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sf_i6_2 decompiled (#104)
* sf_i6_2 * use macro * suggestion macros Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * decimal suggestion Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * file rename --------- Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
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@@ -46,6 +46,7 @@ void func_8001D1C8(u8, u32);
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void func_8001D2FC(f32 *, u16);
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void func_8001D3A0(f32 *, u16);
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void func_8001D400(s8);
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void func_8001D410(s32);
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void func_8001D444(u8, u16, u8, u8);
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void func_8001D4AC(u16, u8, u8, u8);
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void func_8001D520(void);
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@@ -111,6 +112,7 @@ void func_8002E700(Player *);
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void func_8002EE64(Actor * actor);
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void func_8002F180(void);
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void func_8002F5F4(u16* msg, RadioCharacterId character);
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void func_8002F69C(Actor*);
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void func_8003088C(Actor*);
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void func_800319AC(Actor* this);
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void func_80035448(Actor* actor);
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