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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundEngineEnvironment.cpp

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Metasound Envorinment Variable #rb Rob.Gay #jira UEAU-487 [CL 14766414 by phil popp in ue5-main branch]
2020-11-17 17:52:08 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundEngineEnvironment.h"
#include "AudioDeviceManager.h"
#include "MetasoundEnvironment.h"
Allow async metasound generator building W/O deadlocks #rb Rob.Gay #preflight 6123b0decc11eb000183c9aa #ROBOMERGE-SOURCE: CL 17267462 #ROBOMERGE-BOT: (v858-17259218) [CL 17273282 by phil popp in ue5-main branch]
2021-08-23 14:59:40 -04:00
//DEFINE_METASOUND_ENVIRONMENT_VARIABLE_TYPE(FAudioDeviceHandle);
Metasound Envorinment Variable #rb Rob.Gay #jira UEAU-487 [CL 14766414 by phil popp in ue5-main branch]
2020-11-17 17:52:08 -04:00
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