2021-08-04 17:46:20 -04:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2023-07-24 19:12:01 -04:00
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using EpicGames.Core;
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using System.IO;
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2021-08-04 17:46:20 -04:00
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using UnrealBuildTool;
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public class AndroidDeviceProfileCommandlets : ModuleRules
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{
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public AndroidDeviceProfileCommandlets(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.Add("Developer/Android/AndroidDeviceDetection/Public");
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2021-08-04 17:46:20 -04:00
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Engine",
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"Json",
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"JsonUtilities",
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"AndroidDeviceProfileSelector",
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"PIEPreviewDeviceSpecification"
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}
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2023-07-24 19:12:01 -04:00
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);
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2021-08-04 17:46:20 -04:00
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}
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}
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