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5.3
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundStandardNodesNames.cpp

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Update Metasound Graph Core Metadata - Rename FNodeInfo to FNodeClassMetadata - Add FGuid to Metasound node instances - Metasound node class names are now Namespace.Name.Variant - Add displayname for Metasound node classes. #jira UE-107332 #jira UEAU-660 #rb Rob.Gay [CL 15253779 by phil popp in ue5-main branch]
2021-01-28 19:02:51 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundStandardNodesNames.h"
namespace Metasound
{
namespace StandardNodes
{
Add ability to define default literals on input vertex in Metasound core - Update default values for standard nodes to sensible values #rb phil.popp #jira UEAU-687 #fyi jimmy.smith [CL 15299246 by Rob Gay in ue5-main branch]
2021-02-03 14:36:36 -04:00
const FName Namespace = "UE";
const FName AudioVariant = "Audio";
Update Metasound Graph Core Metadata - Rename FNodeInfo to FNodeClassMetadata - Add FGuid to Metasound node instances - Metasound node class names are now Namespace.Name.Variant - Add displayname for Metasound node classes. #jira UE-107332 #jira UEAU-660 #rb Rob.Gay [CL 15253779 by phil popp in ue5-main branch]
2021-01-28 19:02:51 -04:00
}
}
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