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Finished sf_i5_4, now fox_ground (#117)
* Match func_i5_801B49D0 * Match func_i5_801B4A54 * Fix warning * merge master * WIP func_i5_801B4AA8 * Stack fixed func_i5_801B4AA8 * Match func_i5_801B4AA8 * Better math for the func * Match func_i5_801B5110 * Migrate RODATA * format * Match func_i5_801B6AEC * Match func_i5_801B68A8 * Translation update * WIP func_i5_801B58AC * header cleanup * make format * a start * match * ground --------- Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
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@@ -50,7 +50,7 @@ void func_i5_801AD080(void);
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void func_i5_801B5110(f32, f32, f32);
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void func_i5_801B58AC(Gfx **, f32);
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bool func_i5_801B6AEC(f32, f32, f32);
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void func_i5_801B6E20(f32, f32, f32 *, f32 *, f32 *);
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s32 func_i5_801B6E20(f32, f32, f32 *, f32 *, f32 *);
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void func_i5_801AD144(PlayerShot*);
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void func_i5_80189120(f32 x, f32 y, f32 z, f32, f32);
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bool func_i5_801A3C20(f32);
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