mirror of
https://github.com/izzy2lost/Torch.git
synced 2026-07-06 00:18:35 -07:00
* Splitted version yamls and implemented wip geo and dlist extraction * Fixed linux compilation * Added PoC WSL 2 detection * Add undefined behaviour * Added gfxdis as submodule * update * Removed gfxdis as a submodule * Code works * Replace ByteSwap with BSWAP * Cleanup vertice factory * readability * readability 2 * Cleanup gfxfactory * last one * Rename name to symbol * More implementation * Implemented first PoC of C file generation * Added output formatting on factories * changes * Moved generated dlists onto their respective folder * Migrated more factories onto the new extractor system * Fully ported all factories and added header generation * Some updates * Added Lights factory * fix * Fixed vtx extraction * Lights work now * delete old startup_logo yaml * Generate all sections in single file * Added support to generate header and code for textures * Added O3 for release builds * Added WIP dlist extraction and moved to use f3dold microcode * Added segment support, autogeneration and fixed C generation * Added symbol names on display list extraction * Removed warnings * Moved back to transform and replace * Removed unnecesary macros * Added extraction order and reversed vtx order * Implemented true backwards sort * [WIP] Implemented runtime gbi, more headers and a few config features * Fix CLI11 on WSL and variety of fixes * Fixes * Update DisplayListFactory.h * Update TextureFactory.cpp * wip lights * fix * Correct callback * Added waypoints * Update ceremony_data.yml * Changes * Update TextureFactory.cpp * Update commandline args * Update comment * Remove printf * Update couple commands * Renamed cubeos to torch * Removed unused stuff and added an example config file --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
#pragma once
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#include <array>
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#include <memory>
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#include <string>
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#include <vector>
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#include "endianness.h"
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#include "Stream.h"
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namespace LUS {
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class BinaryWriter {
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public:
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BinaryWriter();
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BinaryWriter(Stream* nStream);
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BinaryWriter(std::shared_ptr<Stream> nStream);
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void SetEndianness(Endianness endianness);
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std::shared_ptr<Stream> GetStream();
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uint64_t GetBaseAddress();
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uint64_t GetLength();
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void Seek(int32_t offset, SeekOffsetType seekType);
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void Close();
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void Write(int8_t value);
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void Write(uint8_t value);
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void Write(int16_t value);
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void Write(uint16_t value);
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void Write(int32_t value);
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void Write(int32_t valueA, int32_t valueB);
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void Write(uint32_t value);
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void Write(int64_t value);
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void Write(uint64_t value);
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void Write(float value);
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void Write(double value);
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void Write(const std::string& str, bool writeLength = true);
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void Write(char* srcBuffer, size_t length);
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void WriteByte(char value);
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std::vector<char> ToVector();
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void Finish(std::ostream &output);
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protected:
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std::shared_ptr<Stream> mStream;
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Endianness mEndianness = Endianness::Native;
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};
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} // namespace LUS
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