# Torch - [T]orch is [O]ur [R]esource [C]onversion [H]elper A generic asset processor for games ## Usage `./torch otr baserom.z64` `./torch code baserom.z64` # Windows ## Visual Studio ### Dependencies * Visual Studio 2022 Community Edition with the C++ feature set * One of the Windows SDKs that comes with Visual Studio, for example the current Windows 10 version 10.0.19041.0 * The `MSVC v142 - VS 2019 C++ build tools` component of Visual Studio * Cmake (can be installed via chocolatey or manually) ### Compile ``` powershell # Setup cmake project & 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 17 2022" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug # or for VS2019 & 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 16 2019" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug # Compile project & 'C:\Program Files\CMake\bin\cmake.exe' --build .\build\x64 ``` ## WSL Ubuntu ### Dependencies ``` bash sudo apt-get install cmake ninja-build libbz2-dev ``` ### Compile ``` bash cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug cmake --build build-cmake -j ``` # Linux ### Dependencies Requires `cmake, ninja-build, libbz2-dev` ### Compile ``` bash cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug cmake --build build-cmake -j ``` # Mac ### Dependencies Requires Xcode (or xcode-tools) && `cmake, ninja` (can be installed via homebrew, macports, etc) ### Compile ``` bash cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug cmake --build build-cmake -j ```