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izzy
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Supermodel-uwp-gl
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2026-03-26 16:58:59 -07:00
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History
Bart Trzynadlowski
b5ca365928
NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems)
2023-03-14 11:18:20 -07:00
..
INetBoard.h
NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems)
2023-03-14 11:18:20 -07:00
NetBoard.cpp
NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems)
2023-03-14 11:18:20 -07:00
NetBoard.h
fix a real error (m68kdasm) and some harmless performance warnings and use modern headers
2022-07-11 18:10:41 +02:00
SimNetBoard.cpp
fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings
2022-07-11 17:43:59 +02:00
SimNetBoard.h
fix a real error (m68kdasm) and some harmless performance warnings and use modern headers
2022-07-11 18:10:41 +02:00
TCPReceive.cpp
Adding simulated netboard; all linked games except Sega Rally 2 working at full speed.
2021-04-14 01:20:45 +00:00
TCPReceive.h
Adding simulated netboard; all linked games except Sega Rally 2 working at full speed.
2021-04-14 01:20:45 +00:00
TCPSend.cpp
address review
2022-07-17 20:29:25 +02:00
TCPSend.h
- Suppressed net board console output (using debug logging now)
2020-12-28 16:22:12 +00:00
TCPSendAsync.cpp
Add some async network methods. Async send copies to an internal buffer and sends in another thread so doesn't block at all. Added CheckDataAvailable method to the TCPReceive class. Can check or wait for data without blocking.
2021-03-15 15:55:39 +00:00
TCPSendAsync.h
Add some async network methods. Async send copies to an internal buffer and sends in another thread so doesn't block at all. Added CheckDataAvailable method to the TCPReceive class. Can check or wait for data without blocking.
2021-03-15 15:55:39 +00:00