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5.4
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeToolMenuContext.h

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[Engine/Plugins] * Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 #preflight 63d09351574ab9cae4670216 #rb none [CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
StateTree: Commandlet to compile all StateTree assets - Added StateTreeCompileAllCommandlet - Fixed StateTree editor compile button indication #jira UE-151007 UE-150881 UE-150883 UE-149897 #rb Yoan.StAmant #preflight 627e31b9d445061f2a881a4f [CL 20179071 by mikko mononen in ue5-main branch]
2022-05-13 06:32:28 -04:00
#pragma once
#include "StateTreeToolMenuContext.generated.h"
class FStateTreeEditor;
UCLASS()
class STATETREEEDITORMODULE_API UStateTreeToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FStateTreeEditor> StateTreeEditor;
};
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