2020-09-24 00:43:27 -04:00
|
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
2023-03-22 19:49:34 -04:00
|
|
|
using System.IO;
|
2020-09-24 00:43:27 -04:00
|
|
|
using UnrealBuildTool;
|
|
|
|
|
|
|
|
|
|
public class RemoteControlUI : ModuleRules
|
|
|
|
|
{
|
|
|
|
|
public RemoteControlUI(ReadOnlyTargetRules Target) : base(Target)
|
|
|
|
|
{
|
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
|
|
|
new string[] {
|
|
|
|
|
"ApplicationCore",
|
|
|
|
|
"AssetRegistry",
|
|
|
|
|
"AssetTools",
|
2022-06-01 14:12:22 -04:00
|
|
|
"BlueprintGraph",
|
2021-04-29 19:32:06 -04:00
|
|
|
"ClassViewer",
|
2020-09-24 00:43:27 -04:00
|
|
|
"Core",
|
|
|
|
|
"CoreUObject",
|
2022-06-01 14:12:22 -04:00
|
|
|
"ContentBrowser",
|
2023-06-08 12:17:02 -04:00
|
|
|
"DesktopWidgets",
|
2021-04-29 19:32:06 -04:00
|
|
|
"DeveloperSettings",
|
2020-09-24 00:43:27 -04:00
|
|
|
"EditorWidgets",
|
|
|
|
|
"EditorStyle",
|
|
|
|
|
"Engine",
|
2022-06-01 14:12:22 -04:00
|
|
|
"GraphEditor",
|
2020-09-24 00:43:27 -04:00
|
|
|
"HotReload",
|
|
|
|
|
"InputCore",
|
2022-11-01 13:17:59 -04:00
|
|
|
"LevelEditor",
|
2021-12-10 02:58:02 -05:00
|
|
|
"MainFrame",
|
2021-06-22 00:27:54 -04:00
|
|
|
"MessageLog",
|
2020-09-24 00:43:27 -04:00
|
|
|
"Projects",
|
2021-04-29 19:32:06 -04:00
|
|
|
"PropertyEditor",
|
2020-09-24 00:43:27 -04:00
|
|
|
"RemoteControl",
|
2021-08-03 11:56:47 -04:00
|
|
|
"RemoteControlCommon",
|
2022-06-01 14:12:22 -04:00
|
|
|
"RemoteControlLogic",
|
2022-08-23 12:00:25 -04:00
|
|
|
"RemoteControlProtocol",
|
2021-04-29 19:32:06 -04:00
|
|
|
"RemoteControlProtocolWidgets",
|
2021-04-08 14:32:07 -04:00
|
|
|
"SceneOutliner",
|
2023-06-08 12:17:02 -04:00
|
|
|
"Serialization",
|
2020-09-24 00:43:27 -04:00
|
|
|
"Slate",
|
|
|
|
|
"SlateCore",
|
2022-04-27 06:16:24 -04:00
|
|
|
"ToolMenus",
|
2021-12-10 02:58:02 -05:00
|
|
|
"ToolWidgets",
|
2022-11-01 13:17:59 -04:00
|
|
|
"TypedElementFramework",
|
|
|
|
|
"TypedElementRuntime",
|
2021-06-07 20:09:45 -04:00
|
|
|
"UnrealEd"
|
2020-09-24 00:43:27 -04:00
|
|
|
}
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
}
|