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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ReplicationSystemLowLevelTests : TestModuleRules
{
public ReplicationSystemLowLevelTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"IrisCore",
"ReplicationSystemTestPlugin",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"Engine",
"RHI",
"SlateCore",
"InputCore",
"ApplicationCore"
}
);
UpdateBuildGraphPropertiesFile(new Metadata() { TestName = "ReplicationSystem", TestShortName = "Replication System" });
}
}