N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y Bosses

This commit is contained in:
Sonic Dreamcaster
2025-05-06 10:31:07 -03:00
parent 3a21c8c5d6
commit d02bae0595
8 changed files with 170 additions and 12 deletions
+1 -1
View File
@@ -376,7 +376,7 @@ void GameEngine::HandleAudioThread() {
// gVIsPerFrame = 2;
#define AUDIO_FRAMES_PER_UPDATE (gVIsPerFrame > 0 ? gVIsPerFrame : 1)
#define MAX_AUDIO_FRAMES_PER_UPDATE 3 // Compile-time constant with max value of gVIsPerFrame
#define MAX_AUDIO_FRAMES_PER_UPDATE 5 // Compile-time constant with max value of gVIsPerFrame
std::unique_lock<std::mutex> Lock(audio.mutex);
int samples_left = AudioPlayerBuffered();