacy enum that people were still using.
Change 3273070 on 2017/01/26 by Chris.Wood
Fix CIS errors in landscape code from CL 3271734
Change 3273123 on 2017/01/26 by Chris.Wood
Fix crash during init of CRC when running packaged without access to main engine config hierarchy.
Change 3273194 on 2017/01/26 by Nick.Darnell
Fixing some build warnings.
Change 3273242 on 2017/01/26 by Michael.Dupuis
#jira UE-39948 : if we detect there is multiple levels in the current persistent when we add a new foliage asset we ask to save the foliage as an asset to permit paiting over multiple levels
Change 3273279 on 2017/01/26 by Jamie.Dale
String Table INI redirects are now in the "Core.StringTable" section (rather than "/Script/Engine.Engine")
Change 3273483 on 2017/01/26 by Alex.Delesky
#jira UE-32047 - Made changes to the FixupRedirects commandlet to ensure that files that are marked for delete are moved from the default changelist to the pending changelist and submitted when using Perforce.
Also makes a slight change to the ResavePackages commandlet to submit files marked for delete.
Change 3273568 on 2017/01/26 by Alex.Delesky
Modifying changes made to SPluginWizard to have the plugin loading phase determined by the wizard's definition rather than from the first selected template.
#jira none
Change 3273855 on 2017/01/26 by Alex.Delesky
#jira UE-41117 - Updating the tooltip on the "Allow Paint of all LODs" option for mesh paint mode.
Change 3274200 on 2017/01/26 by Alex.Delesky
For IPluginWizardDefinition, temporarily adding function bodies to two methods instead of having them be pure virtual methods.
Change 3274317 on 2017/01/26 by Jamie.Dale
Deleting a seemingly corrupted asset that was accidentially submitted
Change 3275072 on 2017/01/27 by Michael.Dupuis
#jira UE-38631 tweaks
Fix typo error
Iterate all components, not only active one
Force expand the Target Layers widget
Change 3275249 on 2017/01/27 by Alexis.Matte
Color grading controls: Keep the vector ratio when changing the master slider
#jira UETOOL-1098
Change 3275282 on 2017/01/27 by Alexis.Matte
Color grading controls: Cosmetic changes
#jira UETOOL-1099
Change 3275292 on 2017/01/27 by Alexis.Matte
Make sure the build is called once when we import a staticmesh.
#jira UE-40947
Change 3275430 on 2017/01/27 by Alexis.Matte
Add some fbx automation tests
- Import a mesh with no material
- Import corrupted asset with no section in a LOD
- Import morph targets
- Materials name clash
- Max Multimap material ordering
Change 3275683 on 2017/01/27 by Michael.Dupuis
#jira UE-41215 : when saving an asset do not register the transaction, and make sure that the duplicate wont keep a copy in the transaction buffer as an asset can't be undo
Change 3276237 on 2017/01/27 by Jamie.Dale
Deleting a seemingly corrupted asset that was accidentially submitted
Change 3276266 on 2017/01/27 by Jamie.Dale
Fix for accessing a potentially null pointer
Change 3277065 on 2017/01/30 by Chris.Wood
Move crash report temp files to saved config and cleanup on schedule.
[UE-39506] - CrashReportClient ini folders are not cleaned when opening the editor
Change 3277236 on 2017/01/30 by Matt.Kuhlenschmidt
Fix crash when cancelling SaveCurrentLevelAs
#jira UE-41182
Change 3277409 on 2017/01/30 by Jamie.Dale
Improved text rendering when the last resort font is missing
The last resort font is no longer included in shipping builds, so this change makes some improvements to text rendering when it's missing.
- The legacy font cache no longer tries to use the last resort font if it's not available (preventing warnings).
- The Slate font renderer no longer tries to use the last resort font if it's not available.
- Text shaping will use the last resort character if none of the available fonts can render a given character (likely because the last resort font is missing).
- HarfBuzz shaped text now uses the fallback character correctly.
Change 3277749 on 2017/01/30 by Nick.Darnell
Slate - Moving ESlateDrawEffect & ESlateBatchDrawFlag over to be enum class, found cases where users were improperly assuming the enum order, and so now it won't be possible to just treat an int32 or a bool as the draw effect value.
Core - Adding EnumHasAllFlags and EnumHasAnyFlags, templated functions to make it easier to check for the existance of a flag on enum classes.
Change 3277805 on 2017/01/30 by Nick.Darnell
Rendering - Changing some LoadModuleChecked calls to GetModuleChecked, as these calls are not happening on the main thread and are not safe to make.
Change 3277914 on 2017/01/30 by Matt.Kuhlenschmidt
Fix Niagara slate style warning on startup
Change 3278058 on 2017/01/30 by Matt.Kuhlenschmidt
Fixed compile error
Change 3278132 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278133 on 2017/01/30 by Matt.Kuhlenschmidt
Fixed compile errors
Change 3278186 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278525 on 2017/01/30 by Nick.Darnell
Fixed compile error
Change 3278534 on 2017/01/30 by Nick.Darnell
Automation - Clearing up several warnings/errors with automation results, trying to get Automation Tests to at least yellow before integration.
Change 3278941 on 2017/01/31 by Nick.Darnell
Fixing a build warning due to build team refactor.
Change 3278949 on 2017/01/31 by Nick.Darnell
Fixing incrmenetal build issues.
Change 3278953 on 2017/01/31 by Nick.Darnell
Fixing some incrmental linux build issues.
Change 3278964 on 2017/01/31 by Nick.Darnell
FIxing more incremental build issues.
Change 3279256 on 2017/01/31 by Michael.Dupuis
#jira UE-41319
#jira UE-41315
#jira UE-41316
Instead of getting the Landscape Actor, call GetLandscapeProxy so all case are handled, either proxy or landscape actor
Change 3279270 on 2017/01/31 by Chad.Garyet
re-updating the automation test pool
[CL 3279775 by Matt Kuhlenschmidt in Main branch]
2017-01-31 15:22:49 -05:00
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RealCursor->SetTypeShape(InCursorType, CursorHandle);
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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}
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}
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public:
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bool IsHandlingMessages() const
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{
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return bAllowMessageHandling;
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}
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void SetAllowMessageHandling(bool bValue)
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{
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bAllowMessageHandling = bValue;
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}
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2023-10-10 11:09:23 -04:00
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void SetOverrideRealCursorCoordinates(bool bOverride)
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{
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bOverrideRealCursor = bOverride;
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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FAutomatedCursor(const TSharedPtr<ICursor>& InRealCursor)
|
|
|
|
|
: RealCursor(InRealCursor)
|
|
|
|
|
, bAllowMessageHandling(false)
|
2023-10-10 11:09:23 -04:00
|
|
|
, bOverrideRealCursor(false)
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
|
|
|
|
if (RealCursor.IsValid())
|
|
|
|
|
{
|
|
|
|
|
FakePosition = RealCursor->GetPosition();
|
|
|
|
|
FakeMouseType = RealCursor->GetType();
|
|
|
|
|
RealCursor->GetSize(FakeSizeWidth, FakeSizeHeight);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
FakePosition = FVector2D::ZeroVector;
|
|
|
|
|
FakeMouseType = EMouseCursor::Default;
|
|
|
|
|
FakeSizeHeight = 5;
|
|
|
|
|
FakeSizeWidth = 5;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
|
|
const TSharedPtr<ICursor> RealCursor;
|
|
|
|
|
|
|
|
|
|
bool bAllowMessageHandling;
|
2023-10-10 11:09:23 -04:00
|
|
|
bool bOverrideRealCursor;
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
|
|
|
|
|
mutable FVector2D FakePosition;
|
|
|
|
|
mutable EMouseCursor::Type FakeMouseType;
|
|
|
|
|
mutable int32 FakeSizeWidth;
|
|
|
|
|
mutable int32 FakeSizeHeight;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//disable warnings from overriding the deprecated forcefeedback.
|
|
|
|
|
//calls to the deprecated function will still generate warnings.
|
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
|
|
|
|
class FAutomatedApplicationImpl
|
|
|
|
|
: public FAutomatedApplication
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
|
2016-12-06 11:58:31 -05:00
|
|
|
virtual ~FAutomatedApplicationImpl()
|
|
|
|
|
{ }
|
|
|
|
|
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
virtual void AllowPlatformMessageHandling() override
|
|
|
|
|
{
|
|
|
|
|
if (PassThroughMessageHandler.IsValid())
|
|
|
|
|
{
|
|
|
|
|
PassThroughMessageHandler->SetAllowMessageHandling(true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (AutomatedCursor.IsValid())
|
|
|
|
|
{
|
|
|
|
|
AutomatedCursor->SetAllowMessageHandling(true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void DisablePlatformMessageHandling() override
|
|
|
|
|
{
|
|
|
|
|
if (PassThroughMessageHandler.IsValid())
|
|
|
|
|
{
|
|
|
|
|
PassThroughMessageHandler->SetAllowMessageHandling(false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (AutomatedCursor.IsValid())
|
|
|
|
|
{
|
|
|
|
|
AutomatedCursor->SetAllowMessageHandling(false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2023-10-10 11:09:23 -04:00
|
|
|
virtual bool IsHandlingMessages() const override
|
2023-03-31 09:54:54 -04:00
|
|
|
{
|
|
|
|
|
if (!PassThroughMessageHandler.IsValid() || !PassThroughMessageHandler->IsHandlingMessages())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!AutomatedCursor.IsValid() || !AutomatedCursor->IsHandlingMessages())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2023-10-10 11:09:23 -04:00
|
|
|
virtual void SetOverrideRealCursorCoordinates(bool bOverride) override
|
|
|
|
|
{
|
|
|
|
|
if (AutomatedCursor.IsValid())
|
|
|
|
|
{
|
|
|
|
|
AutomatedCursor->SetOverrideRealCursorCoordinates(bOverride);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
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virtual void SetMessageHandler(const TSharedRef<FGenericApplicationMessageHandler>& InMessageHandler) override
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|
|
{
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|
RealMessageHandler = InMessageHandler;
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PassThroughMessageHandler = PassThroughMessageHandlerFactory->Create(InMessageHandler);
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MessageHandler = PassThroughMessageHandler.ToSharedRef();
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RealApplication->SetMessageHandler(MessageHandler);
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}
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virtual void PollGameDeviceState(const float TimeDelta) override
|
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|
{
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RealApplication->PollGameDeviceState(TimeDelta);
|
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}
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virtual void PumpMessages(const float TimeDelta) override
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{
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|
RealApplication->PumpMessages(TimeDelta);
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}
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virtual void ProcessDeferredEvents(const float TimeDelta) override
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{
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RealApplication->ProcessDeferredEvents(TimeDelta);
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}
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virtual void Tick(const float TimeDelta) override
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{
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RealApplication->Tick(TimeDelta);
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}
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virtual TSharedRef<FGenericWindow> MakeWindow() override
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{
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|
return RealApplication->MakeWindow();
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}
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virtual void InitializeWindow(const TSharedRef<FGenericWindow>& Window, const TSharedRef<FGenericWindowDefinition>& Definition, const TSharedPtr<FGenericWindow>& Parent, const bool bShowImmediately) override
|
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|
{
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RealApplication->InitializeWindow(Window, Definition, Parent, bShowImmediately);
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}
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virtual void SetCapture(const TSharedPtr<FGenericWindow>& Window) override
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{
|
2023-10-10 11:30:50 -04:00
|
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|
if (IsHandlingMessages())
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
2023-10-10 11:30:50 -04:00
|
|
|
FakeCapture = Window;
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
}
|
|
|
|
|
|
2023-10-10 11:30:50 -04:00
|
|
|
RealApplication->SetCapture(Window);
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void* GetCapture(void) const override
|
|
|
|
|
{
|
2023-10-10 11:30:50 -04:00
|
|
|
if (IsHandlingMessages())
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
|
|
|
|
return (void*)FakeCapture.Get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return RealApplication->GetCapture();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual FModifierKeysState GetModifierKeys() const override
|
|
|
|
|
{
|
2023-10-10 11:09:23 -04:00
|
|
|
if (IsHandlingMessages())
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
|
|
|
|
return FakeModifierKeys;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return RealApplication->GetModifierKeys();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void SetFakeModifierKeys(FModifierKeysState Value) override
|
|
|
|
|
{
|
|
|
|
|
FakeModifierKeys = Value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TSharedPtr<SWindow> InternalGetWindowUnderCursor() const
|
|
|
|
|
{
|
|
|
|
|
if (AutomatedCursor.IsValid())
|
|
|
|
|
{
|
|
|
|
|
TArray<TSharedRef<SWindow>> VisibleWindows;
|
|
|
|
|
FSlateApplication::Get().GetAllVisibleWindowsOrdered(VisibleWindows);
|
|
|
|
|
|
|
|
|
|
for (int32 Index = VisibleWindows.Num() - 1; Index >= 0; Index--)
|
|
|
|
|
{
|
|
|
|
|
if (VisibleWindows[Index]->GetRectInScreen().ContainsPoint(AutomatedCursor->GetPosition()))
|
|
|
|
|
{
|
|
|
|
|
return VisibleWindows[Index];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual bool IsCursorDirectlyOverSlateWindow() const override
|
|
|
|
|
{
|
2023-10-10 11:30:50 -04:00
|
|
|
if (IsHandlingMessages())
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
|
|
|
|
return InternalGetWindowUnderCursor().IsValid();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return RealApplication->IsCursorDirectlyOverSlateWindow();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual TSharedPtr<FGenericWindow> GetWindowUnderCursor() override
|
|
|
|
|
{
|
2023-10-10 11:30:50 -04:00
|
|
|
if (IsHandlingMessages())
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
|
|
|
|
TSharedPtr<SWindow> Window = InternalGetWindowUnderCursor();
|
|
|
|
|
if (Window.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return Window->GetNativeWindow();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return RealApplication->GetWindowUnderCursor();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void SetHighPrecisionMouseMode(const bool bEnable, const TSharedPtr<FGenericWindow>& Window) override
|
|
|
|
|
{
|
|
|
|
|
RealApplication->SetHighPrecisionMouseMode(bEnable, Window);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual bool IsUsingHighPrecisionMouseMode() const override
|
|
|
|
|
{
|
|
|
|
|
return RealApplication->IsUsingHighPrecisionMouseMode();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual bool IsUsingTrackpad() const override
|
|
|
|
|
{
|
|
|
|
|
return RealApplication->IsUsingTrackpad();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual bool IsMouseAttached() const override
|
|
|
|
|
{
|
|
|
|
|
return RealApplication->IsMouseAttached();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void RegisterConsoleCommandListener(const FOnConsoleCommandListener& Listener) override
|
|
|
|
|
{
|
|
|
|
|
RealApplication->RegisterConsoleCommandListener(Listener);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void AddPendingConsoleCommand(const FString& InCommand) override
|
|
|
|
|
{
|
|
|
|
|
RealApplication->AddPendingConsoleCommand(InCommand);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual FPlatformRect GetWorkArea(const FPlatformRect& CurrentWindow) const override
|
|
|
|
|
{
|
|
|
|
|
return RealApplication->GetWorkArea(CurrentWindow);
|
|
|
|
|
}
|
|
|
|
|
|
Copying //UE4/Dev-Framework to //UE4/Dev-Main (Source: //UE4/Dev-Framework @ 3459469)
#lockdown Nick.Penwarden
#rb none
#rnx
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3377136 on 2017/04/03 by Dan.Oconnor
Reenable compilation manager
Change 3377365 on 2017/04/03 by Dan.Oconnor
Back out changelist 3377136
Change 3378131 on 2017/04/04 by Dan.Oconnor
Enable compilation manager again after 3377912, 3378081, and 3378094
Change 3379268 on 2017/04/04 by Dan.Oconnor
Disable compilation manager
Change 3383505 on 2017/04/06 by Dan.Oconnor
Enabling compilation manager - no known issues.
Change 3430210 on 2017/05/09 by Dan.Oconnor
Disable compilation manager while I think about fixes for UE-44780/UE-44794
#rnx
Change 3431439 on 2017/05/09 by Marc.Audy
Editor only subobjects shouldn't exist in PIE world
#jira UE-43186
Change 3431542 on 2017/05/09 by Dan.Oconnor
Fix crash when opening a blueprint with missing variables and using the compilation manager
#jira UE-43843
Change 3432743 on 2017/05/10 by mason.seay
Added attachment test to map
Change 3432836 on 2017/05/10 by Lukasz.Furman
fixed behavior tree decorator's deactivation when it's placed on parallel task
#jira UE-44817
Change 3432837 on 2017/05/10 by Lukasz.Furman
fixed missing deactivation notifies in behavior tree nodes after forced stop of execution (StopTree call)
#ue4
Change 3433065 on 2017/05/10 by Marc.Audy
Timeline properties should be blueprint visible as they get expanded out to Get Property nodes
Change 3433135 on 2017/05/10 by Lukasz.Furman
added missing nav area registration call
#jira UE-44144
Change 3433195 on 2017/05/10 by Marc.Audy
de-auto
#rnx
Change 3433275 on 2017/05/10 by Phillip.Kavan
#jira UE-44765 - Fix a regression that introduced a potential EDL cycle on load for UDynamicClass dependencies in a nativized build.
Change summary:
- Added new helper methods to FGatherConvertedClassDependenciesHelperBase for populating converted class, struct and enum dependency sets.
- Minor refactor to FFindAssetsToInclude to more generally allow me to recursively add outer class and struct references as additional "used asset" dependencies, based on whether or not the type might also be getting converted. In CL#3416419 I was always adding owner class CDOs as a dependency even if the owner class was being converted, and this introduced the potential for an EDL cycle.
#rnx
Change 3433681 on 2017/05/10 by Mike.Beach
Adjusting the component tree search bar to be below the AddComponent buttons for level editor instance-editing mode (not enough room with the BP button).
Change 3433687 on 2017/05/10 by Ben.Zeigler
Remove delegate redirector type, I never implemented it and it's not useful, dynamic delegates fixup based on parameter type/count and not name in most cases
Change 3434005 on 2017/05/10 by Ben.Zeigler
#jira UE-44890 Don't reset local variables that are containers of user structs, delta serialization isn't used for user structs so just keep the same string as before. This is not a regression and looks to have always been broken
Change 3434011 on 2017/05/10 by Marc.Audy
Fix LocalVariable Properties to be flagged as CPF_BlueprintVisible
Change 3434026 on 2017/05/10 by Ben.Zeigler
Add automated test utility functions to clear standalone flag, needed to allow testing async loading in the editor
Change 3435245 on 2017/05/11 by mason.seay
Submitting test assets for input testing and interactive loading screens
Change 3435491 on 2017/05/11 by Mike.Beach
CIS SA fix (fallout from CL 3433681) - removing trinary operator that selects from two identical values.
Change 3435962 on 2017/05/11 by Ben.Zeigler
Change it so PrimaryAssetLabels are editor only by default. This allows them to cook content without the label itself being cooked
Change 3436322 on 2017/05/11 by Dan.Oconnor
Fix for calling CopyTermDefaultsToDefaultObject at the wrong time when using the compilation manager, needs to be postponed until other defaults are copied
#jira UE-44780, UE-44794
Change 3437205 on 2017/05/12 by Ben.Zeigler
Change Persistent Ubergraph Frame references to be correctly weak. With the old method if an asset had subobjects those internal references would cause it to be strong. Now, it doesn't expose them to GC at all other than to register them for clearing if GC deletes those objects
Change ObjectProperty to directly serialize object references when doing a reference collector, this is needed for above change so it will null the right value and not a stack local copy
Remove NoStrongReference flag and SetShouldHandleAsWeakRef entirely, this makes the internal GC code simpler and faster
Switch internals of GC to use FGCArrayStruct which has the serialize array as well as the weak references array
Change 3437206 on 2017/05/12 by Ben.Zeigler
Add Async loading functional test. This tests the LoadAsset and Convert nodes and ensures that the recent changes to ubergraph frame refs work properly
Change 3437234 on 2017/05/12 by Ben.Zeigler
Fix DirectoryPathStructCustomization to work properly with both LongPackageName and RelativeToGameContentDir set, before it was chopping off text and leaving nonsense
Change 3437368 on 2017/05/12 by Dan.Oconnor
Mirror 3434064, but with betterwhitespace. Prevents blueprint CDO subobjects from being stomped when using EDL
Change 3439330 on 2017/05/15 by Ben.Zeigler
First half of Blueprint API for AssetManager, this covers everything other than load/unload
Rename GetPrimaryAssetIdFromData to ExtractPrimaryAssetIdFromData and make comments clearer that it works even if the asset isn't in the dictionary. Add GetPrimaryAssetIdForData to cover dictionary case
Change it so modifying the asset manager settings within the editor will refresh the dictionary
#jira UE-45016 Fix crash scanning empty paths
Change 3439331 on 2017/05/15 by Ben.Zeigler
AssetManager Functional tests. Set up EngineTest project to have some assets and an ini configuration
Change 3439644 on 2017/05/15 by Dan.Oconnor
Fix BlueprintCompilationManager running OnLevelScriptBlueprintChanged before CDO defaults were up to date
#jira UE-44972
#rnx
Change 3439992 on 2017/05/15 by Dan.Oconnor
Add missing OptionallyRefreshNodes, which is a hot reload hack
#jira UE-44970
#rnx
Change 3440223 on 2017/05/15 by Ben.Zeigler
Move StreamableManager GC callback to pre GC to avoid requring 2 GCs to delete unreferenced assets
Change 3440406 on 2017/05/15 by Ben.Zeigler
Fix bug with combined StreamableManager handles where the complete callback wouldn't correctly execute. This can happen when using the asset manager to load more than one asset at a time
Change 3440879 on 2017/05/16 by Marc.Audy
Fix casing on #include to fix Linux CIS error
#rnx
Change 3441137 on 2017/05/16 by Ben.Zeigler
Fix it so ImportText/ExportText on an AssetObjectProperty correctly calls the StringAssetReferenceVersions, and fix a parse issue when importing class'/path' strings into the struct version
Change 3441364 on 2017/05/16 by Ben.Zeigler
#jira UE-45080 Fix Linux CIS issue
Change 3441444 on 2017/05/16 by Dan.Oconnor
Run RefreshExternalBlueprintDependencyNodes at a more appropriate time when using the compilation manager, link skeleton functions when using the compilation manager so that PropertyFlags match GeneratedClass
#jira UE-45029, UE-45037
#rnx
Change 3441445 on 2017/05/16 by Dan.Oconnor
Remove unused declaration
#rnx
Change 3441492 on 2017/05/16 by Ben.Zeigler
Rest of Asset Manager BP API
Added multiple async actions for loading and changing bundle states, and querying bundle states
Change it so the LoadAsset node has a then node to match the new async actions, and rename to Async Load Asset
Add HideThen metadata option to async actions and fix crash when renaming bound function
Change 3441493 on 2017/05/16 by Ben.Zeigler
Update AssetManager and AsyncLoading tests
Change 3441494 on 2017/05/16 by Ben.Zeigler
Update the archive's serialized property when serializing array, set, and map to point to the inner property. Fix a few call sites to look at parent property as needed.
This is needed for the new BPGC weak reference feature, but might also fix some crashes with HotReload where it was expecting the inner property and casting to ObjectProperty.
Change 3441600 on 2017/05/16 by Michael.Noland
Blueprints: Fixed some indentation issues in code
#rnx
Change 3441601 on 2017/05/16 by Michael.Noland
Blueprints: Changed DLL exporting on UK2Node_Tunnel and UK2Node_Composite to allow them to be used in plugins more readily
Change 3441602 on 2017/05/16 by Michael.Noland
Graph Editing: Changed FGraphEditorDragDropAction to work directly with a UEdGraphNode rather than a SGraphNode
Graph Editing: Allowed FGraphSchemaActionDragDropAction to be dropped onto pins in addition to the graph background, which will behave as if you dragged off the pin and picked the same action
Change 3441607 on 2017/05/16 by Michael.Noland
Blueprints: Allow functions from My Blueprints to be dropped onto pins in addition to the graph background, which performs the same action as if they had been picked from the menu after dragging off of that pin
Change 3441608 on 2017/05/16 by Michael.Noland
Blueprints: Allow non-readonly variables from the My Blueprints panel to be dropped onto exec pins, which creates a variable set node for them
Change 3441613 on 2017/05/16 by Michael.Noland
Epic Friday: Snap node prototype (more compact way of organizing straight line Blueprint code via drag-dropping)
- Super early prototype, plugin is not enabled by default and is currently in NotForLicensees
Change 3441802 on 2017/05/16 by Michael.Noland
Blueprints: Adding some includes that are missing according to CIS
#rnx
Change 3441921 on 2017/05/16 by Dan.Oconnor
Avoid skipping full compile when not loading a DOB from disk - when a blueprint became data only we were not running the full compile
#jira UE-45048
#rnx
Change 3442903 on 2017/05/17 by Marc.Audy
Refactor header parser verification of rep notify functions in preparation for other forms of function verification.
Fixed ability to specify incompatible properties as the parameter to the OnRep function as long as the base property type was the same (i.e. UObjectProperty, UArrayProperty, etc.)
Fixed errors generated by verification not being associated with the correct code line.
Verification errors are now "warnings" and will all be reported rather than a single one being fatal.
Change 3442908 on 2017/05/17 by Marc.Audy
Remove some autos
#rnx
Change 3443802 on 2017/05/17 by Ben.Zeigler
#jira UE-35683 Add ability for resolve AssetId node to go from hard object to assetptr
Add IsValid and == for Asset/ClassId
Change 3444075 on 2017/05/17 by Ben.Zeigler
#jira UE-45121 Remove references to deleted cards, this field was not in use but is now warning due to better validation
Change 3444178 on 2017/05/17 by Dan.Oconnor
Fix for CPFUO dropping default values of CDO subobjects if the blueprint's parent's CDO was being regenerated at the same time
#jira UE-45050
Change 3444927 on 2017/05/17 by Dan.Oconnor
Improve fix for UE-45050, honor Params.bDoDelta
#rnx
Change 3447280 on 2017/05/18 by Marc.Audy
Properties can now be exposed to blueprints in such a way that a getter or setter accessor will be used rather than a direct read/write of the variable
Change 3447320 on 2017/05/18 by Marc.Audy
Some minor schema cleanups
#rnx
Change 3447537 on 2017/05/18 by Dan.Oconnor
Make sure CDO is included in ArchetypeRerencers when a subobject of said CDO is reinstanced
#jira UE-37023
Change 3448754 on 2017/05/19 by Marc.Audy
Fix hot reload crashing in EngineTest
#rnx
Change 3448792 on 2017/05/19 by Marc.Audy
Functional test for BP Accessors
#rnx
Change 3448806 on 2017/05/19 by Marc.Audy
Fix static analysis warning
#rnx
Change 3449091 on 2017/05/19 by Marc.Audy
Allow Find References to be selected from the components panel
#jira UE-45101
Change 3449361 on 2017/05/19 by Marc.Audy
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 3449079
#rnx
Change 3449644 on 2017/05/19 by Marc.Audy
Fix Anim SubInstance generated properties not being Blueprint Visible
Change 3450003 on 2017/05/19 by Dan.Oconnor
We need to do a bytecode only compile of dependent blueprints when an individual blueprint is compile because we cannot safely skip functions that are removed or change layout
#jira UE-45196
#rnx
Change 3452022 on 2017/05/22 by Marc.Audy
Fix BlueprintVisibility issues in orion UI
#rnx
Change 3452133 on 2017/05/22 by Ben.Zeigler
#jira UE-45240 Fix it so invalid primary asset types are not parsed, this happens while halfway through editing in the UI
Stop asset manager from generating 600 notifications, this causes multiple second stalls in the editor
Change 3452697 on 2017/05/22 by Marc.Audy
Use BlueprintGetter/Setter metadata instead of BlueprintInternalUseOnly for preventing accessors from appearing in menus
Prevent BlueprintNativeEvents from being used as property accessors
Disable functional test for blueprint native events
Change 3452780 on 2017/05/22 by Ben.Zeigler
Switch it so the LongPackageName and ContentDir metadata on a FDirectoryPath do the same thing and give you the in-editor path picker. These two metadata flags were implemented in parallel on two separate branches
Change 3452790 on 2017/05/22 by Ben.Zeigler
Fix issue when calling TryConvertFilenameToLongPackageName with a root directory name, and add comment mentioning that it works for directories, it's used this way throughout the editor and we couldn't come up with a better name for the function
Deprecated FPackageName::ConvertRootPathToContentPath and PackageFromPath as they were confusingly named and not used much. Also cleaned up header in general
Change 3454629 on 2017/05/23 by Marc.Audy
Deal with fall out from initial approach to disabling the native event getter/setter functional tests
#jira UE-45321
#jira UE-45322
Change 3454661 on 2017/05/23 by Marc.Audy
Mark Actor.RootComponent as having a getter instead of GetRootComponent being an explicitly exposed blueprint callable function
Change 3454662 on 2017/05/23 by Marc.Audy
Fix blueprint visibility of anim notify properties
Change 3454663 on 2017/05/23 by Marc.Audy
Fix fortnite blueprint exposure issues
Change 3454695 on 2017/05/23 by Lukasz.Furman
fixed bug with behavior tree decorator duplication: properties are no longer reset to defaults
#3591
Change 3454789 on 2017/05/23 by Ben.Zeigler
Add ProposedPlacement parameter to TryCalculatePopupWindowPosition that if non zero will allow the less common anchor styles like MenuPlacement_ComboBoxRight to work properly for popups spawned in a new window
Make the variable type menu be ComboBoxRight so it gives more space for longer sub type descriptions coming in a different change
Change 3454816 on 2017/05/23 by Ben.Zeigler
Change blueprint type of AssetID to SoftObjectReference and AssetClassId to SoftClassReference. These will also change in native for 4.18
Fix display issues with complicated variable types, for some reason it was using the non-localized name
Change 3454967 on 2017/05/23 by Lukasz.Furman
fixed ANavigationData.bForceRebuildOnLoad being ignored by navigation system
#jira UE-44231
Change 3454982 on 2017/05/23 by Ben.Zeigler
#jira UE-45298 Refresh primary asset ID selector when menu is reopened
Change 3455714 on 2017/05/23 by Marc.Audy
Prevent attachment from being setup to attach to itself or in a cyclic fashion.
#jira UE-45244
Change 3455871 on 2017/05/23 by Marc.Audy
Rename UEdGraph::CreateBlankNode to CreateIntermediateNode
Added bIsIntermediate flag to UEdGraphNode which is set via CreateIntermediateNode
No longer set timeline variables as blueprint visible
#jira UE-45204
Change 3455930 on 2017/05/23 by Ben.Zeigler
#jira UE-45349 Resave TM-Gameplay map. The map got fixed while UE-44972 was still open, which lead to the level script variables being corrupted. Manually compiling fixed the issue and the core bug is now fixed. Any other maps saved directly on Framework might show the same issue
Change 3456507 on 2017/05/24 by Marc.Audy
Fix game builds
#rnx
Change 3457323 on 2017/05/24 by Marc.Audy
Undo CL# 3431439 and once again allow (incorrectly) for editor only objects to exist in a PIE world
#jira UE-45087
Change 3459068 on 2017/05/25 by mason.seay
Adding gamepad mapping for sprinting
Change 3459466 on 2017/05/25 by Dan.Oconnor
Fix for stale UClass ptrs in ReinstanceBatch when using compilation manager
#jira UE-45386
Change 3459469 on 2017/05/25 by Dan.Oconnor
Fix issue exposed by compilation manager - this function can't assign struct default values (e.g. LinearColor)
#jira UE-45389
[CL 3459511 by Marc Audy in Main branch]
2017-05-25 13:42:12 -04:00
|
|
|
virtual bool TryCalculatePopupWindowPosition(const FPlatformRect& Anchor, const FVector2D& Size, const FVector2D& ProposedPlacement, const EPopUpOrientation::Type Orientation, FVector2D* const OutCalculatedPopUpPosition) const override
|
Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
|
|
|
{
|
Copying //UE4/Dev-Framework to //UE4/Dev-Main (Source: //UE4/Dev-Framework @ 3459469)
#lockdown Nick.Penwarden
#rb none
#rnx
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3377136 on 2017/04/03 by Dan.Oconnor
Reenable compilation manager
Change 3377365 on 2017/04/03 by Dan.Oconnor
Back out changelist 3377136
Change 3378131 on 2017/04/04 by Dan.Oconnor
Enable compilation manager again after 3377912, 3378081, and 3378094
Change 3379268 on 2017/04/04 by Dan.Oconnor
Disable compilation manager
Change 3383505 on 2017/04/06 by Dan.Oconnor
Enabling compilation manager - no known issues.
Change 3430210 on 2017/05/09 by Dan.Oconnor
Disable compilation manager while I think about fixes for UE-44780/UE-44794
#rnx
Change 3431439 on 2017/05/09 by Marc.Audy
Editor only subobjects shouldn't exist in PIE world
#jira UE-43186
Change 3431542 on 2017/05/09 by Dan.Oconnor
Fix crash when opening a blueprint with missing variables and using the compilation manager
#jira UE-43843
Change 3432743 on 2017/05/10 by mason.seay
Added attachment test to map
Change 3432836 on 2017/05/10 by Lukasz.Furman
fixed behavior tree decorator's deactivation when it's placed on parallel task
#jira UE-44817
Change 3432837 on 2017/05/10 by Lukasz.Furman
fixed missing deactivation notifies in behavior tree nodes after forced stop of execution (StopTree call)
#ue4
Change 3433065 on 2017/05/10 by Marc.Audy
Timeline properties should be blueprint visible as they get expanded out to Get Property nodes
Change 3433135 on 2017/05/10 by Lukasz.Furman
added missing nav area registration call
#jira UE-44144
Change 3433195 on 2017/05/10 by Marc.Audy
de-auto
#rnx
Change 3433275 on 2017/05/10 by Phillip.Kavan
#jira UE-44765 - Fix a regression that introduced a potential EDL cycle on load for UDynamicClass dependencies in a nativized build.
Change summary:
- Added new helper methods to FGatherConvertedClassDependenciesHelperBase for populating converted class, struct and enum dependency sets.
- Minor refactor to FFindAssetsToInclude to more generally allow me to recursively add outer class and struct references as additional "used asset" dependencies, based on whether or not the type might also be getting converted. In CL#3416419 I was always adding owner class CDOs as a dependency even if the owner class was being converted, and this introduced the potential for an EDL cycle.
#rnx
Change 3433681 on 2017/05/10 by Mike.Beach
Adjusting the component tree search bar to be below the AddComponent buttons for level editor instance-editing mode (not enough room with the BP button).
Change 3433687 on 2017/05/10 by Ben.Zeigler
Remove delegate redirector type, I never implemented it and it's not useful, dynamic delegates fixup based on parameter type/count and not name in most cases
Change 3434005 on 2017/05/10 by Ben.Zeigler
#jira UE-44890 Don't reset local variables that are containers of user structs, delta serialization isn't used for user structs so just keep the same string as before. This is not a regression and looks to have always been broken
Change 3434011 on 2017/05/10 by Marc.Audy
Fix LocalVariable Properties to be flagged as CPF_BlueprintVisible
Change 3434026 on 2017/05/10 by Ben.Zeigler
Add automated test utility functions to clear standalone flag, needed to allow testing async loading in the editor
Change 3435245 on 2017/05/11 by mason.seay
Submitting test assets for input testing and interactive loading screens
Change 3435491 on 2017/05/11 by Mike.Beach
CIS SA fix (fallout from CL 3433681) - removing trinary operator that selects from two identical values.
Change 3435962 on 2017/05/11 by Ben.Zeigler
Change it so PrimaryAssetLabels are editor only by default. This allows them to cook content without the label itself being cooked
Change 3436322 on 2017/05/11 by Dan.Oconnor
Fix for calling CopyTermDefaultsToDefaultObject at the wrong time when using the compilation manager, needs to be postponed until other defaults are copied
#jira UE-44780, UE-44794
Change 3437205 on 2017/05/12 by Ben.Zeigler
Change Persistent Ubergraph Frame references to be correctly weak. With the old method if an asset had subobjects those internal references would cause it to be strong. Now, it doesn't expose them to GC at all other than to register them for clearing if GC deletes those objects
Change ObjectProperty to directly serialize object references when doing a reference collector, this is needed for above change so it will null the right value and not a stack local copy
Remove NoStrongReference flag and SetShouldHandleAsWeakRef entirely, this makes the internal GC code simpler and faster
Switch internals of GC to use FGCArrayStruct which has the serialize array as well as the weak references array
Change 3437206 on 2017/05/12 by Ben.Zeigler
Add Async loading functional test. This tests the LoadAsset and Convert nodes and ensures that the recent changes to ubergraph frame refs work properly
Change 3437234 on 2017/05/12 by Ben.Zeigler
Fix DirectoryPathStructCustomization to work properly with both LongPackageName and RelativeToGameContentDir set, before it was chopping off text and leaving nonsense
Change 3437368 on 2017/05/12 by Dan.Oconnor
Mirror 3434064, but with betterwhitespace. Prevents blueprint CDO subobjects from being stomped when using EDL
Change 3439330 on 2017/05/15 by Ben.Zeigler
First half of Blueprint API for AssetManager, this covers everything other than load/unload
Rename GetPrimaryAssetIdFromData to ExtractPrimaryAssetIdFromData and make comments clearer that it works even if the asset isn't in the dictionary. Add GetPrimaryAssetIdForData to cover dictionary case
Change it so modifying the asset manager settings within the editor will refresh the dictionary
#jira UE-45016 Fix crash scanning empty paths
Change 3439331 on 2017/05/15 by Ben.Zeigler
AssetManager Functional tests. Set up EngineTest project to have some assets and an ini configuration
Change 3439644 on 2017/05/15 by Dan.Oconnor
Fix BlueprintCompilationManager running OnLevelScriptBlueprintChanged before CDO defaults were up to date
#jira UE-44972
#rnx
Change 3439992 on 2017/05/15 by Dan.Oconnor
Add missing OptionallyRefreshNodes, which is a hot reload hack
#jira UE-44970
#rnx
Change 3440223 on 2017/05/15 by Ben.Zeigler
Move StreamableManager GC callback to pre GC to avoid requring 2 GCs to delete unreferenced assets
Change 3440406 on 2017/05/15 by Ben.Zeigler
Fix bug with combined StreamableManager handles where the complete callback wouldn't correctly execute. This can happen when using the asset manager to load more than one asset at a time
Change 3440879 on 2017/05/16 by Marc.Audy
Fix casing on #include to fix Linux CIS error
#rnx
Change 3441137 on 2017/05/16 by Ben.Zeigler
Fix it so ImportText/ExportText on an AssetObjectProperty correctly calls the StringAssetReferenceVersions, and fix a parse issue when importing class'/path' strings into the struct version
Change 3441364 on 2017/05/16 by Ben.Zeigler
#jira UE-45080 Fix Linux CIS issue
Change 3441444 on 2017/05/16 by Dan.Oconnor
Run RefreshExternalBlueprintDependencyNodes at a more appropriate time when using the compilation manager, link skeleton functions when using the compilation manager so that PropertyFlags match GeneratedClass
#jira UE-45029, UE-45037
#rnx
Change 3441445 on 2017/05/16 by Dan.Oconnor
Remove unused declaration
#rnx
Change 3441492 on 2017/05/16 by Ben.Zeigler
Rest of Asset Manager BP API
Added multiple async actions for loading and changing bundle states, and querying bundle states
Change it so the LoadAsset node has a then node to match the new async actions, and rename to Async Load Asset
Add HideThen metadata option to async actions and fix crash when renaming bound function
Change 3441493 on 2017/05/16 by Ben.Zeigler
Update AssetManager and AsyncLoading tests
Change 3441494 on 2017/05/16 by Ben.Zeigler
Update the archive's serialized property when serializing array, set, and map to point to the inner property. Fix a few call sites to look at parent property as needed.
This is needed for the new BPGC weak reference feature, but might also fix some crashes with HotReload where it was expecting the inner property and casting to ObjectProperty.
Change 3441600 on 2017/05/16 by Michael.Noland
Blueprints: Fixed some indentation issues in code
#rnx
Change 3441601 on 2017/05/16 by Michael.Noland
Blueprints: Changed DLL exporting on UK2Node_Tunnel and UK2Node_Composite to allow them to be used in plugins more readily
Change 3441602 on 2017/05/16 by Michael.Noland
Graph Editing: Changed FGraphEditorDragDropAction to work directly with a UEdGraphNode rather than a SGraphNode
Graph Editing: Allowed FGraphSchemaActionDragDropAction to be dropped onto pins in addition to the graph background, which will behave as if you dragged off the pin and picked the same action
Change 3441607 on 2017/05/16 by Michael.Noland
Blueprints: Allow functions from My Blueprints to be dropped onto pins in addition to the graph background, which performs the same action as if they had been picked from the menu after dragging off of that pin
Change 3441608 on 2017/05/16 by Michael.Noland
Blueprints: Allow non-readonly variables from the My Blueprints panel to be dropped onto exec pins, which creates a variable set node for them
Change 3441613 on 2017/05/16 by Michael.Noland
Epic Friday: Snap node prototype (more compact way of organizing straight line Blueprint code via drag-dropping)
- Super early prototype, plugin is not enabled by default and is currently in NotForLicensees
Change 3441802 on 2017/05/16 by Michael.Noland
Blueprints: Adding some includes that are missing according to CIS
#rnx
Change 3441921 on 2017/05/16 by Dan.Oconnor
Avoid skipping full compile when not loading a DOB from disk - when a blueprint became data only we were not running the full compile
#jira UE-45048
#rnx
Change 3442903 on 2017/05/17 by Marc.Audy
Refactor header parser verification of rep notify functions in preparation for other forms of function verification.
Fixed ability to specify incompatible properties as the parameter to the OnRep function as long as the base property type was the same (i.e. UObjectProperty, UArrayProperty, etc.)
Fixed errors generated by verification not being associated with the correct code line.
Verification errors are now "warnings" and will all be reported rather than a single one being fatal.
Change 3442908 on 2017/05/17 by Marc.Audy
Remove some autos
#rnx
Change 3443802 on 2017/05/17 by Ben.Zeigler
#jira UE-35683 Add ability for resolve AssetId node to go from hard object to assetptr
Add IsValid and == for Asset/ClassId
Change 3444075 on 2017/05/17 by Ben.Zeigler
#jira UE-45121 Remove references to deleted cards, this field was not in use but is now warning due to better validation
Change 3444178 on 2017/05/17 by Dan.Oconnor
Fix for CPFUO dropping default values of CDO subobjects if the blueprint's parent's CDO was being regenerated at the same time
#jira UE-45050
Change 3444927 on 2017/05/17 by Dan.Oconnor
Improve fix for UE-45050, honor Params.bDoDelta
#rnx
Change 3447280 on 2017/05/18 by Marc.Audy
Properties can now be exposed to blueprints in such a way that a getter or setter accessor will be used rather than a direct read/write of the variable
Change 3447320 on 2017/05/18 by Marc.Audy
Some minor schema cleanups
#rnx
Change 3447537 on 2017/05/18 by Dan.Oconnor
Make sure CDO is included in ArchetypeRerencers when a subobject of said CDO is reinstanced
#jira UE-37023
Change 3448754 on 2017/05/19 by Marc.Audy
Fix hot reload crashing in EngineTest
#rnx
Change 3448792 on 2017/05/19 by Marc.Audy
Functional test for BP Accessors
#rnx
Change 3448806 on 2017/05/19 by Marc.Audy
Fix static analysis warning
#rnx
Change 3449091 on 2017/05/19 by Marc.Audy
Allow Find References to be selected from the components panel
#jira UE-45101
Change 3449361 on 2017/05/19 by Marc.Audy
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 3449079
#rnx
Change 3449644 on 2017/05/19 by Marc.Audy
Fix Anim SubInstance generated properties not being Blueprint Visible
Change 3450003 on 2017/05/19 by Dan.Oconnor
We need to do a bytecode only compile of dependent blueprints when an individual blueprint is compile because we cannot safely skip functions that are removed or change layout
#jira UE-45196
#rnx
Change 3452022 on 2017/05/22 by Marc.Audy
Fix BlueprintVisibility issues in orion UI
#rnx
Change 3452133 on 2017/05/22 by Ben.Zeigler
#jira UE-45240 Fix it so invalid primary asset types are not parsed, this happens while halfway through editing in the UI
Stop asset manager from generating 600 notifications, this causes multiple second stalls in the editor
Change 3452697 on 2017/05/22 by Marc.Audy
Use BlueprintGetter/Setter metadata instead of BlueprintInternalUseOnly for preventing accessors from appearing in menus
Prevent BlueprintNativeEvents from being used as property accessors
Disable functional test for blueprint native events
Change 3452780 on 2017/05/22 by Ben.Zeigler
Switch it so the LongPackageName and ContentDir metadata on a FDirectoryPath do the same thing and give you the in-editor path picker. These two metadata flags were implemented in parallel on two separate branches
Change 3452790 on 2017/05/22 by Ben.Zeigler
Fix issue when calling TryConvertFilenameToLongPackageName with a root directory name, and add comment mentioning that it works for directories, it's used this way throughout the editor and we couldn't come up with a better name for the function
Deprecated FPackageName::ConvertRootPathToContentPath and PackageFromPath as they were confusingly named and not used much. Also cleaned up header in general
Change 3454629 on 2017/05/23 by Marc.Audy
Deal with fall out from initial approach to disabling the native event getter/setter functional tests
#jira UE-45321
#jira UE-45322
Change 3454661 on 2017/05/23 by Marc.Audy
Mark Actor.RootComponent as having a getter instead of GetRootComponent being an explicitly exposed blueprint callable function
Change 3454662 on 2017/05/23 by Marc.Audy
Fix blueprint visibility of anim notify properties
Change 3454663 on 2017/05/23 by Marc.Audy
Fix fortnite blueprint exposure issues
Change 3454695 on 2017/05/23 by Lukasz.Furman
fixed bug with behavior tree decorator duplication: properties are no longer reset to defaults
#3591
Change 3454789 on 2017/05/23 by Ben.Zeigler
Add ProposedPlacement parameter to TryCalculatePopupWindowPosition that if non zero will allow the less common anchor styles like MenuPlacement_ComboBoxRight to work properly for popups spawned in a new window
Make the variable type menu be ComboBoxRight so it gives more space for longer sub type descriptions coming in a different change
Change 3454816 on 2017/05/23 by Ben.Zeigler
Change blueprint type of AssetID to SoftObjectReference and AssetClassId to SoftClassReference. These will also change in native for 4.18
Fix display issues with complicated variable types, for some reason it was using the non-localized name
Change 3454967 on 2017/05/23 by Lukasz.Furman
fixed ANavigationData.bForceRebuildOnLoad being ignored by navigation system
#jira UE-44231
Change 3454982 on 2017/05/23 by Ben.Zeigler
#jira UE-45298 Refresh primary asset ID selector when menu is reopened
Change 3455714 on 2017/05/23 by Marc.Audy
Prevent attachment from being setup to attach to itself or in a cyclic fashion.
#jira UE-45244
Change 3455871 on 2017/05/23 by Marc.Audy
Rename UEdGraph::CreateBlankNode to CreateIntermediateNode
Added bIsIntermediate flag to UEdGraphNode which is set via CreateIntermediateNode
No longer set timeline variables as blueprint visible
#jira UE-45204
Change 3455930 on 2017/05/23 by Ben.Zeigler
#jira UE-45349 Resave TM-Gameplay map. The map got fixed while UE-44972 was still open, which lead to the level script variables being corrupted. Manually compiling fixed the issue and the core bug is now fixed. Any other maps saved directly on Framework might show the same issue
Change 3456507 on 2017/05/24 by Marc.Audy
Fix game builds
#rnx
Change 3457323 on 2017/05/24 by Marc.Audy
Undo CL# 3431439 and once again allow (incorrectly) for editor only objects to exist in a PIE world
#jira UE-45087
Change 3459068 on 2017/05/25 by mason.seay
Adding gamepad mapping for sprinting
Change 3459466 on 2017/05/25 by Dan.Oconnor
Fix for stale UClass ptrs in ReinstanceBatch when using compilation manager
#jira UE-45386
Change 3459469 on 2017/05/25 by Dan.Oconnor
Fix issue exposed by compilation manager - this function can't assign struct default values (e.g. LinearColor)
#jira UE-45389
[CL 3459511 by Marc Audy in Main branch]
2017-05-25 13:42:12 -04:00
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return RealApplication->TryCalculatePopupWindowPosition(Anchor, Size, ProposedPlacement, Orientation, OutCalculatedPopUpPosition);
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Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one
==========================
MAJOR FEATURES + CHANGES
==========================
Change 3216141 on 2016/11/30 by Justin.Sargent
Completed first ready to use pass of the new AutomationDriver module and new Spec test type.
Change 3213288 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.
Change 3212796 on 2016/11/29 by Leigh.Swift
#jira OPP-6353: CEF FName Javascript PROBLEM
Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.
Change 3200370 on 2016/11/16 by Richard.Fawcett
Ensure we always get the latest version of the user content catalog when promoting marketplace items.
Change 3192974 on 2016/11/10 by Leigh.Swift
#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.
Change 3187028 on 2016/11/04 by Leigh.Swift
PortalPublishingTool: Adding UE_Main app to UnrealEngine project
Change 3186788 on 2016/11/04 by Richard.Fawcett
Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
#jira OPP-6355
Change 3186779 on 2016/11/04 by Richard.Fawcett
Add support to automation tool testing framework for the following assertions:
Assert.AreNotEqual(a, b, optionalFailureMessage)
Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)
Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.
Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.
Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.
Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!
Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.
Change 3185411 on 2016/11/03 by Richard.Fawcett
Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.
Change 3184843 on 2016/11/03 by Richard.Fawcett
Ensure catalog file synced during user content generation is always the latest one.
Change 3184752 on 2016/11/03 by Richard.Fawcett
Ensure we log reading changelist from specified file.
Change 3184744 on 2016/11/03 by Richard.Fawcett
Ensure directory is created for Changelist file if it doesn't already exist.
Change 3184738 on 2016/11/03 by Richard.Fawcett
Ensure we use latest CL from all of Perforce when generating build versions for user content
Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version. In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.
Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.
#jira OPP-6274
Change 3181456 on 2016/11/01 by Andrew.Brown
SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.
Change 3181285 on 2016/11/01 by Richard.Fawcett
Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist
#jira OPP-6274
Change 3177758 on 2016/10/28 by Leigh.Swift
#jira OPP-6247: Portal needs Social Plugin integration v1.2
Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)
Change 3175889 on 2016/10/26 by Wes.Fudala
Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
rb: Justin.Sargent
Change 3171388 on 2016/10/22 by Leigh.Swift
#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.
Change 3170373 on 2016/10/21 by Leigh.Swift
#jira: OPP-6340: Portal builds fail on audit nodes.
Reducing platform regex to only match pre-defined possibilities.
[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00
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}
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virtual void GetInitialDisplayMetrics(FDisplayMetrics& OutDisplayMetrics) const override
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{
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RealApplication->GetInitialDisplayMetrics(OutDisplayMetrics);
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}
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virtual EWindowTitleAlignment::Type GetWindowTitleAlignment() const override
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{
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return RealApplication->GetWindowTitleAlignment();
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}
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virtual EWindowTransparency GetWindowTransparencySupport() const override
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{
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return RealApplication->GetWindowTransparencySupport();
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}
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virtual void DestroyApplication() override
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{
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RealApplication->DestroyApplication();
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}
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virtual IInputInterface* GetInputInterface() override
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{
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return RealApplication->GetInputInterface();
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}
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virtual ITextInputMethodSystem* GetTextInputMethodSystem() override
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{
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return RealApplication->GetTextInputMethodSystem();
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}
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virtual void SendAnalytics(IAnalyticsProvider* Provider) override
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{
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RealApplication->SendAnalytics(Provider);
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}
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virtual bool SupportsSystemHelp() const override
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{
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return RealApplication->SupportsSystemHelp();
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}
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virtual void ShowSystemHelp() override
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{
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RealApplication->ShowSystemHelp();
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}
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virtual bool ApplicationLicenseValid(FPlatformUserId PlatformUser = PLATFORMUSERID_NONE) override
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{
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return RealApplication->ApplicationLicenseValid(PlatformUser);
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}
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private:
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FAutomatedApplicationImpl(
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const TSharedRef<GenericApplication>& InPlatformApplication,
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const TSharedRef<IPassThroughMessageHandlerFactory>& InPassThroughMessageHandlerFactory)
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: FAutomatedApplication(MakeShareable(new FAutomatedCursor(InPlatformApplication->Cursor)))
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, RealApplication(InPlatformApplication)
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, PassThroughMessageHandlerFactory(InPassThroughMessageHandlerFactory)
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{
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AutomatedCursor = StaticCastSharedPtr<FAutomatedCursor>(Cursor);
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}
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private:
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const TSharedRef<GenericApplication> RealApplication;
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const TSharedRef<IPassThroughMessageHandlerFactory> PassThroughMessageHandlerFactory;
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TSharedPtr<FPassThroughMessageHandler> PassThroughMessageHandler;
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TSharedPtr<FAutomatedCursor> AutomatedCursor;
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TSharedPtr<FGenericWindow> FakeCapture;
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FModifierKeysState FakeModifierKeys;
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friend FAutomatedApplicationFactory;
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};
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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TSharedRef<FAutomatedApplication> FAutomatedApplicationFactory::Create(
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const TSharedRef<GenericApplication>& PlatformApplication,
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const TSharedRef<IPassThroughMessageHandlerFactory>& PassThroughMessageHandlerFactory)
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{
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return MakeShareable(new FAutomatedApplicationImpl(
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PlatformApplication,
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PassThroughMessageHandlerFactory));
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}
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