mirror of
https://github.com/izzy2lost/Starship.git
synced 2026-07-05 15:19:42 -07:00
cheats (#257)
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+13
-6
@@ -40,14 +40,21 @@
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#define MODS_FPS_COUNTER 0
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/**
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* Object Ram Watch:
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* RAM modifier:
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* Press C> while paused to cycle modes
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*
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* Cheats:
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* Use D-Pad up and down to select a cheat
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* Use D-Pad left and right to set its value
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* Press L to set the value or twice to lock it
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*
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* Object Ram Editor:
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* Watch up to seven addresses from the player and object arrays
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* Press C> while paused to enable/disable
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* Use D-PAD to move the cursor and change values
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* Use D-Pad to move the cursor and change values
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* Press L to edit the highlighted value
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*/
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#define MODS_OBJECT_RAM 0
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#define MODS_RAM_MOD 0
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/* ************************* */
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@@ -59,8 +66,8 @@ void Map_LevelSelect(void);
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static void Play_RenderFps(void);
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#endif
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#if MODS_OBJECT_RAM == 1
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void ObjectRam_Update(void);
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#if MODS_RAM_MOD == 1
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void RamMod_Update(void);
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#endif
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#endif
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@@ -16,6 +16,7 @@ typedef enum MissionStatus {
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/* 0 */ MISSION_COMPLETE,
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/* 1 */ MISSION_ACCOMPLISHED,
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/* 2 */ MISSION_WARP,
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/* 3 */ MISSION_MAX,
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} MissionStatus;
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typedef struct Environment {
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@@ -48,12 +48,14 @@ typedef enum DrawMode {
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/* 6 */ DRAW_UNK_VS,
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/* 7 */ DRAW_UNK_7,
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/* 8 */ DRAW_ENDING,
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/* 9 */ DRAW_MAX,
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} DrawMode;
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typedef enum LevelMode {
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/* 0 */ LEVELMODE_ON_RAILS,
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/* 1 */ LEVELMODE_ALL_RANGE,
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/* 2 */ LEVELMODE_UNK_2,
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/* 3 */ LEVELMODE_MAX,
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} LevelMode;
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typedef enum PlayerState1C8 {
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@@ -71,6 +73,7 @@ typedef enum PlayerState1C8 {
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/* 11 */ PLAYERSTATE_1C8_ANDROSS_MOUTH,
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/* 12 */ PLAYERSTATE_1C8_12,
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/* 13 */ PLAYERSTATE_1C8_VS_STANDBY,
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/* 14 */ PLAYERSTATE_1C8_MAX,
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} PlayerState1C8;
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typedef enum PlayerShotStatus {
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@@ -102,6 +105,7 @@ typedef enum LaserStrength {
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/* 1 */ LASERS_TWIN,
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/* 2 */ LASERS_HYPER,
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/* 3 */ LASERS_UNK_3,
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/* 4 */ LASERS_MAX,
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} LaserStrength;
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typedef struct PlayerShot {
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