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c3b996c129
- Changed fireball direction to go down like the OG (you can still fire with an initial up arc by holding up when firing) - Adjusted Mario Max velocity to be closer to the OG (Jumping between pipes in 1-1 and Jumping off the ledge of the pipe before the big pit in 8-2 is now possible for example) - Bloopers are less aggressive - Moved goombas in 1-2 a bit further after the 1 tile gap - Jumping off vines in a direction instantly applies max horizontal velocity (makes it easier to jump between vines) - moved the loading trigger in 8-2 to not be above a pit
GBS-simulateInputPlugin
Plugin to simulate inputs
How to use: To start simulating inputs, put a "start simulated inputs" event In the event you can specify buttons to cancel the simulation To add inputs to simulate, add "Set simulated input" events and wait events At the end of the events you can add events that you want to run when the simulated inputs are completed or cancelled