mirror of
https://github.com/izzy2lost/Starship.git
synced 2026-07-05 15:19:42 -07:00
Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70)
* 408 * more stuff * brutal matches * data and such * gPlayer * names and boss and such * cat * forgot something
This commit is contained in:
+335
-34
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -16,8 +16,8 @@
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#define GDL(dl) gSPDisplayList(gMasterDisp++, dl) // 06000000 dl
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#define GPC(r, g, b, a) gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, r, g, b, a) // FA000000 RRGGBBAA
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#define GEC(r, g, b, a) gDPSetEnvColor(gMasterDisp++, r, g, b, a) // FB000000 RRGGBBAA
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#define GSGM_BACK(mode) gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK) // B7000000 00002000, most common geometry mode changed
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#define GCGM_BACK(mode) gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK) // B6000000 00002000
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#define GSGM_BACK() gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK) // B7000000 00002000, most common geometry mode changed
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#define GCGM_BACK() gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK) // B6000000 00002000
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#define gSPSetOtherModeHi(pkt, settings) gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings)
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#define gsSPSetOtherModeHi(settings) gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings)
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@@ -0,0 +1,83 @@
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#ifndef PREVENT_BSS_REORDERING_H
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#define PREVENT_BSS_REORDERING_H
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/**
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* To determine variable order for .bss, the compiler sorts variables by their
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* "name index" mod 256, where name index is something that, with -g, gets
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* incremented by struct and variable declarations, typedefs, and file markers,
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* among else. (Without -g, only variable declarations affects the index.)
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* This file contains enough dummy declarations to bump the index by 128.
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* Including it, or removing the include, should fix bss reordering problems
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* for a file, assuming the name index distance between its first and last bss
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* variable is at most 128.
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* Note that if a variable is declared "extern" within a header file, the name
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* index is taken at that point of the extern declaration. Thus, this include
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* must come before any such header.
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*/
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struct Dummy0 { int x; };
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struct Dummy1 { int x; };
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struct Dummy2 { int x; };
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struct Dummy3 { int x; };
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struct Dummy4 { int x; };
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struct Dummy5 { int x; };
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struct Dummy6 { int x; };
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struct Dummy7 { int x; };
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struct Dummy8 { int x; };
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struct Dummy9 { int x; };
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struct Dummy10 { int x; };
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struct Dummy11 { int x; };
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struct Dummy12 { int x; };
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struct Dummy13 { int x; };
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struct Dummy14 { int x; };
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struct Dummy15 { int x; };
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struct Dummy16 { int x; };
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struct Dummy17 { int x; };
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struct Dummy18 { int x; };
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struct Dummy19 { int x; };
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struct Dummy20 { int x; };
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struct Dummy21 { int x; };
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struct Dummy22 { int x; };
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struct Dummy23 { int x; };
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struct Dummy24 { int x; };
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struct Dummy25 { int x; };
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struct Dummy26 { int x; };
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struct Dummy27 { int x; };
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struct Dummy28 { int x; };
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struct Dummy29 { int x; };
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struct Dummy30 { int x; };
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struct Dummy31 { int x; };
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struct Dummy32 { int x; };
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struct Dummy33 { int x; };
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struct Dummy34 { int x; };
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struct Dummy35 { int x; };
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struct Dummy36 { int x; };
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struct Dummy37 { int x; };
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struct Dummy38 { int x; };
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struct Dummy39 { int x; };
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struct Dummy40 { int x; };
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struct Dummy41 { int x; };
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struct Dummy42 { int x; };
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struct Dummy43 { int x; };
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struct Dummy44 { int x; };
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struct Dummy45 { int x; };
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struct Dummy46 { int x; };
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struct Dummy47 { int x; };
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struct Dummy48 { int x; };
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struct Dummy49 { int x; };
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struct Dummy50 { int x; };
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struct Dummy51 { int x; };
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struct Dummy52 { int x; };
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struct Dummy53 { int x; };
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struct Dummy54 { int x; };
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struct Dummy55 { int x; };
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struct Dummy56 { int x; };
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struct Dummy57 { int x; };
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struct Dummy58 { int x; };
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struct Dummy59 { int x; };
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struct Dummy60 { int x; };
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struct Dummy61 { int x; };
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struct Dummy62 { int x; };
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typedef int Dummy63;
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#endif
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+43
-76
@@ -47,12 +47,12 @@ typedef enum {
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/* 1 */ COL1_1, // OBJ_80_39
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/* 2 */ COL1_2,
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/* 3 */ COL1_3, // OBJ_UNK_1000
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/* 4 */ COL1_4, // OBJ_408_308
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/* 4 */ COL1_4, // OBJ_BOSS_308
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/* 5 */ COL1_5, // OBJ_80_149
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/* 6 */ COL1_6, // OBJ_80_150
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/* 7 */ COL1_7, // OBJ_408_309
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/* 8 */ COL1_8, // OBJ_408_313
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/* 9 */ COL1_9, // OBJ_408_312
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/* 7 */ COL1_7, // OBJ_BOSS_309
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/* 8 */ COL1_8, // OBJ_BOSS_313
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/* 9 */ COL1_9, // OBJ_BOSS_312
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} CollisonId_1;
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typedef enum {
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@@ -217,55 +217,22 @@ typedef struct {
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/* 0x05A */ s16 timer_05A;
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/* 0x05C */ s16 timer_05C;
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/* 0x05E */ u8 unk_05E;
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/* 0x05F */ char pad5F[3];
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/* 0x060 */ s16 unk_060;
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/* 0x062 */ s8 unk_062;
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/* 0x063 */ char pad63[1];
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/* 0x064 */ s16 unk_064;
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/* 0x066 */ s16 unk_066;
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/* 0x068 */ f32 unk_068;
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/* 0x06C */ Vec3f vel;
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/* 0x078 */ char pad78[0xC];
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/* 0x06C */ Vec3f vel;
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/* 0x078 */ f32 unk_078;
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/* 0x07C */ f32 unk_07C;
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/* 0x080 */ char pad80[4];
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/* 0x084 */ f32 gravity;
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/* 0x088 */ s16 unk_088;
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/* 0x08A */ s16 unk_08A;
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/* 0x08C */ char pad8C[6];
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/* 0x092 */ u16 unk_092;
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/* 0x094 */ char pad94[0x12];
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/* 0x0A6 */ s16 unk_0A6;
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/* 0x0A8 */ char padA8[6];
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/* 0x0AE */ s16 unk_0AE;
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/* 0x0B0 */ char padB0[0x16];
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/* 0x0C6 */ u16 unk_0C6;
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/* 0x0C8 */ char padC8[1];
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/* 0x0C9 */ u8 unk_0C9;
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/* 0x0CA */ char padCA[6];
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/* 0x0D0 */ s16 unk_0D0;
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/* 0x0D2 */ char padD2[4];
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/* 0x0D6 */ s16 unk_0D6;
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/* 0x0D8 */ char padD8[4];
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/* 0x0DC */ f32 unk_0DC;
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/* 0x0E0 */ f32 unk_0E0;
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/* 0x0E4 */ f32 unk_0E4;
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/* 0x0E8 */ f32 unk_0E8;
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/* 0x0EC */ f32 unk_0EC;
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/* 0x0F0 */ f32 unk_0F0;
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/* 0x0F4 */ f32 unk_0F4;
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/* 0x0F8 */ f32 unk_0F8;
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/* 0x0FC */ f32 unk_0FC;
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/* 0x100 */ Vec3f unk_100;
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/* 0x10C */ char pad10C[4];
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/* 0x110 */ f32 unk_110;
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/* 0x114 */ f32 unk_114;
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/* 0x118 */ char pad118[0x7C];
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/* 0x194 */ f32 unk_194;
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/* 0x198 */ f32 unk_198;
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/* 0x19C */ f32 unk_19C;
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/* 0x1A0 */ char pad1A0[0x168];
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/* 0x308 */ Vec3f unk_308;
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/* 0x314 */ char pad314[0xE4];
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/* 0x088 */ s16 swork[40];
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/* 0x0D8 */ f32 fwork[50];
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/* 0x1A0 */ Vec3f vwork[50];
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/* 0x3F8 */ f32 unk_3F8;
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/* 0x3FC */ Vec3f sfxPos;
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} Object_408; // size = 0x408
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} Boss; // size = 0x408
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typedef struct {
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/* 0x000 */ Object obj;
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@@ -652,36 +619,36 @@ typedef enum{
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/* 289 */ OBJ_2F4_289,
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/* 290 */ OBJ_2F4_290,
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/* 291 */ OBJ_2F4_291,
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/* 292 */ OBJ_408_292,
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/* 293 */ OBJ_408_293,
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/* 294 */ OBJ_408_294,
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/* 295 */ OBJ_408_295,
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/* 296 */ OBJ_408_296,
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/* 297 */ OBJ_408_297,
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/* 298 */ OBJ_408_298,
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/* 299 */ OBJ_408_299,
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/* 300 */ OBJ_408_300,
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/* 301 */ OBJ_408_301,
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/* 302 */ OBJ_408_302,
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/* 303 */ OBJ_408_303,
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/* 304 */ OBJ_408_304,
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/* 305 */ OBJ_408_305,
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/* 306 */ OBJ_408_306,
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/* 307 */ OBJ_408_307,
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/* 308 */ OBJ_408_308,
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/* 309 */ OBJ_408_309,
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/* 310 */ OBJ_408_310,
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/* 311 */ OBJ_408_311,
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/* 312 */ OBJ_408_312,
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/* 313 */ OBJ_408_313,
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/* 314 */ OBJ_408_314,
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/* 315 */ OBJ_408_315,
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/* 316 */ OBJ_408_316,
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/* 317 */ OBJ_408_317,
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/* 318 */ OBJ_408_318,
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/* 319 */ OBJ_408_319,
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/* 320 */ OBJ_408_320,
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/* 321 */ OBJ_408_321,
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/* 292 */ OBJ_BOSS_292,
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/* 293 */ OBJ_BOSS_293,
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/* 294 */ OBJ_BOSS_294,
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/* 295 */ OBJ_BOSS_295,
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/* 296 */ OBJ_BOSS_296,
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/* 297 */ OBJ_BOSS_297,
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/* 298 */ OBJ_BOSS_298,
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/* 299 */ OBJ_BOSS_299,
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/* 300 */ OBJ_BOSS_300,
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/* 301 */ OBJ_BOSS_301,
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/* 302 */ OBJ_BOSS_A6,
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/* 303 */ OBJ_BOSS_303,
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/* 304 */ OBJ_BOSS_304,
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/* 305 */ OBJ_BOSS_305,
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/* 306 */ OBJ_BOSS_306,
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/* 307 */ OBJ_BOSS_ZO,
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/* 308 */ OBJ_BOSS_308,
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/* 309 */ OBJ_BOSS_309,
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/* 310 */ OBJ_BOSS_310,
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/* 311 */ OBJ_BOSS_311,
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/* 312 */ OBJ_BOSS_312,
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/* 313 */ OBJ_BOSS_313,
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/* 314 */ OBJ_BOSS_314,
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/* 315 */ OBJ_BOSS_SO,
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/* 316 */ OBJ_BOSS_316,
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/* 317 */ OBJ_BOSS_317,
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/* 318 */ OBJ_BOSS_AQ,
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/* 319 */ OBJ_BOSS_319,
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/* 320 */ OBJ_BOSS_320,
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/* 321 */ OBJ_BOSS_321,
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/* 322 */ OBJ_ITEM_LASERS,
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/* 323 */ OBJ_ITEM_CHECKPOINT,
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/* 324 */ OBJ_ITEM_SILVER_RING,
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@@ -234,7 +234,7 @@ typedef struct Player {
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/* 0x224 */ s32 timer_224;
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/* 0x228 */ s32 unk_228;
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/* 0x22C */ s32 unk_22C;
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/* 0x230 */ char pad230[4];
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/* 0x230 */ s32 unk_230;
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/* 0x234 */ s32 unk_234;
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/* 0x238 */ s32 unk_238;
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/* 0x23C */ s32 unk_23C;
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+9
-2
@@ -401,7 +401,7 @@ extern s32 D_80161AB8;
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extern Object_80 gObjects80[50];
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extern Object_4C gObjects4C[40];
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extern Object_2F4 gObjects2F4[60];
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extern Object_408 gObjects408[4];
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extern Boss gBosses[4];
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extern Object_8C gObjects8C[100];
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extern Item gItems[20];
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extern PlayerShot gPlayerShots[16];
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@@ -820,7 +820,7 @@ extern Gfx* D_DF4260_8019A008[];
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extern f32 D_DF4260_8019A9B8[];
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// ovl_E16C50
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extern f32 D_E16C50_801C4188;
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// extern f32 D_E16C50_801C4188; Currently externed in relevant files for bss ordering
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// ovl_E51970
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extern Matrix D_E51970_8019EE80;
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@@ -1707,6 +1707,13 @@ extern u16 D_60447A0[];
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extern u16 D_6047550[];
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extern Gfx D_604A9F0[];
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extern Gfx D_605C230[];
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extern f32 D_6028578[];
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extern Gfx D_600F1F0[];
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extern Gfx D_6015EE0[];
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extern Gfx D_6011910[];
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extern AnimationHeader D_6018994;
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extern Limb* D_6018BA0[];
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extern Gfx D_601B2B0[];
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// ast_9DD390, ast_A0E340, ast_BFA740, ast_CBFE70, ast_D27600
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extern Gfx D_7000000[];
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