2019-12-26 15:33:43 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2019-04-17 16:59:02 -04:00
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#include "Components/PropertyViewHelper.h"
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2022-08-24 22:45:13 -04:00
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#include "Internationalization/Internationalization.h"
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#include "Internationalization/Text.h"
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2019-04-17 16:59:02 -04:00
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#define LOCTEXT_NAMESPACE "UMG"
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/////////////////////////////////////////////////////
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// FPropertyViewHelper
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const FText FPropertyViewHelper::UndefinedObjectText = LOCTEXT("UndefinedObject", "Undefined Object");
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const FText FPropertyViewHelper::UnloadedObjectText = LOCTEXT("UnloadedObject", "Unloaded Object");
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const FText FPropertyViewHelper::UnknownErrorText = LOCTEXT("UnknownError", "Unknown Error");
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const FText FPropertyViewHelper::EditorOnlyText = LOCTEXT("EditorWidget", "Editor Only");
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const FText FPropertyViewHelper::UndefinedPropertyText = LOCTEXT("UndefinedProperty", "Undefined Property");
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const FText FPropertyViewHelper::UnknownPropertyText = LOCTEXT("UnknownProperty", "Unknown Property");
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const FText FPropertyViewHelper::InvalidPropertyText = LOCTEXT("InvalidPropertyName", "Invalid Property");
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const FText FPropertyViewHelper::UnsupportedPropertyText = LOCTEXT("SinglePropertyView_UnsupporteddProperty", "Unsupported Property");
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/////////////////////////////////////////////////////
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#undef LOCTEXT_NAMESPACE
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