Renamed a few textures and added mio0 debug factory

This commit is contained in:
KiritoDv
2023-09-21 09:52:11 -06:00
parent 290d996328
commit bd9816ff4d
6 changed files with 143 additions and 156 deletions
+5 -1
View File
@@ -4,6 +4,7 @@
#include "utils/MIODecoder.h"
#include "factories/RawFactory.h"
#include "factories/BlobFactory.h"
#include "factories/debug/MIO0Factory.h"
#include "factories/AudioHeaderFactory.h"
#include "factories/SequenceFactory.h"
#include "factories/SampleFactory.h"
@@ -28,8 +29,11 @@ void Companion::Init() {
this->RegisterFactory("BLOB", new BlobFactory());
// SM64 Specific
this->RegisterFactory("SM64:ANIM", new AnimFactory());
// Debug
this->RegisterFactory("MIO0", new MIO0Factory());
this->Process();
}