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MenuBuilder.AddMenuEntry(LOCTEXT("OpenModifierLabel", "Open Blueprint"), LOCTEXT("OpenModifierToolTip", "Open selected Modifier Blueprint"), FSlateIcon(FEditorStyle::GetStyleSetName(), "ClassIcon.Blueprint"), FUIAction(FExecuteAction::CreateSP(this, &SModifierListView::OnOpenModifier)));
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MenuBuilder.AddMenuEntry(LOCTEXT("MoveUpModifierLabel", "Move Up"), LOCTEXT("MoveUpModifierToolTip", "Move selected Modifier Up in list"), FSlateIcon(), FUIAction(FExecuteAction::CreateSP(this, &SModifierListView::OnMoveUpModifier), FCanExecuteAction::CreateSP(this, &SModifierListView::CanMoveSelectedItemUp)));
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MenuBuilder.AddMenuEntry(LOCTEXT("MoveDownModifierLabel", "Move Down"), LOCTEXT("MoveDownModifierToolTip", "Move selected Modifier Down in list"), FSlateIcon(), FUIAction(FExecuteAction::CreateSP(this, &SModifierListView::OnMoveDownModifier), FCanExecuteAction::CreateSP(this, &SModifierListView::CanMoveSelectedItemDown)));
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