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# Torch - [T]orch is [O]ur [R]esource [C]onversion [H]elper
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A generic asset processor for games
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## Usage
`./torch otr baserom.z64`
`./torch code baserom.z64`
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# Windows
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## Visual Studio
### Dependencies
* Visual Studio 2022 Community Edition with the C++ feature set
* One of the Windows SDKs that comes with Visual Studio, for example the current Windows 10 version 10.0.19041.0
* The `MSVC v142 - VS 2019 C++ build tools` component of Visual Studio
* Cmake (can be installed via chocolatey or manually)
### Compile
``` powershell
# Setup cmake project
& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 17 2022" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug
# or for VS2019
& 'C:\Program Files\CMake\bin\cmake' -S . -B "build/x64" -G "Visual Studio 16 2019" -T v142 -A x64 -DCMAKE_BUILD_TYPE=Debug
# Compile project
& 'C:\Program Files\CMake\bin\cmake.exe' --build .\build\x64
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```
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## WSL Ubuntu
### Dependencies
``` bash
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sudo apt-get install cmake ninja-build libbz2-dev
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```
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### Compile
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``` bash
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cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug
cmake --build build-cmake -j
```
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# Linux
### Dependencies
Requires `cmake, ninja-build, libbz2-dev`
### Compile
``` bash
cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug
cmake --build build-cmake -j
```
# Mac
### Dependencies
Requires Xcode (or xcode-tools) && `cmake, ninja` (can be installed via homebrew, macports, etc)
### Compile
``` bash
cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Debug
cmake --build build-cmake -j
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```