mirror of
https://github.com/izzy2lost/Starship.git
synced 2026-07-05 15:19:42 -07:00
N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y Bosses
This commit is contained in:
+1
-1
@@ -376,7 +376,7 @@ void GameEngine::HandleAudioThread() {
|
||||
// gVIsPerFrame = 2;
|
||||
|
||||
#define AUDIO_FRAMES_PER_UPDATE (gVIsPerFrame > 0 ? gVIsPerFrame : 1)
|
||||
#define MAX_AUDIO_FRAMES_PER_UPDATE 3 // Compile-time constant with max value of gVIsPerFrame
|
||||
#define MAX_AUDIO_FRAMES_PER_UPDATE 5 // Compile-time constant with max value of gVIsPerFrame
|
||||
|
||||
std::unique_lock<std::mutex> Lock(audio.mutex);
|
||||
int samples_left = AudioPlayerBuffered();
|
||||
|
||||
Reference in New Issue
Block a user