In-game ram watch mod + upgraded jukebox (#225)

* new mods

* Torch
This commit is contained in:
petrie911
2024-05-01 21:57:50 -03:00
committed by GitHub
parent d2436e5850
commit 926677aa6c
7 changed files with 591 additions and 11 deletions
+16
View File
@@ -11,6 +11,9 @@
/**
* Sound Effects Jukebox:
* Ability to play sound effects inside the expert sound menu
* Use L to switch between jukebox and soundtrack
* Use D-PAD to move the cursor
* Use C buttons to edit values
*/
#define MODS_SFX_JUKEBOX 0
@@ -20,6 +23,15 @@
*/
#define MODS_FPS_COUNTER 0
/**
* Object Ram Watch:
* Watch up to seven addresses from the player and object arrays
* Press C> while paused to enable/disable
* Use D-PAD to move the cursor and change values
* Press L to edit the highlighted value
*/
#define MODS_OBJECT_RAM 0
/* ************************* */
@@ -31,4 +43,8 @@ void Map_LevelSelect(void);
static void Play_RenderFps(void);
#endif
#if MODS_OBJECT_RAM == 1
void ObjectRam_Update(void);
#endif
#endif
+3
View File
@@ -162,6 +162,9 @@ extern s32 gDisplayedHitCount;
extern s32 D_hud_80161730;
extern s32 gShowBossHealth; // 0x80161734
// fox_std_lib
extern char D_801619A0[];
// fox_play
extern u8 gSavedZoSearchlightStatus;
extern f32 gArwingSpeed;