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SECTOR Z Decompiled: fox_sz, DATA & BSS IMPORTED (1 NON_MATCHING) (#107)
* func_i4_80199900 * func_i4_80199B18 * func_i4_80199BDC * func_i4_8019A1D0 * func_i4_8019B48C * func_i4_8019B568 * func_i4_8019B630 * func_i4_8019B75C * func_i4_8019B888 * func_i4_8019DD20 * func_i4_8019E234 * func_i4_80199C60 NON_MATCHING * func_i4_8019E454 * func_i4_8019E98C * func_i4_8019C574 * func_i4_8019C70C * func_i4_8019C85C * cleanup * cleanup 2 * func_i4_8019BA64 * func_i4_8019AB8C * func_i4_8019AA9C * func_i4_8019A3E8 * func_i4_8019EA68 Authored-by: @inspectredc * merge with master * PRINTF * IMPORT DATA & BSS * move data around * obj IDs * rename func_800BA808 to Radio_PlayMessage * PR review * gActors gPlayer
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@@ -586,7 +586,7 @@ void Object_58_Initialize(Object_58*);
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// fox_radio
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s32 func_800BA7BC(u16*, s32);
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void func_800BA808(u16*, RadioCharacterId);
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void Radio_PlayMessage(u16*, RadioCharacterId);
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void func_800BB388(void);
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void func_800BB5D0(void);
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@@ -245,6 +245,7 @@ typedef struct {
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#define DMG_BEAM 1
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#define DMG_NONE 0
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#define DMG_BOMB -1
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#define DMG_UNK_100 100
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typedef struct {
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/* 0x000 */ Object obj;
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