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https://github.com/izzy2lost/Starship.git
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export configuration for ast_map (#172)
* progress * progress * progress * progress * progress * progress * progress * finished? * remove unnecessary header * rename to map * remove header * rename to ast_map * problem with torch * Matchpoint * take out pads and update Torch
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@@ -19,7 +19,7 @@ extern Gfx D_4007AF0[];
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/* ast_corneria, ast_meteo, ast_titania, ast_sector_x, ast_sector_z,
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* ast_aquas, ast_area_6, ast_venom_1, ast_venom_2, ast_ve1_boss*,
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* ast_bolse, ast_fortuna, ast_sector_y, ast_solar, ast_zoness,
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* ast_katina, ast_macbeth, ast_title, ast_menu, ast_training
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* ast_katina, ast_macbeth, ast_title, ast_map, ast_training
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*/
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extern Gfx D_60005B0[]; // fox_bg
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extern Gfx D_6000A80[]; // fox_bg, fox_effect
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@@ -1,8 +0,0 @@
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#ifndef AST_MAP_H
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#define AST_MAP_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -1,8 +0,0 @@
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#ifndef AST_MENU_H
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#define AST_MENU_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -163,7 +163,7 @@ DECLARE_SEGMENT(ast_katina);
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DECLARE_SEGMENT(ast_macbeth);
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DECLARE_SEGMENT(ast_warp_zone);
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DECLARE_SEGMENT(ast_title);
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DECLARE_SEGMENT(ast_menu);
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DECLARE_SEGMENT(ast_map);
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DECLARE_SEGMENT(ast_option);
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DECLARE_SEGMENT(ast_versus);
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DECLARE_SEGMENT(ast_font);
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