<DisplayList Version="0">
	<SetGeometryMode G_FOG="1" />
	<ClearGeometryMode G_ZBUFFER="1" G_CULL_BACK="1" G_CLIPPING="1" />
	<PipeSync/>
	<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
	<SetRenderMode Mode1="G_RM_FOG_SHADE_A" Mode2="G_RM_AA_ZB_OPA_SURF2" />
	<Texture S="65535" T="65535" Level="0" Tile="0" On="1"/>
	<SetPrimColor M="0" L="0" R="95" G="95" B="95" A="255"/>
	<EndDisplayList/>
</DisplayList>

