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UnrealEngineUWP/Engine/Config/Linux/Linux_SDK.json

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- Moved SDK versions (MainVersion and Min/Max SDK version) from C# strings to SDK.json files in the Platform's Config folder - Allow for per-project override in a project's platform's config folder (this is merging with my other work on per-project SDKs and validation of multi-target builds) - More versions will move over after this #rb david.harvey [CL 26150552 by josh adams in ue5-main branch]
2023-06-21 11:21:01 -04:00
{
Update Linux to use v22 toolchain (clang 16.0.6) #rb Brandon.Schaefer (discussed) [CL 26305001 by arciel rekman in ue5-main branch]
2023-06-28 21:54:49 -04:00
"MainVersion" : "v22_clang-16.0.6-centos7",
"MinVersion" : "v22_clang-16.0.6-centos7",
"MaxVersion" : "v22_clang-16.0.6-centos7",
- Moved SDK versions (MainVersion and Min/Max SDK version) from C# strings to SDK.json files in the Platform's Config folder - Allow for per-project override in a project's platform's config folder (this is merging with my other work on per-project SDKs and validation of multi-target builds) - More versions will move over after this #rb david.harvey [CL 26150552 by josh adams in ue5-main branch]
2023-06-21 11:21:01 -04:00
"AutoSDKPlatform" : "Linux_x64",
}
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