#ifndef CAMERA_H #define CAMERA_H #include #define SCREEN_WIDTH 160 #define SCREEN_HEIGHT 144 #define SCREEN_WIDTH_HALF 80 #define SCREEN_HEIGHT_HALF 72 #define CAMERA_UNLOCKED 0x00 #define CAMERA_LOCK_X_FLAG 0x01 #define CAMERA_LOCK_Y_FLAG 0x02 #define CAMERA_LOCK_FLAG (CAMERA_LOCK_X_FLAG | CAMERA_LOCK_Y_FLAG) extern INT16 camera_x; extern INT16 camera_y; extern BYTE camera_offset_x; extern BYTE camera_offset_y; extern BYTE camera_deadzone_x; extern BYTE camera_deadzone_y; extern UBYTE camera_settings; void camera_init(void) BANKED; inline void camera_reset(void) { camera_deadzone_x = camera_deadzone_y = 0; } void camera_update(void) NONBANKED; #endif