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[OnlineSubsystem]
LocalPlatformName=LNX
[PlatformPaths]
UnrealBuildTool=Engine/Build/BatchFiles/Linux/Build.sh
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Steam
[CrashReportClient]
bAgreeToCrashUpload=false
[ConsoleVariables]
; necessary for LowMemoryWarning events to be fired
memory.MemoryPressureCriticalThresholdMB=512