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https://github.com/izzy2lost/Torch.git
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Renamed a few textures and added mio0 debug factory
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+5
-1
@@ -4,6 +4,7 @@
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#include "utils/MIODecoder.h"
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#include "factories/RawFactory.h"
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#include "factories/BlobFactory.h"
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#include "factories/debug/MIO0Factory.h"
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#include "factories/AudioHeaderFactory.h"
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#include "factories/SequenceFactory.h"
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#include "factories/SampleFactory.h"
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@@ -28,8 +29,11 @@ void Companion::Init() {
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this->RegisterFactory("BLOB", new BlobFactory());
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// SM64 Specific
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this->RegisterFactory("SM64:ANIM", new AnimFactory());
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// Debug
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this->RegisterFactory("MIO0", new MIO0Factory());
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this->Process();
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}
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